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The Draco Knight

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Everything posted by The Draco Knight

  1. Probably Magvel: while Renais and Frelia feels a bit too similar, all of the country feels very different between each other, which is something that perhaps is helped by the fact of having all the royals from all the countries, excluding Graze. I also love Akaneia, if anything because it feels the most medieval and fantasy-ish to me Favorite country? Maybe Thracia, due to Its history.
  2. Favorite female character in fiction? I hoestly don't know: there are so many of them. Perhaps "Why do you like Lyon so much?"
  3. Change the forge system, since the one present in Fates isn't that great, bring back the base conversations becaause they allowed for more world building and it allowed the player to see what a character tought about the actual situation or even something else. Those are my only requests, since I'm not vey esigent in terms of gameplay, really. Personally, my greatest wish is to see a story that is directed and written by Yasumi Matsuno focuses primarily on the conflict Itself and how the different kingdoms and their citizens reacts to it, but i may be asking too much.
  4. What do you think of Cecil from FFIV? I...can't say I have one: really, everytime a food has a terrible smell, It also happen to taste terrible to me
  5. Jamke pretty much suffers the same problems of Ayra(altough I do find him to be less frail than her, altough not by much), along with being bow-locked, which means that he will be useful only in the player phase. 3.5/10
  6. I'm going to include Dew as well since i wasn't present Yesterday: Dew: His combat is far from being Amazing, but I find his ability to give money to ALL the units extemely useful in particular if we are talking about raquesis 8/10 Aideen: She suffers from having a low movement, so she doesn't possess the same usefulness of Ethlyn, altough she has better magic. However, she still have some things that makes her a bit valuable: she can use the Warp staff to bring yout units on different castle and perhaps even the return staff, if you want a unit to return to the home castle quicker. These two staves gives a lot of experience, which can bring her to promote sooner than other units. Plus, the libro staff that Chagall drops at the end fo Chapter 2 can let her heal units that are quite distant, albeit said Libro staff only has 10 uses. 7.5/10
  7. She is fun to use, but honestly, as a unit, she is nothing special: yeah, she has Astra and her skill and speed are high, but her movements won't let her to keep up with her mounted companions, so when she arrives into the battlefield, Sigurd and his mounted comrades will already have destroyed everything. Plus, she has terrible defense and HP, which is a problem especially in Chapter 2, where the game throws at you a good quantity of Lance cavaliers. 4.5/10 + 0.5 because the arena exists and I admit I had fun using her - 5/10
  8. Interesting, I'm curious to see what they will do regarding the next sagas such as the Android saga and the Majin Bu Saga. Perhaps we will see how "Yamcha Bu" looks like
  9. Yeah, I think that they will do two other episodes dedicated to Kalos and one for Sun and Moon. For Kalos, I would like to see at least an episode that tells us about and one that shows . Altough I'm aware that they won't show these two parts, one can hope.
  10. Midir is pretty decent: while he may not have the best stats.eu, he can still be helpful with his bow, especially with the killer bow of Jamke, which makes even more useful. His skillset is formed by Charge and Pursuit: Chargé is very useful as It can allow him to one round, tough It can be Dangerous because the enemy can get an extra attack and kill him instead; pursuit is pretty much one of the most useful skills in the game and allows him to double. Oh, and he has a Mount, so Canto allows him to do killl or damge an enemy and then run from Its range. So, yeah, I think I'll give him 7.0
  11. Tbh, I never felt in such a way, regarding the plot of KH and It's probably one of the aspects I like the most about the series, altough I recognize the flaws of it. Angery minerva badge
  12. I would like to mention the original Dissidia and the sequel Dissidia 012: the gameplay combines both characteristics of an RPG, such as equipment, levels, skills and summos, and of a 3D fightning game while also adding interesting things like Bravery, Wall-Rush, Chase, Break status and Assist. Really, I've yet to see another game that does such a thing in the same way that Dissidia did.
  13. Probably knows about the customization feature present in KH2.8
  14. Likes the best pegasus knight of the GBA FE era
  15. Finn is pretty good: yes, his start isn't one of the best, but thanks to his decent growth rates and skillset(formed by a pursuit that let him double and a prayer that let him avoid a lot) he can become a strong unit. Unfortunately, he follows his liege and leaves after Chapter 3, but, fortunately, he returns in the second generation at Chapter 6 with the same stats, skills and items he had when he left in the 1st generation, which actually makes him very useful from the moment you get him. Oh, and did I mention that he has two conversations with Cuan that respectively gives him some useful boost in some stats(Chapter 1) and, later, a Brave Lance(Chapter 2)? Because he does. However, in the second generation, he has some problems at "mantaining" his usefulness and not to be overshadowed by the children, whom can make him a bit obsolete. Granted, Finn will continue to have some utility thanks to his skills and the Brave Lance in the second gen., but not as much as before. Rating 9(8.5 + 0.5 bias because he is one of my favorite characters from Jugdral)
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