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About Harvey

  • Birthday 03/21/1992

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  • Favorite Fire Emblem Game

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  1. Woah...this came out of nowhere. I get why this is a separate release. Simply because it never came to the west and it being limited would anger members who are in the NSO service. What I don't get is why would they bother releasing the old one instead of doing an Echoes version of it knowing that can lead to more sales? Either way, I'll get it because I'm morally supporting the devs behind it.
  2. I get what you're saying here but you're making it sound like Nintendo is the bad guy here... 😕 Afterall, IS is based on Nintendo staff which was the R&D1 and EAD...or was it the other way around? We all miss a legend 😞
  3. I know that asking this is probably stupid. But I can't help and wonder if Nintendo fully owns the IP or not considering that every FE shows it as Nintendo/Intelligent Systems are the authors of the softwares.
  4. Well, if you level up Kaze, he'll have better bases and same for Corrin and if you want a different corrin, you're going to need the prologue anyways. Besides, you can also get some my castle resources early on which may come in handy.
  5. Well, if you want specific units with good level ups, it doesn't hurt that they get the upper hand in the prologue especially Corrin. Its kinda like Blazing Blade. You don't need Lyn's mode to like grind the units but it kinda helps if you want to use them. Same here with Fates. I agree that its pointless in Birthright and Revelation though since they offer ways for grinding. But Conquest? That's hard to pass.
  6. The difference between the split route between the two games is that in Fates, no matter which side you choose, you're seen as a traitor for no reason whatsoever. Whereas in Three Houses, you're simply guiding the students whom you've trained with and you're not seen as a traitor as frequently as how Fates does it. It also doesn't help that in Fates, you never get an ending that is satisfactory as they all lead to the same problem. Whereas in Three Houses, you get to side with the house. This made the Three House route split more satisfactory than the spilt from Fates. That's not a good idea if you want to level up some of your units.
  7. That can't work for both ways in my case. I'm in a country where getting older Nintendo stuff is extremely difficult and the only other option is to get it shipped which also adds to the cost and further makes it more expensive. And the other way can't work as well due to how I heard stories that they are poorly executed. Seriously, Nintendo/IS really need to atleast port these games. After all, one of the devs themselves said that PoR was not even finished. So far... Awakening, Fates, Echoes, 3H, Blade of Light, New Mystery of the Emblem, Holy war, Tharacia 776, Blazing and Binding Blade. I haven't gotten Sacred Stones, Por and RD. Atleast the former unlike these two games are much easy to get my hands on so hopefully, I should be able to play Sacred Stones.
  8. Thank you for all the thoughts. Unfortunately, I don't think it'd be possible for me to get these games due to them being boarderline expensive and not only that, my Gamecube's dead and I have to get either a Wii or a U and by that point, the games would be like impossible to get. Still, I'm quite envious that you all got to play these games...darn Nintendo, when will you do ports for these games already?
  9. It may as well though and I'm sure that it will reach those numbers pretty easily too given the digital purchases count too.
  10. I never got the chance to play these games so for those who have played them, well how did they turn out to you all? Is the story good/bad?(no spoilers pls), is the gameplay on par with previous FE games before? And what of the map designs?
  11. Well, Awakening is my favorite due to its cast and soundtrack. But I have to admit that its getting harder to re visit the game when the sequels improve on everything else. Three Houses would be a close second and Holy War the third while Blazing blade the fourth.
  12. Currently playing Ys 8. This is by far the most impressive looking Ys game next to memories of celceta. I'm surprised that the game doesn't require high end graphics. Maybe Falcom isn't to the level where they can build up high graphics? idk. Anyways, so far, I don't like the setting in this one..stranded, requiring to find people and gather resources etc. While its too early to say anything about this, it doesn't look like there will be new worlds to explore here unlike previous Ys games though I guess that will change. That being said, I'm beginning to miss the classic Ys formula where its just Adol and nothing else. I get that Falcom wants to reuse the Ys Seven formula but the thing is there is nothing that has improved much here other than a few tweaks. And for some reason, the top down Ys games are favorable to me as they remind me of Zelda...a series that also needs another top down game.
  13. Yeah. Its sad that Lyn is the only lord here that gets this treatment. And it also sucks that the community in general despises using Lyn because of her utility being below average and that sucks because Lyn is my favorite lord in the entire series next to Chrom.
  14. I enjoyed FE7s overall plot for what it is. Sure..FE7 barely has anything that has to do with war but that's what I like about it as it focused on something that I don't think many FE games have yet and that is engaging time with the characters. Characters in this game have more spotlight which means additional development for them. Its clearly more about friendship and compassion than everything else and for that I liked it a lot. It also helps to make Elibe more lively such as being able to set sail with pirates since no one else could do it. And there's also the fact that some characters from FE6 have their past selves here which fully flesh out their characters. I mean I don't have anything against traditional FE plots where its just a crisis, face war and then beat the villain that started it who at the end could be a dragon. Its to me a fresh take on the series for starting a rather simple story that sure, may not fit into the esque of SRPG type of gameplay but still, its immersive for what it is.
  15. Damn. I've been looking for FE7 Interviews for a while but there was none besides wiki. Glad this showed up! That being said, that variying difficulty thing is odd because they did do Hector mode which has differences, more chapters and the hard mode that reveals additional secrets and are tough to do.
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