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Konrad the Red

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  • Favorite Fire Emblem Game
    Shadows of Valentia

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Konrad the Red's Achievements

  1. I'm in chapter 9 so thanks for the warning. Leroy is happily trying out his new Purge tome. I didn't mean to imply I beat all the chapters on the first try. In chapter 2 I got surprised by a fire mage skeleton. In chapter 3 I send the draco knight to clear the left side on his own. In chapter 6 I found out RNGesus doesn't like bad people. And in 8x my entire right side got trampled by the mass of enemies. Twice. So I'll play on, then probably tell you you have to make the game easier.
  2. What I meant is that I, who skill-wise is probably the intended target for normal mode, picked hard mode because I value having a consistent experience even if it is more difficult. Despite this I am getting the impression that the difficulty I have chosen is balanced for me and am beating chapters on the first try. In contrast Coldhands25 and Shrimperor, who both picked the difficulty they thought appropriate for their skill, were disappointed in the game not challenging them enough. Suggesting that they would have had a better experience if they picked a higher difficulty. That suggests the description of the difficulties should get adjusted so that new players don't make the same mistake. Atleast based on the sample size of 3 here at Serenes Forest.
  3. Hard. But I might have picked normal if you didn't warn that normal mode wasn't finished yet. I also only had 13 units. I lost the spear infantry and probably missed a recruitment somewhere. With Coldhands25 and now Shrimperor complaining about difficulty maybe hard should be normal and maddening hard mode? I also played the map much slower than intended. After a relaxed turn of shopping, my army mostly concentrated on grabbing vulneraries and giving kills to weak units. So my best experience came when the map was already supposed to be over as the armored archer boss moved and with his steel bow forced me to abandon my formation in front of the castle. Maybe something to add to earlier waves? I only sent 2 flyers supported by Nolm to the south. I killed the brigand but refrained from visiting the village. The other village had told me I would get a unit and I feared I would get someone unable to fight or retreat. Not sure what I thought I would get there. If I had just grabbed Petunia and flown to the main army I could have ended the map much sooner. For me all the cavs moved to the castle and all the flyers went to the south.
  4. In my opinion chapter 8 is an extremely well designed chapter and changing anything could only hurt it. What sets it apart is the need for the player to constantly reassess their strategy. Something Fire Emblem rarely achieves but all TBS strive for.
  5. Sorry that's exactly the mistake I made. Only made possible because I stupidly relied on the simplified use item menu. I could have just checked the character's data sheet which displays your example correctly as 6+1 before and a simple 7 after usage.
  6. Great way to modernize relationship system while still keeping them on the map and not the hub. Regarding problems people have with the maps I think it's not their big size but them being artificially split into parts. Story-wise it often makes no sense why the ruler of a castle should wait till the previous castle falls to make his move. Let all the action take part at the same time, add some enemy reinforcements, counter-attacks and side-objectives and the maps will be over quicker and all 24 units will be busy. Of course this will lead to a more strategy focused game-play and some Fire Emblem players will hate it. But it's better for each FE game to be unique.
  7. Looks like you're looking at a restart half-way. That might not be a bad thing. While replaying the first half you can tell him what he missed or which pairings you prefer.
  8. Don't be an asshole and spoil stuff. Soothsayers exist solely to check love progress and putting units next to each other is the obvious method to improve their connection. If he is not an complete idiot he will figure it out on his own. FE4 is full of ingame tutorials. It's also a very easy game. If he pairs up his units solely on personality seeing how the kids turn out will be even more fun. He can make optimal pairings and trigger all secret events in a second playthrough.
  9. Patch works with a japanese rom and contains the then up to date translation.
  10. Edit: Just seen update 6 fixes the arena bug so this post has been adressed. Thanks for the great work.
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