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17thSeraph

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Everything posted by 17thSeraph

  1. #1 No, she would get nothing, since she already has the class she would get from Rhajat inherited from Orochi. #2 it is possible, A+ is one-sided. If Unit A has A+ with Unit B, Unit B can have A+ with Unit C, while Unit D has A+ with Unit B again. In other words you can get as many units as you like to A+ with Rhajat, but Rhajat can get only one A+ with an other unit. But I don't know why you want so many Diviners...
  2. I believe your characters can give them to you even outside of the birthday event. Also you can get stat-boosters in museum melee.
  3. After consideration I think we should +1 forged weapons, since otherwise we would rob Odin of his Personal Skill and +1 does not make a big difference.
  4. Since you are EU you can grab it from my castle. Hero Brand goes most of the time to my Avatar^^
  5. He is now online - with a few more rallies.
  6. Well, miracle Midori would Love getting Awakening since her HP are most of the time below half. +30 Hit/Avo/Krit is deadly.
  7. I will set him up as sone as I am Home. (In arround 40 minutes). Did grab that skill sonewhere in the past^^
  8. I am from Europe^^ And am interested in it. Just need to finish my first PvP file.
  9. They are Logbook units, which can use the logbook exploit, so in my opion they are not allowed, but this rules are not based only on my opninion so maybe some else thinks differnt about it and it will be allowed in the rules later on. But the problem is that even if you won't use the exploit others may do so.
  10. We could allow up to two boots, one from story an another from the "Another gift from Anna"-DLC, which is free of charge.
  11. So it would be 38,8% for activating? But in that case how does the miracle Midori with 100% Chance for miracle work? The Build requires the stacking of chance-increases.
  12. Ok, didn't knew that^^ Still, even "just" 45 % for Aether is quite high and brings a lot of trouble. About different rule sets: Let us first develop one ruleset and if there are a lot of people supporting this set we can sit down again for new rule sets. What I want to say is that we shoudn't think about multiple rule sets at the same time, cause then we would have chaos. I would like to see forging banned for multiplayer, not because of the availability of the base weapons but because of the balance between the units. I mean that with a +7 steel or even iron weapon most units can take down a high defensive unit like Wyvernrider or General in one turn, which would make it kinda pointless to deploy these.
  13. http://serenesforest.net/forums/index.php?showtopic=64584 Here is a discussion about classes for Azura, migth help you out.
  14. In Conquest you should be able to get a second pair by killing Shura, but only in Conquest.... Dont forget Aether for EVERY SINGLE UNIT, proc chance about 60% not rarely seen. (MN with 40 Skill (20%), Hoshidan Union (10%), Quicktoxic (15%), Enemys Quicktoxic (15%).
  15. Why has Corrin Draconic Hex? It doesn't activate with Nohrian Trust. Change it to Aegis so that Snipers don't pose threats anymore. Also you should change Shurikenfaire to Quicktoxic. The +5 Damage are in fact unnessecary if one of your skills procs and Quicktoxic increases the activation chance by 15% for all skills.
  16. Don't forget the boots, it really hurts if your enemy has infinite boots and two more movement on all his units, while most players are restricted to 3 boots (or fewer if they don't have all paths) So we could either ban them (which means they cant use them on the playtrougth they use for pvp preparation, or restrict them to 3 (which still is a disadvantage for these, who dont want to buy all Three paths.
  17. @Nihilon: I would recommend a new thread since this will definitly go out of the topic of this thread. Let us make the life of the Mods and ours easier and start a new thread^^ There we could even discuss which Skills should be restricted (×looking with fear to next weeks warp for europe)
  18. Sounds good, haven't done pvp yet, 'cause I played only for the story till now, but I had some thougth already about some rules which could make pvp more balanced. I would gladly assist^^
  19. The RNG for Crit rolls only if the RNG for Hit says that you Hit, thats why crits always Hit. 50% Hit and 50% Krit is "in theory" 25% HIt (without Krit) and 25% Krit. And Skills can miss (doged Lethality a few times already^^), since they are rolled before the HIt RNG rolls.
  20. Sure? I visited a castle recently and there were some units with Beast Shield equiped.
  21. I can give you Pavise, but I will need about 11 h, cause I am not at home rigth now. E: Don't have the file anymore, can't help you, sorry...
  22. You know the typical evil boss mindset? "Everyone who stands in my way will die." It is not a prophecy but his ego :P And Laslow can die in the last chapters of Birthrigth. If you defeat him in the chapter with your duel with Xander he apoligizes to Odin and Selena, saying that he can't return with them.
  23. http://serenesforest.net/forums/index.php?showtopic=64759&page=2#entry4439980 We knew:P Well, I didn't play online yet and I don't know if I really want to after seeing this. I know of some of these Hackers. Good Bye Fair Play, it was nice to know you and I will miss you...
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