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TheMemeMaster

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  1. Can hardly believe something like this slipped my eyes for an entire year. The Lion Throne was a fun appetizer to get through, but I'm truly interested in the continued development of the custom engine here. ROM hacking has advanced so much in the past year, but I feel custom engines still have a huge ceiling that can potentially surpass that advancement - not to mention, be much more accessible. Glad to see that there are more engines other than FEXNA out there and coming along! Definitely going to play around with this, if not make a small project when I get the chance!
  2. Seconding this, would also like to play around with that early build!
  3. So, I've got something to ask. And before I do, I just want to take a moment and say that this is honestly one of the best translation patches I've ever seen! Congratulations to everyone who's helped this become a reality. So, this isn't quite related to beta testing, but I figured this would be the best place to ask. I've been looking into making a private FE4 hack with this translation applied instead of the old one. I used this table file from the old translation that seemed to have brought up the weapon and character names in my chosen hex editor, but when I change them, the changes do not reflect in-game. I presume there's a different method in place now for item and character names. How would one go about this, or is this information that won't be available yet, if at all?
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