recruitment; here's an idea I tried.
Twas' an enemy unit who is recruitable when spoken to. I can do the talk/events, etc., but after they convert to the player's party/side after that map is over they're gone; they don't exist as a party member at all. I think at some point I figured out the enemy has to be an event unit and there has to be a specific "party member" unit created that's equivalent stats/equipment to the enemy unit, but yeah I don't know. it was all getting confusing for me at that point trying to make sure they actually continue between chapters.
Tried doing a prisoner green unit joining you too, and after the battle ends they're also gone; It's just a mess really.
Don't really wanna think about how a Gatrie situation would be pulled off till I understand the basics I guess, but that'd be a good test to make sure one's understanding of how recruitment works I suppose.
I was gonna check out your game at the moment, but I spent more time typing this out than I thought. I'll have to do it later, probably after you respond. Maybe you already a map that does this like a "rose's thorns map 2" or something. Thanks though.