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ping

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  1. Lewyn's excuse is rather thin, too. He ran away because his uncles would start a civil war about the succession... but why would the two of them not start a fight between each other, if both of them are willing to do so to grab the throne from Lewyn? So now there's still two pretenders, both of the with shaky legitimacy, and the third one who actually has a claim to the throne is awol. Good job, Lewyn. You didn't solve any problems, you just dumped them onto your mum. (the apostrophe is shift+"#" on the German keyboard layout. I'm only surprised that I don't make that typo more often)
  2. I do not think that anybody here intended to hate on you or your playstyle. You had framed your initial post as a guide - and while that doesn't imply that you're telling people how they must play the game, it presents itself as advice how to beat the game more easily, or more efficiently, or "better" in any other sense of the word. People have criticised your initial post under that assumption, and stopped after you gave the clarification that you were describing your personal playthrough. There is no hard feelings on my part, but I want to point out that it's quite rude on your part to describe the replies as "hate and arrogance" or, implied by your last reply, with a "close mind and bad attitude". You've put out your opinions, others have responded with theirs, generally in a polite tone and explaining why they disagree. I know and understand that it sucks when you put effort into something and it doesn't receive the feedback you were hoping for, but I hope you will be able to look at this thread later and see that it really didn't have much of a hostile atmosphere. Finally - warnings from a moderator really don't have a lasting impact. They expire fairly quickly, if I recall, and nobody but the mod team and yourself will be able to see them. Again, I fully understand that it doesn't feel nice to be told what (not) to do, especially when it's a rule that doesn't seem obvious (doubleposts is just something that's always been seen as rude in forum culture), but I would advise that the only thing you should take away from the warning is to not doublepost again.
  3. Help! The numbers don't make any sense! __ From this fight, we can derive Senghor's hit and avoid: 58 + 20 (arena avoid) + 22 (Beo's avoid) = 100 hit. Steel blades have 60 innate hit, which puts Senghor at 20 Skl. 134 (Beo's hit) - 92 (disp. hit) - 20 (arena avoid) = 22 avo --> 11 AS. Steel blades have 6 Wt, which puts Senghor at 17 Spd. __ From this fight, we can derive Senghor's hit and avoid: 52 + 20 (arena avoid) + 28 (Jamke's avoid) = 100 hit. The ranged attack of the Flame Sword has the same innate hit as Elfire (80), which puts Senghor at 10 Skl. 102 (Jamke's hit) - 60 (disp. hit) - 20 (arena avoid) = 22 avo --> 11 AS. The ranged attack of the Flame Sword has the same weight as Elfire (12), which puts Senghor at 23 Spd. Do I have some obvious brainfart here, or is Senghor cheating? Both duels are neutral wrt the weapon triangle, and I'm pretty sure that terrain does reduce magic accuracy in Genealogy. -- edit: I get the same result for opponent #6, Nikias, a Warrior who either uses a Brave Axe or a Brave Bow. Like Senghor, he has the same hit and AS/avo with both weapons, with the stats on the wiki confirming to the Brave Axe stats I calculated, even thouth the Bow should be lighter and more accurate. Forgot to respond to this - If I recall, the XP requirement for a ranked run is very strict, so I think sending off Quan at Lv.17 easily counteracts his maxed out wife. Not to mention Deirdre at Lv.7, or the crew of Lv.7-8 (Noish, Alec, Arden, Dew - all outleveled by Taillte already) significantly hampering the effort. And even if I managed to grind them all to Lv.30 in the last two maps - I'm sitting at 13 recorded losses. I have been playing entirely without emulator saves, just as Kaga intended, so the deaths I have reported do stick to the save file.
  4. Short answer: Yes. Long answer: Yes, absolutely. Answer with a bit more goodwill: I suppose it gives a bit of breathing room between Eldigan's death and the Grannvale legions appearing at the horizon. I beg to differ. News travels instantaneous in Jugdral. If it's convenient to the plot. Like, for example, if Mahnya had arrived to escort Prince Arsehole back to Silesse and allows Sigurd to join them out of her own initiative - that would make sense. Erin sent her subordinate to Silesse six months ago at this point, so it would be reasonable for the queen to start wondering what is keeping Lewyn this time. But instead, Lewyn's mom seems entirely informed about the situation in Grannvale/Agustria. Mahnya arrives with her orders to save Sigurd while he himself is still in shock about Reptor and Langbalt arriving. I dunno, maybe the next chapter will reveal that the ruling houses of Jugdral all use Palantíri to keep up with global events. Otherwise, this seems to be another example of Genealogy being very fucky about the passage of time. Oh look, another example of Genealogy being very fucky about the passage of time. (I genuinely like the story thus far, some minor hiccoughs notwithstanding, but Genealogy is really loose with its sense of scale - both in time and in the scope of the land and the armies) That is Minnie "Stroni" Goodsoup, a minor character from Curse of Monkey Island. Ah, I see. That would've been an elegant solution, were it not for a glitch-y workaround. I guess I'm being very lazy by keeping it on Ethlyn, aren't I? To be honest, I don't even know how useful Claude is even going to be. Most of Aideen's staff usage was pretty much just for the XP, although I will say that now that she has Physic and Claude has Fortify, they can make up for their low movement that way. Looking at it, Lewyn should also easily hit Lv.20 in the opening arena section, so that's another character who would appreciate a healing staff. And Raquesis wouldn't mind upgrading her Heal, too, since she'll hopefully promote on turn 0, or at least very early in the chapter, too, allowing her to basically work as Ethlyn 2.0. Not to mention that Erin is the only character who can join up with them and act as a frontliner very quickly. (Somebody should do a Claudie's Angels poster with Erin, Tailtyu, and Bridget) Wellll, the implication isn't so much that the dudes carved into the mountains were fascist, or proto-fascist, or anything of the sorts. I see it more as criticism of the deification of political leaders alongside the glorification of a nation's past. But that is a discussion that (a) is rather off-topic and (b) can turn ugly quick, especially with the reference to fascism in place. But who would the Pawnbroker sell them to? ...well, an overly rich, excentric collector. I'm not going to assume that it's not an actual in-game phenomenon that people can only buy weapons that they're proficient in. But one could argue that the Holy Weapons would be too spicy to buy and sell - imagine some random small-town art vendor having the Mona Lisa for sale. That would invite questions, even if it was properly bought from the Louvre (or whoever officially owns it). Chagall does an understandable act (the narration does state that Grannvale is exploiting Agustria) for a petty reason (Chagall's just mad that he isn't in charge). I think that's how I would put it. You could easily do most of ch.2/3 with a less awful king (although you'd have to find another trigger than Eldigan's imprisonment), with the main difference being that Sigurd would probably look a bit worse as the guy upholding the occupation. Oh look, another example of Genealogy being very fucky about the passage of time. I do think Finn is a bit more of a babyface than Alec and Noish. I think his portrait has a bit less shadow on the face than theirs, and his head seems to be a bit smaller. To be honest, despite the eugenics mechanics, Holy Blood still seems more like divine providence than proper Mendel-ing. Aideen and Bridget are identical twins, so it seems "logical" that they their bloods should have the same "level" of holiness, for example. So I'd be willing to accept that major blood still isn't an automatic pass to use the appropriate holy weapon and that it still requires some dragon deity to point its finger at you to allow it. Ah, that makes sense. In addition to the Observer's observation, the GBA games also have that hard limit. It regularly comes up in the fight against Murdock in BinBla, and I remember that somebody didn't have Vaida spawn in Cog of Destiny, most likely because of this, too.
  5. Well, I say that the only FE game where supports add something to the main story is PoR Everywhere else, they're their own little world, not even necessarily a bad own little world, but they're generally very much separated from the actual plot of the game. Bonus points for Fates having its supports literally take place in a timespace disconnected from the physical world. (PoR also is a nice example where the main plot is a very bog standard "reconquer Good Kingdom from the Evil Guys", and most of the appeal comes from the racism subplot. You do run into that subplot in the main missions, though)
  6. FE4 Chapter 3: Eldigan the Lionheart Silvail --> Orgahil I have to admit that I'm still mostly ignorant about what actually happens in 3H, outside of things that people meme about. But I had to appreciate the extra spice in "Edelgard = USA", considering that "Edelgard = Fascist" seems to be the great flame war instigator in the more passionate parts of the fandom. Did I ever mention that in Civ4, the requisite tech for building Mt. Rushmore is Fascism? Yeah, it's always worth remembering that Sigurd's actions are those of a conqueror. He always has a good reason - at least to do something, although I've been memeing on his readiness to land on "conquer yet another castle" - but somebody who doesn't know him personally is likely to assume after the fifth castle that Sigurd has been making excuses all along. Heck, Eldigan loses his faith in Sigurd at the end of ch.2. I do agree with your read being the most likely constellation. Chagall may have jumped the gun, but it's unlikely that Grannvale would've acted to defuse the situation, like, ever, considering that policy is being made by Langbalt and Reptor at the moment. Come to think of it - with Reptor and Langbalt approaching at the end of this chapter, it's an interesting question how Eldigan and (a less rash) Chagall would've reacted to that. Would Eldigan have helped Sigurd? It seems likely that he would want to, but it seems equally likely that Chagall would try to seize the moment and launch his reconquest while Grannvale is busy fighting itself.
  7. Darn, BlaBla actually works against my point because it's a "30 years later" story that really doesn't work. (I do think that BlaBla does a lot of things very well, better than any FE game before it, but the overall plot is not one of those things) Yeah, I admit that I'm reading stuff into the tone of her surprise, which could be wildly different in Japanese. There's two important questions here that we can only speculate over: How do the Cross Knights feel about all this? Apart from the world's greatest guardsman, we don't see any of them on-screen, so we don't know if their prevailing attitude is "we shall die for Agustria's glory", "Fuck Chagall, we won't die in defense of that moron", or anything in between. I could argue that their loyalty seems to lie with Eldigan more than with Chagall or the central Agustrian government, but that would be purely speculative. How close was Sigurd actually to negotiate a settlement that would've returned Chagall to full control over Agustria? Both Sigurd and Eldigan act like they both firmly believe in the process, but the chapter's opening narration describes how Grannvale seems to entrench an abusive colonial-like rule over the parts of Agustria that it controls. How a "What if Chagall wasn't a petty dingus" or "What if Eldigan had an agenda" hypothetical would work out really depends on these. If Grannvale never had any intention of returning soveraignty to Agustria, the entire drama could've just gone down another six months later. I don't think Deirdre is at fault for her kidnapping - no, she really couldn't have expected Manfroy's bullshit powers, or even just Manfroy being after her. She was just irresponsible in a general sense, leaving her son behind to reunite with Sigurd. I do understand her action - she established earlier that she had a premonition of danger should she separate from Sigurd, so her urge to reunite with him is more than just "because she loves him so much". But she is irresponsible when she foists the responsibility for Seliph on the 10-year-old Shanan (and I don't think that the "lucky" outcome for Seliph changes that - betting all your savings on red is a bad idea even if you end up winning), and she is reckless when she runs, alone and unprotected, from one castle to another in a fucking war zone. You're right, Darin is a much better comparison than Narcian, who only really matches Chagall in the "incompetent villain" checkbox. Honestly, I still like Eldigan. The way he goes out is disappointing, but up until this chapter, he's been quite reasonable (as long as we assume that he just didn't know about Chagall's attitude before the start of the game) and his growing tensions with Sigurd were established quite well - starting with "OK Sigurd, why are you occupying Verdane? (...) Ah, makes sense" in ch.1 and going to "what the fuck, dude" at the end of ch.2. I'd probably put the Reed brothers above him, maybe Zelgius (don't remember RD's story details well enough to make that call), but I think I'd put him above the rest of these fuckers. I'm sorry Ruben, Lot is fucking dead also. I unfortunately don't remember the details, but somebody in the Teehee thread pointed out to me some time ago that an "Edelgard is representing US-American imperialism under the guise of bringing freedom meritocracy to the world" shitpost would have some serious potential, down to one of 3H-landia's countries having oil reserves.
  8. It's a missed opportunity for sure. Quan introduces himself as one of the Three Amigos, but the dynamics on screen are almost entirely Sigurd <-> Eldigan, with only a little bit of Sigurd <-> Quan on the side. "What do you want to hear first, the bad news, or the really bad news?" I'd say it would be quite possible to do a FE story with two generations and without Rocks Metors Falling in the middle (and also without time travel or hypothermic thyme lambers). Sigurd succeeds on the surface, but Manfroy manages to remain hidden, and when Shit goes Down, say, 20-25, or even 30 years later, most of the gen 1 characters are simply too old to return to the battlefield. A longer incubation time would also allow for a bit more age variation in gen 2, although a 30yo Seliph as a protagonist would probably go against the laws of anime. Right, I didn't notice that, although now I remember this being brought up in the thread earlier. Their relatively high growth in the respective useless stat of Str/Mag is a cute little hint that they both would've had the aptitude to be a priest or an archer. It's certainly a convenient happenstance, allowing Claude to explain what that strange staff in his inventory does. About the "only heir" thing - I don't think this has ever been outright stated in the game thus far, but my impression was that there's always only one heir with major blood per generation, who can actually use a specific holy weapon. But now that I'm writing this - the sword twins both have major Odo blood if Chulainn is their father, right? That would disprove the theory right away. And that even though everybody knows that FE6 is the superior Elibe game, smh my head. Honestly, since the world map isn't a pre-existing setting that Genealogy takes place in... Unless it will be a plot point that Sigurd will have to go through pirate territory between chapters, the map could've been rearranged, too. Put Madino to the west, let the pirates come from that direction (with or without their own castle), put Sylvail to the north of the map.
  9. FE4 Chapter 3: Eldigan the Lionheart Madino --> Silvail 4/15 = 26.7%, so that's still kinda passable by Genealogy's standards. But yeah, he's still not exactly inspiring terror in the hearts of man. Fun fact, relevant to Jotari's answer, too: Because arenaing didn't fit into Beowulf's tight schedule of stalking Raquesis because of Eldigan's appearance, Beo hit 50k when there still were a few generic enemies available to steal from. Meanwhile, Dew is sitting at zero gold, with a broken Iron Sword, right when there's a bunch of pirates he would've been able to steal from. That kind of micromanagement - which seems great at first, but then falls flat on its face once you zoom out a notch - is what my typical gameplay looks like. Yeah, the idea must be that Azmur trusts Claude, or that Claude assumes that his reputation will make sure that he can't just be dismissed. But there could definitely be a story about a corrupt descendant of Bragi abusing the fact that nobody can ever fact-check his insights. I think I would expect a different answer from Deirdre in that case - more along the lines of "Who is Sigyn?" or "You know who my mother was?" The way Deirdre does react reads to me like she isn't surprised to be called "Sigyn's daughter" until she realises that there doesn't seem to be a reason why this complete stranger would know that. It's a bit of a knock on Eldigan that he's knowingly leading them to death. By contrast, Jarod knows that the senate would disappear all witnesses, so he tells his men that while they're going to die anyway, they might as well have their revenge first - the Cross Knights aren't in the same position, despite Chagall's pettiness, and Eldigan doesn't even stop to consider if he can somehow keep them out of this.
  10. If there won't be a Rocks Fall Everyone Dies ending for the playable villain cast, too, I'll be severely disappointed! (I don't know what your angle for the plot is, but if the player's goal is to revive Weirdly Spelled Demon Lord, this doesn't even sound too far-fetched)
  11. How dare It sounds interesting (and challenging!), although I'll have to wait before checking it out. Ruben recommended a blind-ish Thracia run. I think he might hate me
  12. ...just the medieval fantasy version. Ah. Well, that answers that question. To be fair, you were both beaten by somebody else already. I remember reading that little piece of trivia in this thread. (Although it's possible that it was one of you who mentioned it earler, of course) It's an interesting question how fucked Sigurd is through events and plots outside of his control, and how much he is fucking himself over. Like, Langbalt and Reptor and the Young Men's Loptyrian Association have been plotting against Sigurd and Byron (or have bigger plots in which Sigurd is in the way), and it's questionable how much opportunity Sigurd would've had to defend himself against them. But at the same time, his friendship with two powerful figures outside of Grannvale (and military support from one of them) give Langbalt and Reptor's plot ample ammunition, while his "all I have is the Seize button" way of dealing with problems is alienating Eldigan. Sigurd is definitely dealt an awful hand, but he's still playing it really badly, too. #FairAndBalanced
  13. I think I'm in the RD camp, because that game explicitly shows what bonuses a support gives. If PoR had done the same thing, that would've been my answer instead - I think I prefer the total of five support ranks per character from FE6-9, and PoR's per-map system is easily the least annoying way to grind (or rather not having to grind) supports.
  14. I remember that my only real gripe with FF5's job system was how long it would take to really realise your Freelancer plans, so I'm curious - is x4 XP/AP a feature added to the Steam release or did past me just screw up by grinding AP too early? I remember spending a lot of time in some castle's basement because the enemy formations there give a lot more AP than any other at that point of the game. But I really adore how you work towards your endgame build throughout the game. It's great that mastering the basic classes doesn't become irrelevant when more advanced classes unlock, nor do the advanced classes feel useless because you've already invested into the standard ones, which iirc was a problem in FF3 (although I think that's the FF game that I remember the least about).
  15. FE4 Chapter 3: Eldigan the Lionheart Agusty --> Madino That guy has a face. Not the proper gatekeeping experience. It's also important that the original Bad Thing - Sigurd annexing all of Verdane and half of Agustria - is also just what a Fire Emblem player is expecting to do. It's a big part of why I like Eldigan's "What the fuck, Sigurd" moment at the end of the previous chapter: It's surprising (or would be, if I was unspoiled), but it still makes sense. It might put the player in a similar situation as Sigurd: You do the task in front of you without realising that you/Sigurd is continuously digging himself deeper into a hole of your/his own making. These first two (three, if we count the prologue) chapters are done really well narratively, I think. If I recall, Genealogy is the first FE game that allows a female antagonist to be a proper villainess, so maybe a playable proper villainess is still a step too far for Kaga Two full paragon arena runs, plus not playing at dondon speed, plus Azelle getting a fair bit of monetary babying in ch.1-2
  16. wdym, "generic soldier"? Clearly, that is the exact same man that Eldigan praised at the beginning of Ch.1 for a job well done. Or are you trying to imply that Kage did not do 3H Gatekeeper first? It's great. Nobody is looking good in this situation. Eldigan is the closest to looking good here. If I recall, when I watched an FE4 LP years ago, I found him to be pretty reasonable (and not even just reasonable "for a Camüh") basically until he made is very smart final decision. One could maybe argue that "Donner" is the rumbly part of a thunderstorm, so it is a sonic phenomenon, if you will. ...yeah, it's a stretch. And the firy Licht and light Blitz is just actively disorienting.
  17. My thought process is that Seliph doesn't have a lance rank until he promotes, which would make a magic sword his only source of 1-2 range until then. But of course, the same is true for Leif, so if he faces more high Def / low Res enemies than Seliph in their respective joining spots, it would make sense to prioritise Leif. Yeah, the demand just isn't really there. Erin and Raquesis would both be able to use it post-promotion, but they can't pass it their respective daughters. I suppose it would be a good strong physical weapon for Raquesis, since Silver and Brave Swords will end up on other characters. Although she might do fine with Silver Axe and/or Silver Bow, the former being uninheritable and the latter in even lower demand than the Silver Lance. https://fireemblemwiki.org/wiki/Levin_Sword#Etymology_and_other_languages That is interesting, actually. Could've kept it at "Levene Sword" to avoid the confusion with Lewyn's actual Japanese name, though. That sounds both pretty cool, thanks to its uniqueness, and like a pain to keep track of. I hope they're at least immobile.
  18. FE4 Chapter 3: Eldigan the Lionheart Agusty (Turn 0) Apologies for not answering to the most recent replies. I'm reading along, of course, but I wouldn't have much to add except nodding along, saying "Hm yes. Interesting", especially when the discussion is about areas we're yet to visit. Don't let that discourage you, though.
  19. https://serenesforest.net/genealogy-of-the-holy-war/miscellaneous/arena-data/ Geller (the ranged tier 3 arena fighter in chapter 3) is mistakenly listed to have the same stats as Trevick, whom he replaces for bow-using characters. Geller has: A Brave Bow, not a Steel Bow 55 HP 13 Str (+ 14 Mt on the Brave Bow = 27 Atk) 9 Skl (Arena has +20 avoid, so Geller has 98 raw hit vs. Midir's 18+20 avoid. BB has 80 hit --> Skl = (98-80) / 2) 7 Spd (he has -2 avoid --> -1 AS; Brave Bow has 8 weight) 14 Def I'm unfamiliar with ROM hacking, so I can't check his stats directly. I can't tell his Mag or Res as a result.
  20. I think I managed to avoid the Sigurd solo relatively well - looking at the W/L records, his 21 kills are actually behind Finn's 23 - but this is certainly a very Horse Emblem-y map. With a bit more foresight, it's maybe possible to just keep your foot units near the path towards Mackily while leaving Anphony for the horses, though. For me, Azel managed to still do a decent amount outside of the arena thanks to a Warp, at least. I'll say that the ability to "build" the children in itself probably is a good replay draw for many players, as overkill as it might be for actually beating ch.6 to endgame. For me personally, this might be a case where the planning would be more fun than the execution, but I could imagine myself returning to the game just to do Lex/Tiltyu so I can try to play Arthur as a bonk mage after promotion. Add a substitute run (which has the added benefit that you don't need to train anybody in gen 1 just to turn them into better parents), and that's potentially three playthoughs I can see myself doing. Of course, some of the modern FE games, Fates in particular, do the unit customisability game much better than Genealogy. But out of the old FE games, it's probably the only one where you can not only use, but also create funny characters. Well, if Agustrian officials went to Grannvale and said, "your king has agreed, with Sigurd as messenger, to leave our country now", and Sigurd, stupid himbo that he is, confirmed that, indeed, he had made that promise in the name of the king... I'd say that this, at the very least, would be a Bad Look. Remember that Reptor and Langbard (or whatever their names were) are already building the narrative that Sigurd is part of a conspiracy against the crown. If Sigurd then claims to speak for the king without having the authority to do so, I'd say it'll be pretty easy to integrate that in the conspiracy story. Lewyn (with Sylvia speeding him up) saving the village cluster seems to be the only feasible way, really. But that doesn't mean he's beholden to the rewards, of course. Brute forcing Mackily is definitely not that bad. I was worried initially that the five unreachable Ballistae would be a pain, but they're just far too weak and inaccurate to be too much of a threat, unless you're putting like Dew in all their overlapping ranges, on a road tile for good measure. You can basically just face the mooks outside of Clement's Sleep range and then move in within a turn to kill him. Although I don't know how Genealogy's staff AI works - Clement targeted Quan for me, which really didn't matter too much, but if there's a chance that he goes for Sigurd, that would obviously suck. I was wondering about that, yeah. I was already slightly surprised that Verdane's royals don't have holy blood, but that kinda fits with the country being seen as a bunch of ruffians by everybody else. For Agustria, it's definitely an odd detail that they have only the one noble house with holy blood and then nobody else. I'm just happy that Sylvia doesn't go "LOOK AT MY TITS" anymore, although she's still plenty irritating without that line. Eldigan was very willing to give Chagall the benefit of the doubt at the start of the chapter, dismissing Raquesis very decisively when she brought up the rumours about the patricide. It's not like he was listening into Chagall and Manfroy's expositionary talks, so it seems plausible that Eldigan still sticks to the "innocent until proven guilty" principle even after witnessing very directly what kind of person Chagall is. So unless there's some explanation offered somewhere in the game, I'd still say it's a bit odd for Raquesis to stay with Sigurd, if not as blatantly so as it is with Jamke. It would seem possible that Eldigan is still aware that Chagall is a bit (OK, a lot) of a loose gun, so he wants Raquesis out of his way for safety, but that's something I would rather have the game say explicitly instead of Raquesis just staying with Sigurd without comment.
  21. FE4 Chapter 2: Crisis in Agustria Mackily --> Agusty I do keep forgetting about Nihil. It's honestly a really neat skill, and it's a cool little side effect that this makes Alec an excellent father for Fee. This still works under the assumption that game mechanics aren't just an abstruction, but very specifically measurable in-universe, too. But, for example, what is a Mage Knight but a mage on a horse? Realistically (as applicable as the term can be for a fantasy setting), what's stopping Azel from buying a horse and a sword before Oifey tells him what a nice job he's done? Why would buying that horse precisely coincide with Azel's increased ability to use advanced spells, or those two skills with him becoming swole enough to carry a sword? For me, the question is if some random teacher would be able to tell the difference between a student with Fjalar blood on the one side, and a student who just happens to have a knack for setting things on fire. Jotari says that there is, but I think this hasn't really come up in Genealogy's writing until now. Honestly, since this map is really awful for Deirdre to keep up with everybody else, this doesn't seem like the worst idea. Certainly not LTC-compatible, but as a casual player, there's not really any punishment for taking it slow after seizing Heirhein and having Lewyn save the village cluster. Yeahh, the Reinheitsgebot is quite the anachronism at this point.
  22. One could see a tragic figure in Sylvia, along the lines of "she is seeking sexual attention because that is the only form of appreciation she knows", and Lewyn's off-hand remark seems to go into that direction. While making Lewyn look very shitty, of course, for "taking her to dinner" a few times and then shaming her in front of other people. Of course, if we ignore the anime-aged portrait for a second, she could also just be a young woman who is fine with, and even looking for, casual relationships, while Lewyn is the kind of guy who will go along with that and then after the act immediately shame the woman for being "loose", because I'm absolutely ready to assume the worst about Lewyn in every regard. I certainly remember FE1!Camus being pretty overtuned compared to literally every other boss in the game, yes. He can sell the ring to Lewyn (as much as I dislike Lewin, I think I want to get Pursuit on Arthur) and retire with the money? Somehow, Salpatine returned. I do like that trope, that the corruption of a character requires some fertile soil to take hold, so that the villain in question isn't just absolved from the guilt of their actions.
  23. Manfroy does know about Julia carrying Naga blood, right? I think I remember that he's going for the "sweet irony" achievement for the final battle by kagaing her. But of course there's a lot of time for him to figure that out between now and the end of gen 2's campaign. That said, "The Duke of Velthomer commited suicide and blamed the crown prince in his suicide note" seems like a really big thing for an omnipresent evil cult to miss. I guess fatherhood tests don't exist in Jugdral, but if Manfroy knew about Kurth and Sigyn banging, this would be a rather important eventuality to consider. ...come to think of it, I'm not sure how recognisable holy blood is in-universe, outside of the ability to wield the legendary weapons. Like, the villagers in the Spirit Forest would know (or suspect) that Deirdre carries Loptyr blood because of who her mother is, but would they notice her aptitute at wielding light magic as unusual? Well, the solution to that is to besiege Agusty but not actually seize it to avoid warmonger penalties. Although, in Civ5 terms, that ship absolutely would've sailed already with Grannvale fully annexing Verdane. So I guess there's the logic in Sigurd's actions. "Everybody hates us already anyway, so it makes no difference if we conquer another city or five."
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