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  • Favorite Fire Emblem Game
    Mystery of the Emblem


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  1. I have the manual myself. I could do some crude scans of it and someone could translate it and we can see for ourselves. I think everything is mentioned in the manual, same with all the games prior to it but don't quote me on that.
  2. I don't think FE9 is a bad game by any means, I just think it's really boring and underwhelming, and like Eclipse said, a lot of it is just the game being overhyped. More problems come up later down the line since I played all of FE3 (Both books with no deaths and all units recruited) and I absolutely adored the minimalist story telling. I already really liked Shadow Dragon for how quick everything went, both gameplay and storywise. I went on to play FE4 and 6 too and the more I compared the stories and how they handled dialogue and their dilemmas just makes it even harder for me to wrap my head around how FE9 is as well liked as it is. To me, it just seemed more like nostalgic bias than anything else. I do intend on replaying FE9 at some point since I do own my own copy now but odds are I'm just gonna skip the story entirely and maybe do some major support grinding.
  3. I remember back in October of 2016 when I was still in my early days of being an FE fan, a friend of mine let me borrow his copy of FE9. I was pretty excited, since everyone I spoke to about it said it was an amazing game and one of the best in the entire series. I had really high expectations and when I finally got to booting the game up, after a couple of chapters I began to notice something: The game talks a lot. Like, Metal Gear Solid 2 levels of talking. I thought the story was okay, nothing spectacular but it sufficed enough for me not to complain about it. After a while I began to notice how easy the maps were, and how bonus EXP can really break the game at times. Many units people told me were good were average at best, and I couldn't figure out why. Was it bad level ups? Were my expectations too high? I realized that people probably shoved ridiculous amounts of bonus EXP into these units and maybe a few stat boosters. Now I know what you're thinking: "why not play at a higher difficulty then?" Simply because this was still my haydays of FE and was easing my way into the harder stuff. Keep in mind, up until that point, the only games I had under my belt were FE11, 12, 13, 14 and a little bit of 3 and 6. I was by no means new to the series. The disappointment reached its maximum when I got to the final map and faced off against Ashnard. I was expecting him to move and have a second phase, but I didn't realize that was a hard mode exclusive. I beat the game and didn't feel accomplished, I just felt empty. I felt like I had wasted around 30 or so hours of my life on a game that was, at best mediocre. I tried to like this game, I really did but after a while it just became a major slog. Am I the only one who feels this way? I've never met anyone who said they disliked this game, in fact many of the fans I've met say this is one of, if not their favorite.
  4. Has anyone ever attempted to hack in the cut chapters and characters into Book 1? I know data for the cut characters (I.E. Wrys, Darros, Roger, Jake, Beck and Gotoh) are in the games data and they even have stats but no portraits. I know next to nothing about SNES hacking but would it be possible to restore them?
  5. We all know that in FE4, all the maps more or less come together to form the whole of Jugdral. I was wondering, could the same be done with the Archanean maps? An example of this I can think of are chapters 7 and 8 of FE3B2, since the two take place in the same area, just further north in the latter chapter. Has anyone ever tried piecing the maps together to get a rough outline of a full in game Archanean map?
  6. Thank you, I wasn't 100% sure where I was supposed to post this. I'll give that one a look-see. Does it include the original concept art, the TCG art and the more Thracia 776 styled art? I know the TCG art is online, but not all of the characters appear to be scanned in high quality. Not only that, I'm a sucker for Kaga era FE art, and I'd love to have something physical.
  7. The list is helpful, but it doesn't really give me much insight on the contents inside. It's a little hard finding much on these books thanks to the wiki since it only gives release info. Plus some of the Jugdral ones are disgustingly expensive on eBay.
  8. So recently I purchased the Fire Emblem Memorial Book for the Archanean FE games, containing a nice collection of Art and information, and wanted to know if one such book exists for the Jugdral games?
  9. Since the rest of the world is getting Echoes in 9 days (as of the time of posting), how well has it been doing in Japan after a month of being out? And how is the game faring for preorders in the US and Europe?
  10. The story is also really, REALLY good. The first book paints everything as very Black and White, and book 2 essentially shatters that outlook and brings everything to a moral grey area. The best part about the story is the fact that it takes a minimalist approach. FE3 may not have aged as well as the other ones, but it's still a pretty good game in its own regard.
  11. The Demon/Mage Dragons are impervious to magic. Unlike in FE3, 11 and 12, they have no res, much like the rest of the units in this game. As a counter, magic can't harm them. Just throw Tiki at them and you'll be fine.
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