Jump to content

TriforceP

Member
  • Content Count

    72
  • Joined

  • Last visited

3 Followers

About TriforceP

  • Rank
    King of the Dekus
  • Birthday 09/15/1996

Contact Methods

  • Skype
    chase.pixley

Profile Information

  • Interests
    Fire Emblem, Zelda, Pokemon, Sonic, and others.
  • Location
    Moebius

Previous Fields

  • Favorite Fire Emblem Game
    Blazing Sword

Member Badge

  • Members
    Berkut

Allegiance

  • I fight for...
    Elibe

Recent Profile Visitors

1616 profile views
  1. In the end, while Medeus would have reached his full potential using the combined powers of Elice and Aum, it would've been Gharnef who ended up conquering Archanea. As the game implied, both Michalis and Gharnef had plans to betray Dohlr at some point. However, unlike Michalis, Gharnef held all the cards that would actually enable him to do so - namely Falchion and Tiki. While he didn't have the ability to wield it himself, and I don't thiiiiink Elice could've done so (thobe able ugh I could be wrong), the Daughter of Naga, wielding her own Divinestone, would be able to smite the Shadow Dragon where he stood, as she's been known to do in-game. Once the Dohlr empire ruled all, it would just take Gharnef sending his little loli assasin over to cut the head off the dragon. With Gharnef having conquered Archanea, I imagine Xane and Gotoh would go North to the Ice Dragon Temple, and stay there, to allow things to play out; Gotoh's faith in humanity was already thin come Shadow Dragon, and, while Marth was able to restore it over the course of the game, that obviously didn't happen in this reality. So that's another player off the board. That, of course, leaves Michalis. The problem is, once Gotoh leaves, there's no way to defeat Gharnef. As far as we're aware, he's the only person who knows how to use the Star and Light spheres to craft Starlight, which is itself the only power able to stop the Darksphere. So, without that knowledge, I imagine Michalis would attempt to supplant Gharnef, but would end up failing. While it is possible that he'd follow Anri's Way to go track down Gotoh for help, by then the thieves would have arrived to steal the orbs from the Thane of Ramen, and Starlight would be lost. Game over, return of Ganon.
  2. To celebrate Fire Emblem's 30th anniversary, my friends and I decided to retranslate the lyrics from the original Fire Emblem opera that was created for the commercials for FE1 back in 1990. We did our best to make these new lyrics fit the timing of the originals, so that they could be sung like the original song. We also took the time to create a music video to go alongside the song, featuring scenes from every main series game to go alongside the lyrics. We hope you enjoy!
  3. Since it's been nearly two years since Banryu did his post on the Lodestar, I thought I'd try my hand, since I recently gave him a full build. I will go on his base stats, but remember that those can have 6 or 7 added to them easily through merges (which are cheap for a 3/4* unit you probably have loads of in your barracks) and Dragon Flowers. Also, before I begin, shoutout to @BANRYU, who did a build of this man back in 2018. You can find his thread here. Marth, the Hero-King of Altea, the Star and Savior, and the slayer of the Shadow Dragon, is unfortunately rough to use these days due to his generation one stats. He has a BST of 158 at neutral IVs, though his speed stat (with a boon) is still respectable even for Gen 4 standards. He also comes in with a salvagable defense and a decent HP and ATK. His RES, however, is hopeless. He does come with a PRF weapon - Falchion (Mystery). Like all Falchions, his is effective against Dragon units, and gives him an innate Renewal skill, which can be really nice, and led to a full build template focused around this specific weapon. His refine, however, is what put him on the map as one of the best buffers of Generation 1, by giving a spectrum bonus of +2 to allies within two spaces during combat. Even today, that bonus is nothing to sniff at. It's a very easy condition to meet, and any unit who needs buffs could make use of it. * Level 40 Stats: HP: 37 / 41 / 44 Atk: 28 / 31 / 34 Spd: 31 / 34 / 37 Def: 25 / 29 / 32 Res: 20 / 23 / 26 BST: 157~158 Default Skills: Weapon: Falchion Assist: Pivot Special: -- A-Skill: -- B-Skill: Escape Route 3 C-Skill: Spur Speed 3 Star and Savior - Physical Tank
  4. Correct, me. I don't check SF as often as I should, but questions should be directed to me.
  5. All right folks, it's me again. Unfortunately, not a lot of great information from the past few months. Our team has become pretty strapped for time, with multiple of our members getting really busy, and personally I've taken a huge step back from the project to focus on school (I'm graduating college in six months so long as I can keep from failing classes for five minutes). Unfortunately, that's 1/3 of our project team, putting a massive hole in our ability to function. And remember that I'm just speaking for myself; the rest of the team is suffering from similar time issues. We've also been slowing down a lot in general. With TMS out, however, we have a newfound vigor, and hopefully we can get that taken care of quickly. We had a meeting today to set up a plan that focused on everyone's strong points, and hopefully we'll be able to get out of this funk at some point. Thank you for keeping up with us through these past few months, and with any luck we'll finally get off the ground as a team. -PHK
  6. I put in my first vote today towards Sain. The rest of the week will be split between Arlen and Marth.
  7. *sees Young Zephiel* aaaaand I'm broke
  8. None, because Legion wears a mask. The mask is red af, but his mouth is clean.
  9. That's fair. If the game isn't fun for you, then feel free to drop it. Just don't delete your account. Uninstall the game, sure, but keep the account around just in case you ever decide to pick it up again.
  10. Maybe not necessarily a writer, but I just want to use this thread as another excuse to say that I would love any Fire Emblem game directed by Masahiro Sakurai. The man has professed his love for the series before, and he's amazing at making games. Plus, his favorite game is (or, at least was last I heard) FE4, and I always love when elements of Genealogy show up in other games.
  11. Character Name: Alwin Forum Name: TriforceP Class: Fighter Affiliation: Protagonist Recruitment: Talk with "Lord" (or some character appealing to emotion) Recruitment Time: Act One 96 x 96 Face Portrait: Other Notes: Not actually a bot, but fought alongside them for the hell of it until given an actual reason to do otherwise. Generally will take the devil's advocate in arguments just to get a reaction. Has a distaste with authority. Great on speed, not as much on defense. Resistance is decent though.
  12. I was fully expecting them to do some kind of "Fjorm died while you were gone and now you have to fight her" reveal or something when they went to Hel, so I guess I'm just kinda miffed that didn't happen.
  13. I hope this won't be a recurring theme, but I have to wonder if it will be
  14. Wasn't Fjorm dying at the end of Book 2? Does she just not exist now, or...?
  15. I feel like those complaints don't come from an actual dislike of dragons and demons; I feel like it more comes from the ending of the game feeling underwhelming. The final boss is a figurehead of the end of the game, and if the leadup to that final boss isn't properly led up to or treated with care, then the entire boss battle can feel underwhelming, and it's easy to blame the boss itself rather than everything surrounding it. Dragons and demons have both been done both well and poorly in Fire Emblem, and it's not the fault of the concept. It's the fault of the execution.
×
×
  • Create New...