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SoloCross

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Everything posted by SoloCross

  1. Well this was a good LP. And as for the improving the next one uhh... you could get FEBuilder for whenever you want to make crazy or not so crazy changes to the ROM? (Assuming it's another GBA FE that is...). I dunno, really have nothing else to comment on.
  2. Good to see Albertus has upgraded his Dragonstone's OS to whatever they use in Awakening. No more degeneration, slowly dying by existing or underwhelming stats! It also lets you talk in a cool reverb-y voice which is nice. Too bad the Fates patch disables speed...
  3. Hate when a character dies by being too good at fighting. Super Robot Wars (another SRPG) had a way to solve that problem though, when attacked you got to choose between countering, defending (boosts defense but lowers evasion and prevents you from attacking) and evading (boosts evasion but lowers defense and prevents you from attacking). ...really wish FE had something like that.
  4. Welp... RIP Hugh. On the bright side your Lot is so absurdly tanky that I'm sure even if the Armads curse was real he'd just tank death.
  5. You know... all things considered Elibe dragons have it better than Archanea dragons. Merely running out of energy while in dragon form is better than said energy causing them to degenerate into insane killing machines.
  6. So Bizarro Sacae is ded. Not big surprise. ...this won't come back to bite you in the real route now, will it?
  7. You know... if you are hacking the Sacae route already, why not activate infinite murderchicken?
  8. "To demonstrate the power of Creepypasta!Lot... I SAWED THIS BOSS IN HALF" Now let's see... Prince Marth Wrys Peppy Hare Orlo Recolor #2 ...and I have no idea who the last one is.
  9. So... Arcado was reduced to negative infinity HP and somehow didn't become a fine red mist unrecognizable as something that wasn't gaseous before? Dang, Matthis must be feeling merciful.
  10. Granted, but now you know too much and the government will hunt you down. I wish I could stop procrastinating.
  11. Welp, Elen is out of commision. At least Treck decided to fulfill his destiny as the best Cav in the run.
  12. Hmm... spatial distortions weren't in the weather forecast... should have brought my umbrella. Shame about Bartre tho
  13. So the doom Horseman returned to haunt you... Yep. It's clear now. It's a horrible hellspawn, come to kill us all!
  14. Sorta predictions, sorta wishful thinking... F!Morgan: Infantry Blue Tome unit. Keen Blarwolf, Desperation 3, Spd Tactic 3 (At start of turn, grants Spd+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2), Pavise. M!Morgan: Infantry Green Tome unit. Gronnraven, Warding Stance 3, Res Tactic 3 (At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2), Iceberg. Severa: Infantry Axe unit. Firesweep Axe+ (15 MT, Unit and enemies cannot use counterattacks), Fury 3, Drive Spd 2, Luna. Inigo: Mounted Bow unit. Guard Bow+, Quick Riposte 3, Bow Valor 3 (If unit survives, all bow users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied)), Reposition. Owain: Infantry Sword unit. Missiletainn (13 MT, Accelerates special trigger. Can be refined to Mystletainn), Swift Strike 2, Wrath, Glimmer. Cynthia: Flying Lance unit (Pegasus). Slaying Spear+, Hit and Run, Def Smoke 3(After combat, inflicts Def-7 on foes within 2 spaces of target through their next actions), Rally Atk/Spd. Nah: Green Dragon unit. Flametongue+, Armored Blow 3, Hone Dragons (Grants adjacent Dragon allies Atk/Spd+6 through their next actions at the start of each turn), Swap.
  15. I can set it up for you. Any skills or classes you want in particular? Do note I pretty much haven't used my Yukimura ever so grinding him falls on you.
  16. Zola's mental breakdown was amazing to watch. Izana's death sounds like something he would pull off too.
  17. I got some -Miasma has 5 MT and inflicts poison. -Knights and Barons gain 1 mov -Priestesses gain 1 mov and the Discipline skill -Sages gain 1 mov and Swords. -Villagers and the mercenary line gain Axes. -All weapons, spells and shields lose 2 WT
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