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SoloCross

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Posts posted by SoloCross

  1. Hate when a character dies by being too good at fighting.

    Super Robot Wars (another SRPG) had a way to solve that problem though, when attacked you got to choose between countering, defending (boosts defense but lowers evasion and prevents you from attacking) and evading (boosts evasion but lowers defense and prevents you from attacking).

    ...really wish FE had something like that.

  2. Sorta predictions, sorta wishful thinking...


    F!Morgan: Infantry Blue Tome unit. Keen Blarwolf, Desperation 3, Spd Tactic 3 (At start of turn, grants Spd+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2), Pavise.

    M!Morgan: Infantry Green Tome unit. Gronnraven, Warding Stance 3, Res Tactic 3 (At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2), Iceberg.

    Severa: Infantry Axe unit. Firesweep Axe+ (15 MT, Unit and enemies cannot use counterattacks), Fury 3, Drive Spd 2, Luna.

    Inigo: Mounted Bow unit. Guard Bow+, Quick Riposte 3, Bow Valor 3 (If unit survives, all bow users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied)), Reposition.

    Owain: Infantry Sword unit. Missiletainn (13 MT, Accelerates special trigger. Can be refined to Mystletainn), Swift Strike 2, Wrath, Glimmer.

    Cynthia: Flying Lance unit (Pegasus). Slaying Spear+, Hit and Run, Def Smoke 3(After combat, inflicts Def-7 on foes within 2 spaces of target through their next actions), Rally Atk/Spd.

    Nah: Green Dragon unit. Flametongue+, Armored Blow 3, Hone Dragons (Grants adjacent Dragon allies Atk/Spd+6 through their next actions at the start of each turn), Swap.

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