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Everything posted by LoneStar

  1. I just released that Duo Lif doesn't have Open the Future. Would have definitely been broken, but I guess since his weapon doesn't give the -1 cooldown, so the 2-turn special is better anyway. No, her's was White and Red in 3H. So the purple is new in Heroes. It's even a little different to a version she got in Cipher. There's the potential GHB around the same time, and his base version could work there. Even though he is the first place winner I don't think they'll put him on a banner. For the units: Marianne: Probably Holy Knight with Blutgang. Maybe colorless/blue tome with a special Aura. Who knows her being a popular dancer choice is pretty well known (she even has a cipher card), I'm expecting her to be the next cavalier dancer at some point, not necessarily for CYL. Gatekeeper: I was thinking Great Knight using an Axe, but we've gotten a million Axe cavaliers this year, and I'm not sure we need another Duessel/Zeke so soon. Another wild guess could be an Armored Bow using a ballista, because why not. And I'm not knowledgeable on the other two so we'll just see.
  2. I'll go Ashe first since he's the only one I have lol. Then I'll pivot to Hilda or the she-goat.
  3. Which route are you playing? Units like Selena, Peri, and Oboro can be good Great Lords. Lodestar is a bit strange, your male Corrin would probably be the best. Units like Hinata and Laslow already come with Sword rank, and Speedtaker can patch up their low speed.
  4. When I played Hard Mode on my first run, I did grind just so all of my units were usable, but that wasn't necessary. My overall levels were lower than most other people I saw playing by the end. The game shouldn't be too hard as long as you aren't getting too screwed on your stat gains. There are also stat boosting fountains in different areas that can be helpful.
  5. The Fire Emblem Fandom Wiki has map data that tells you about the spawns and gives a warning if they are ambush spawns. Getting through Awakening on Hard would have been really annoying without that resource, and at least you have Divine Pulse in Three Houses. Usually if you just google the game and chapter title the site should be one of the first ones to show up. I don't know about how it explains things for older games since I don't play them.
  6. Either the Fox or Blade tome. You should have some foxes sitting around from the free Knoll we got a few months back.
  7. AR has mostly been alright for me, once I learned how to play better. But I'm pretty close to not caring as much since the L!Sigurd, Pathfinder, and Save skill power leap is obnoxious.
  8. Wow that's sad to hear. I was in a similar situation last Light season because of all of the turn-one L!Sigurd teams. The one ladder I used this week was because of a Dancer Sigurd turn-one trap.
  9. I think the General is fine. Movement isn't really an issue in Awakening because of pair-up. I'm not sure how to buff them without making Panne/Nowi even stronger early on. Their issue is the lack of an upgraded class like they have in Fates. Like I said I think HP is something that needs to be nerfed on enemies since late game since they're really fat. I guess the game really wants you to depend on those Brave Weapons. That's another thing with Awakening the weapon balance. About the Archer. Maybe it needs more speed? The class should probably be a ranged Myrmidon. If Virion could double more often that would be nice.
  10. I just realized Orochi being on this banner is pretty weird since everyone else is related to Nohr. Good art and easy to +10 I guess.
  11. Easy to +10, there's the silver lining. Tier 4 AR-D skill seems really out of place. It only gives +1 from the tier 3 (thankfully) and you won't be using those in arena. Also can't wait for the toxiciity in AR now that that skill is more accessible, and RIP to the people who used their codes for Ethlyn.
  12. Grima's refine is pretty lol on the Eliwood map. I think I used her back in the day. I wonder if I recorded that run? I also used Apotheosis Anna, Tharja, and Flying Olivia. Too lazy to remember how I did the map since I was BS'ing around with the FEH Pass turn restart.
  13. Awakening is really weird. I know that the enemies have way too much HP, and you need to rely on crit fishing or dual strikes to kill stuff. I'm not sure, the player units feel fine regardless of movement class. It's the flying/mobile fortress enemies that are kind of nuts, but you have effective weapons for them. Taguels need a buff. From experience Panne and Nowi fall off by the time you get to Valm because of the advanced units, and you don't get plus stones till pretty late. They definitely need plus stones sooner.
  14. There's a lot of follow-up negation in the game so being able to break through that is good. Nino isn't that bulky of an armor, so the Desperation should be good too. It's weird how they haven't released more units with Daring Fighter, but Special Fighter is more available.
  15. Like you said Shamir has really good fodder, but since you already got one and if you don't care to use her then get Flayn. I think getting Flayn regardless is good, drive damage reduction is great. There's a Mythic Heroes thread somewhere around here. It should be on the first or second page of this sub-forum. One of the units of note is L!Sigurd who's breaking the game right now.
  16. Hans as free axe unit #99 Reina's halo as an accessory would be pretty nice. I'd be surprised if they don't add the series' first canon bow flier in the game.
  17. I've been expecting Fates for some time now. Orochi is the biggest thing that will bait me right now; at least you can get a guaranteed copy after 135 orbs. Nope, didn't waste 300 orbs on anyone of the Summer banners or anything. A Reina GHB would be cool. I would expect her to be a Red Bow, but they probably want to lock that to Bride Shanna for a while.
  18. That would be interesting. I'm not too keen on getting Hyrule Warriors: Age of Calamity, since the game looks kind of rough.
  19. Nintendo just decided to shadow drop information on their new Switch model (OLED). It releases on October 8th. Which happens to be my birthday (I wonder if mommy will buy this for me). Nah I'm a grown man I have to buy my own stuff. So what do you think and what are your plans for the new system?
  20. I was going to bring Lysithea just-in case, but I guess Gerome and his shiny new axe have a date.
  21. Is there a reason why people give fast units Courtly Candle? I remember seeing a bunch of Courtly Candle Hildas even though she's pretty fast. I think the built-in Guard from Candy Cane is better so that she doesn't get nuked by specials if you don't have Special Fighter is better, but that's just me. I guess there's a bunch of guaranteed follow-up enemies. Interesting direction with the TT. This should provide more orbs at the least.
  22. Well here is my clear. I wanted to have the animations, but my recording software was being wonky.
  23. VG has been making me pretty salty as of late. If I'm on the popular team it gets last hour multiplier'd. If I'm on the less popular team it doesn't get last hour multiplier. Both cases have happnened in this VG. Anyways, to Annand we go.
  24. I'm guessing she'll get an Atk/Spd variant of the weapon. Freya loves her brother, Freyr loves his Pineapple lol. NFU and dodge on a cavalry unit is nice. This is one way they release a skill and have some balance to it. Give Cavalry and I'm assuming fliers NFU, but make WoM plays harder. I was scared that Lynja got a new partner, but Tiki's dance works on her because of Ninian. Honestly I wished I'd summon on this banner since I wouldn't mind any of the units, so going full circles would have been okay. As opposed to sniping colorless just to get screwed.
  25. So I guess this was suppose to drop yesterday. Unfortunate news about the landslide over in Japan.
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