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LoneStar

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Everything posted by LoneStar

  1. AR has mostly been alright for me, once I learned how to play better. But I'm pretty close to not caring as much since the L!Sigurd, Pathfinder, and Save skill power leap is obnoxious.
  2. Wow that's sad to hear. I was in a similar situation last Light season because of all of the turn-one L!Sigurd teams. The one ladder I used this week was because of a Dancer Sigurd turn-one trap.
  3. I think the General is fine. Movement isn't really an issue in Awakening because of pair-up. I'm not sure how to buff them without making Panne/Nowi even stronger early on. Their issue is the lack of an upgraded class like they have in Fates. Like I said I think HP is something that needs to be nerfed on enemies since late game since they're really fat. I guess the game really wants you to depend on those Brave Weapons. That's another thing with Awakening the weapon balance. About the Archer. Maybe it needs more speed? The class should probably be a ranged Myrmidon. If Virion could double more often that would be nice.
  4. I just realized Orochi being on this banner is pretty weird since everyone else is related to Nohr. Good art and easy to +10 I guess.
  5. Easy to +10, there's the silver lining. Tier 4 AR-D skill seems really out of place. It only gives +1 from the tier 3 (thankfully) and you won't be using those in arena. Also can't wait for the toxiciity in AR now that that skill is more accessible, and RIP to the people who used their codes for Ethlyn.
  6. Grima's refine is pretty lol on the Eliwood map. I think I used her back in the day. I wonder if I recorded that run? I also used Apotheosis Anna, Tharja, and Flying Olivia. Too lazy to remember how I did the map since I was BS'ing around with the FEH Pass turn restart.
  7. Awakening is really weird. I know that the enemies have way too much HP, and you need to rely on crit fishing or dual strikes to kill stuff. I'm not sure, the player units feel fine regardless of movement class. It's the flying/mobile fortress enemies that are kind of nuts, but you have effective weapons for them. Taguels need a buff. From experience Panne and Nowi fall off by the time you get to Valm because of the advanced units, and you don't get plus stones till pretty late. They definitely need plus stones sooner.
  8. There's a lot of follow-up negation in the game so being able to break through that is good. Nino isn't that bulky of an armor, so the Desperation should be good too. It's weird how they haven't released more units with Daring Fighter, but Special Fighter is more available.
  9. Like you said Shamir has really good fodder, but since you already got one and if you don't care to use her then get Flayn. I think getting Flayn regardless is good, drive damage reduction is great. There's a Mythic Heroes thread somewhere around here. It should be on the first or second page of this sub-forum. One of the units of note is L!Sigurd who's breaking the game right now.
  10. Hans as free axe unit #99 Reina's halo as an accessory would be pretty nice. I'd be surprised if they don't add the series' first canon bow flier in the game.
  11. I've been expecting Fates for some time now. Orochi is the biggest thing that will bait me right now; at least you can get a guaranteed copy after 135 orbs. Nope, didn't waste 300 orbs on anyone of the Summer banners or anything. A Reina GHB would be cool. I would expect her to be a Red Bow, but they probably want to lock that to Bride Shanna for a while.
  12. That would be interesting. I'm not too keen on getting Hyrule Warriors: Age of Calamity, since the game looks kind of rough.
  13. Nintendo just decided to shadow drop information on their new Switch model (OLED). It releases on October 8th. Which happens to be my birthday (I wonder if mommy will buy this for me). Nah I'm a grown man I have to buy my own stuff. So what do you think and what are your plans for the new system?
  14. I was going to bring Lysithea just-in case, but I guess Gerome and his shiny new axe have a date.
  15. Is there a reason why people give fast units Courtly Candle? I remember seeing a bunch of Courtly Candle Hildas even though she's pretty fast. I think the built-in Guard from Candy Cane is better so that she doesn't get nuked by specials if you don't have Special Fighter is better, but that's just me. I guess there's a bunch of guaranteed follow-up enemies. Interesting direction with the TT. This should provide more orbs at the least.
  16. Well here is my clear. I wanted to have the animations, but my recording software was being wonky.
  17. VG has been making me pretty salty as of late. If I'm on the popular team it gets last hour multiplier'd. If I'm on the less popular team it doesn't get last hour multiplier. Both cases have happnened in this VG. Anyways, to Annand we go.
  18. I'm guessing she'll get an Atk/Spd variant of the weapon. Freya loves her brother, Freyr loves his Pineapple lol. NFU and dodge on a cavalry unit is nice. This is one way they release a skill and have some balance to it. Give Cavalry and I'm assuming fliers NFU, but make WoM plays harder. I was scared that Lynja got a new partner, but Tiki's dance works on her because of Ninian. Honestly I wished I'd summon on this banner since I wouldn't mind any of the units, so going full circles would have been okay. As opposed to sniping colorless just to get screwed.
  19. So I guess this was suppose to drop yesterday. Unfortunate news about the landslide over in Japan.
  20. Wow you're right. It's going to be like Altina where a seasonal variant can get blessings and be used where ever. Her base form would have been good on defense, and Lethe was pretty annoying when she first came out. I wonder if she'll have a Prf B skill, because why not.
  21. TMS Harmonized/Duo would be so weird, but this is a likely case. A few months back I had Mirabilis/Mitama as a theory. I wouldn't be surprised by that. She has consistently scored well in CYL too.
  22. The Goat is here! It would be funny if they add Summer Fryer before his actual version. We could have a situation similar to Byleth, where the Mythic Banner relates to the Summer banner, since most people are speculating Freyr this month. The one on the right looks like Norne, which kind of make sense since we expect Summer F!Kris.
  23. Bows have triangle disadvantage against tomes. It's a little backwards how Outlaws are suppose to have high Res to take mages, but can't hit them reliably without Dual Yumi. Maybe people generally call it Fates as a blanket term for all of the games since outside of the maps and available characters they are the same game. Also I think most people probably got 2 or 3 of them anyways.
  24. @GuiltyLove Man, you remembered to tag me here. I guess I'll have to deliver at some point. @Diovani Bressan @NSSKG151 @Alexmender I was thinking it would be easy to one-turn, but I don't have an NFU'er that can enable WoM off of the brick, so I had to go in on turn 2. Also thank the rest of you for showing me what the whole battle looks like lol.
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