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Kyonko802

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About Kyonko802

  • Birthday 09/20/1989

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  • Member Title
    Team If

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  • Yahoo
    cloudstrider2001@yahoo.com

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  • Favorite Fire Emblem Game
    Fates

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  1. We are using the original character names from JP, such as Marx or Luna. There are a couple I think that use the english version though, and we are intent on changing those as well.
  2. The patch is for the Japanese game, why would the Japanese saves not work lol The patcher is probably having an issue detecting the US DLC. The only way around this is to manually extract the romfs of the dlc, replace the files, and rebuild it, unfortunately. The JP version of the game has everything that was missing from the US version so it's easier to just play that one. I'll try to finish all the remaining second gen supports quickly.
  3. Yes, but it can also work with the others. You'll need to know the game codes if using ROMFS method though because each game has a different ID. ROMFS also will not work with IK sadly because it's a dlc, and so will require the patch. I'm about halfway done with editing Byakuya and IK at this point. My schedule is about to switch up a bit though so there will be a few days I can't get any work done.
  4. Try running the patcher as admin We decided on Anya because it still sounds pretty western. And we can't "romanize" Invisible Kingdom because it's written in katakana, so even in Japanese it's just Invisible Kingdom said in english.
  5. Make sure you're also pointing the patcher to the patch folder. There's two things you need to point it to. The decrypted CIA and the patch folder.
  6. Hey yeah! Sorry about the lack of updates. Everyone is really busy with college, and I'm busy working on my game because the demo is coming out soon. We are working the second gen supports though and have a good chunk of m x f translated and inserted so far. (Mitama is one of my favorites to do because of her poetry.) I myself don't have college, but I got some minor burnout from the rushed release of 4.2 and have also been busy with family troubles until recently, but my work pace has picked back up again, so pretty soon Shady should have a release date for you guys. I believe the next milestone release will be the m x f supports for second gen. Speaking of Shady, he recently moved and still has yet to set up internet. You can expect to hear from him when this has been resolved. Right now I'm kind of stepping in for him. Thanks! Right now, as you see, we have all first gen supports completed. Looking at the support chart we have about 15 or 20 percent of the m x f second gen supports done. Luckily a lot of the parental supports are pretty much the same, so when we translate one, we'll be able to copy paste it. We wanted to get a release this month, but college and life got in the way and I'm not sure if that'll happen now. As mentioned before, work is going apace again, so expect another release date announcement soonish. No! Again, sorry for the super late replies! Don't worry the project isn't dead! If it was I would have come crying to you guys for help!
  7. Okay, it seems to be almost random. I ran the patcher and it worked, then Shady ran it again and he got the error even though it had been working before, we'll look into it. We don't know what could be causing that, but Shady is writing the patcher to check for every file and make sure it's added. Apologies for the inconvenience everyone!
  8. Try and run it as admin. If you have the special edition, patching the main game and IK should get you everything. I recommend patching both versions of IK. They are both in the games files so who knows what you could break if you ignore half of it?
  9. Okay, since it's been decrypted(with deep decryption I hope), I went ahead and paged ShadySheik with the issue. We'll see if he can get you sorted out when he wakes up.
  10. It might very well be, but I'm asking if you decrypted it using GodMode9 or decrypt9 after you dumped it. It has to be decrypted before it can be patched.
  11. I'm dead! In other news, the first half of Invisible Kingdom might still have some shaky parts, as well as Chapter 28. I WILL be going over it again with a fine tooth comb, but trust me, it's a lot better than it was.
  12. Public Service Announcement: Sighax and Boot9Strap have been released! If you are running a9lh to play our patch you can update to it easily by following the new guide on the 3DShacks subreddit. It'll be under the subsection "Updating to Boot9strap" in plailect's guide. As always, be sure to follow all steps to the letter. If you have an unhacked 11.4 3DS, you can now hack it by using a transfer of an exploitable DSIWare game from a hacked 3DS. The guide has been updated with instructions on how to do so. If you don't have access to a hacked 3DS that can system transfer and you're feeling brave(or have the money to pay someone to do it for you), you can also hack your 3DS with boot9strap through hardmod. With the new GodMode9 you can now dump your copy of Fire Emblem Fates or Fire Emblem If super easy. Games will also be able to be decrypted on your computer instead of your 3DS, but further instructions on how to do so are sparse at the moment, so please be patient. If you are on a9lh I highly recommend updating. Luma3DS will no longer support a9lh and is moving completely over to Boot9strap: https://3ds.guide/ Edit: Make sure you keep a backup of your decrypted Fire Emblem game until we know the new decrypting method, that way you can still patch it and play it with the new patcher. Double Edit: Good news is Decrypt9 got updated, so now you can decrypt your game with it just like you did on a9lh. Pretty much no reason left to not update to Boot9strap now. Get your butts in there. Triple edit: Now GodMode9 can decrypt as well. No excuseeeess go update or you'll end up like the people stuck on Menuhax.
  13. Yeah, my guide is for people who want to permanently patch their CIA, but Luma works just as well. That LayeredFS works great. Edit: Disregard that it seems luma layeredfs doesn't work with dlc.
  14. Edit: With our new patcher, my guide is rendered obsolete. Release is tomorrow, look forward to it, everyone!
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