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microwavefriendly

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About microwavefriendly

  • Birthday 11/01/1987

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  • Interests
    when i have the time: reading, music, writing, doodling, hanging out, sleeping.<br /><br />dont actually do much really. guess i'm rather a dull and uninteresting person.<br />hahahaha.
  • Location
    Ishmeria

Previous Fields

  • Favorite Fire Emblem Game
    Path of Radiance

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  1. Happy Birthday, sorry for being late!

  2. Happy Birthday!!! (again)

  3. um, okay so i was bumbling through wikipedia and came to Yasumi Matsuno's (director of the Ogre games in the 90's and also Final Fantasy Tactics and Final Fantasy 12) page and read that he is reportedly making this, with the original crew of the Ogre games. can someone explain any of this to me? i though Square Enix owned the rights making Ogre games (but not he plot) when they bought Quest Studio...and Matsuno said he'd never work for Square Enix again...
  4. it's a long lasting franchise game, i doubt critics will give it a poor review or say anything too bad about it. or has every one forgotten about the piece of shit called Final fantasy 13 that many deemed NEARLY PERFECT? ign came kind of close by giving it low 8/10, but even that is ridiculous since it comes from reputation and not merit. yeah, i wasn't sure if it was 3ds too or not at first too. i will let it go for now, saying that the game is still in development and will be refined. i mean, i remember the first trailer for Twilight Princess and then playing the game and realizing that the only thing from that first trailer was horse-riding combat. i don't mind the half of Wind Waker and Twilight Princess visual tone. the game appears to be an updated version of Ocarina or even Link to the Past. it does need to be sharper and refined, since we all know the Wii has better graphics then that. the game will probably be okay, but noting spectacular. some of the tools appear to be rather uninspired combinations of previous ones. that controllable flying thing looks like a boomerang combined with the hookshot. and i don't know why they have both the slingshot and the bow. that's just redundant. i doubt it'll be as a good as Ocarina of Time or Link to the Past. as far as which hand the sword should go in, they should revert back to the old game boy system: make the sword an item and the same with the shied. you can only have two items armed at a time. that will require more thinking about what to arm for certain dungeons and encounters. and it solves which hand the sword goes, the one you want it in.
  5. Zidane has fantastic stats, then i remember he's a thief and become enraged. maybe i am old fashion or something, but when you assign someone a class i expect that class to remain in effect or still be relevant to their stats and abilities. Not merely ignored because he happens to be the hero and we all want the hero to be tough. zidane essentially becomes stronger than Steiner in basic attacks (unless you do that whole exaclibur time challenge easter egg). a thief should be fast and deal moderate damage, not the absurd damage Zidane does...why the hell did they give him double-bladed swords? then there's the story of 9. i give the game credit for all its series references and allusions. it is intelligent and well crafted in that aspect. however, the story of the game looses all meaning as it becomes about idiotic and ridiculous things. why the hell did the "eye in the sky" have to be a spaceship? in a series titled "fantasy," i didn't realize all things had to be explained. as Tolkien said, myth and fantasy are not meant to be exploded. they are to be accepted and seen as parables. 9 just does not have an organic or original feel in it. the game feels trite and the characters are all stereotypes and poorly developed. the only exception to that is Vivi, but anything cool about him seems to falter when Zidane turns out to be construct that is practically the same thing as Vivi. it's like the writer and director sat down and thought "okay, let's have three characters with identity issues....an idiot muscle head fighter...a dragoon of another race that we'll only talk about for a few minutes...a blue mage 'thing'...and we need our requisite mystery bad ass ninja..oh, and don't forget about the loli magic girl." that's the cast of the game, and that's how they're all portrayed. yeah, it is sad that Vaan gets the best stats....square enix's effeminate, pretty, poster boy. it is sickening. that's also why i hate Zidane. for one, how is Bum Rush an easter egg? go talk to his wife in South Figaro and she tells you he's a live and where to find him. that's pretty obvious. it isn't the chris houlihan room of Link to the Past. yeah, i read your post, this one: my point is this: Sabin does not "diminish". he continues to be "fucking ludicrous" to whole game. you do not NEED to teach him magic to destroy bosses. Hell, i only give him espers that pump up his physical stats. why would i worry about casting magic when Bum Rush is mp free? He defines a broken character from beginning to end. I understand that you're giving him a lot of credit and saying he's a good character. my point is this, you're not giving him enough. and i also understand there are a few stronger strategies out there. but by and far, Sabin's usefulness does not "diminish." i don't know what a "strawman" is. and i'm not idly reading posts and twisting language. nor am i causing argument for arguments sake or trying to knock him down. i read the word "diminish" as it means, and found its usage untrue. i agree with him for the most part, however i think he's wrong on certain aspects. perhaps "final dungeon failure" was a gross exaggeration on my part. i do apologize for that. as for what level do i play at, i play through the game and rarely level grind. i tend to give magic only to the "mage" characters. Terra, Celes, Strago, Relm, and Gogo (mimic only) because they start out with magic. the only time i level grind in the game is just before Kefka's Tower, making sure my magic characters know enough spells. i don't care if my ass gets handed to me when i go into the final dungeon, it should be a struggle and i should have to adapt on the fly. playing by these rules only stresses how much better a character Sabin is than most the group. he is a self-sufficient machine that continues to grow with little effort other than gaining experience. Cyan has time restraints. Strago needs to get hit by the abilities (and is hampered by double mp usage). Locke needs two relics and a good weapon to be great. Shadow needs money spent on him for his throws. Gau needs to learn monsters powers nor can you control him. Celes's power is defensive. Terra NEEDS to learn magic or is utterly useless. Setzer's usefulness DOES DIMINISH unless you combine the offering with his best weapon AT THE END OF THE GAME. Edgar needs money spent on him and a some-what tricky puzzle solved to reach his best. Relm is unpredictable and unreliable, also her improved power comes late in the game. i think all my points are proven.
  6. um....what? Sabin is totally the first instance of an Orlandu character. Sabin breaks the game. You really don't need to waste time teaching him magic, just use his blitz. attacks. final dungeon failure? seriously? do you not know how to pull off Bum Rush (or whatever they renamed it)? um...when you first get Gau, get him to learn Templar on the Veldt, it allows him to use Fire2 (Fira). it pretty much makes him the best character until you start learning second level spells. oh, and here's the roster: FF1: Warrior, Red Mage, White Mage, Black Mage (the red mage does not diminish as much everyone thinks. Just be smart about who casts spells and when. Monk gets his ass handed to him, though he's better than the thief) ff6: Celes (gold hair pin and...Hero ring?....i thought there was something better...hmmm) Sabin (black belt and genji glove) (could use the offering/"master scroll" instead of genji glove to use the shield) Edgar (atma weapon or Ragnarock with black belt and Knight's honor) Terra (economizer or golden hair pin and gem box...or whatever they renamed them) (note: you could probably switch Relm out for celes, since relm's magic stats is the best over all, but she joins too late and her magic roster might not be as expansive) also, you're only going to get screwed when it comes to Kefka's tower, since you need three full groups. but, whatever. too power games their own.... FF7: Cloud, Barret, Tifa ff9 (game sucks by the way): Zidane (since he gets the best weapons...sadly) Garnet/Eiko (which ever summons you want) Vive Stiener (those last two really make the combat system...and if you seperate them, you're either challenging yourself or an idiot) ff12: fuck Penelo and Vaan. they're not supposed to be in the game. use them only if you must. any group NOT involving those two is good enough.
  7. unless Yasumi Matsuno is involved, it should never happen. Nor will it. I am certain that he owns the story rights to the games since he wrote them as novels years ago (thus why they stopped making original titles after his departure from Quest studios. And before anyone argues, he did start directing Person of Lordly Caliber before leaving). Square Enix has the rights to making the games, but since Matsuno hates Square Enix since they fucked him over with Final Fantasy 12, it probably won't happen. And i take serious comfort in that since Square Enix cannot make a good game to save their lives...actually, it's the square parts that blow it all the time (Dragon Quest games and Tri-Ace products are solid). But yes, the original Ogre Battle was an awesome game. They're actually amazing, though Knight of Lodis is somewhat merely a unimpressive side story.
  8. yeah, it took hours and hours. i almost gave up. and i tried using a bunch of different ones. yeah, i got it working, but it's a little glitchy at times. like the game moves at an extremely fast rate...too often. trying to control the cursor at those times i nigh impossible. and automated dialogue flies by the screen and i'm lucky to grab maybe three words. anyway to fix that? other than switch to the pSX one. maybe i'll get the pSX and compare... and again, thanks for all the input. now all i need sometime.
  9. in this age of piracy, why is it so hard to get the booty? haha! okay, she's working.... now how do i play games? what is this about discs? i don't need the original game disc do i? sorry to pester and be a noob....but i am just too old for hacking i guess. and that is a sad thought for me. i'm not even that old. again, any and all help would be much appreciated.
  10. yeah, that's about what happened to me...then i needed to leave home for school. it is probably the best game i've played since Fall Out 3. the game essentially ate my life for about a week and a half before i had to stop. i am sure i went through withdrawals for a bit. hahaha
  11. right, so i've been using a snes emulator for a while now, since mine crapped out years ago and i still wanted to play the system. well, the same thing's happened to my psOne...and i gave my ps2 to my brother a few years ago, thinking that i'd get one a reverse compatible ps3 (hahahahahahaha..screw you sony!). long story short, i really want to play breath of fire 3. i need to know how to get a the stupid thing working... figured i'd ask here for help, and by that i mean what plugins do you suggest i pick up (and links to them), etc, etc... i'd appreciate it.
  12. yeah, Demon's Soul is a damn good game. it really does make the ps3 worth it. lies. Uncharted 2 is still better. Nope. Demon's Souls action >>> Uncharted 2 action. Uncharted 2 is cool and all, but it really doesn't have the replay value of Demon's Soul. Uncharted was fun and really cool....but, i mean...it's the same each time...and multiplayer takes a long time to get a match. But Demon's Soul is a vary good action RPG. it is fairly merciless. it reminds me of old school Castlevania in how difficult and frustrating it can can be.
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