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Murrdogg93

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  1. Agree or Disagree with each statement to add or subtract points. Somewhat is +1 or -1. Mostly is +2 or -2. Strongly is +3 or -3. What are your results? g6NMwja_d.webp s5jPIN0_d.webp
  2. Interesting how so many people get Nohr as a result. The few people I know mostly got Hoshido, ironically.
  3. That's what I like about this game. It's a choice that is legitimately challenging for people to make.
  4. All very interesting. So far, I've seen Birthright completely, and Conquest mostly. Birthright seems like an ending where the Light triumphs over the Dark. Where Conquest, from what I've seen, feels like good intentions causing a lot of loss.
  5. Which of the 3 paths is your favorite & why is it your favorite? I haven't seen all paths yet, so I can't answer accurately.
  6. If a crit does happen, it's more likely for Ryoma. However, Xander does have skills giving him additional damage dealing. He does get additional 3 damage to his attacks always. Plus additional 2 at full health, and takes 2 less damage, when initially at full health. So, Xander can do extra 5 damage on initiation. Another thing is, Xander has more movement than Ryoma, Xander having 8, Ryoma has 6. So, Xander could move back, forcing Ryoma to move forward, then Xander initiates on his turn.
  7. Well if you wanna know how close, you could tell me your answers, & I could tell you how many Nohr & Hoshido answers you have. That goes for anyone.
  8. Hence why I said before no reclassing. Just leaves too many variables.
  9. Well yeah the best we can do is probability?
  10. They have to be original classes, any level as long they're equal amount like both level 20 for examples. It's best to have as few variables as possible for a most accurate result. I say examine both either from the side choosing in chapter 6 or take them at their peaks. Like Xander was chapter 26 of Birthright. And Ryoma is Chapter 25 of Conquest I think. http://fireemblem.wikia.com/wiki/Ryoma#As_an_Enemy http://fireemblem.wikia.com/wiki/Xander#As_an_Enemy
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