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Korath88

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Posts posted by Korath88

  1. Just came back after 3 or so days of not playing and was greeted by several hilarious defense replays of galeforce Ephraim ripping through enemy teams.

    Best one was probably the perfect defense against a 5 unit attacker with him taking out 3 units in a single turn with galeforce+WoM dancer nonsense.

    Map and aforementioned team:

    B7E8BA30-4F5D-483A-B847-CAF479C3840C.png

  2. 2 minutes ago, mcsilas said:

    I like customisation. I like map-making. I like seeing Replays.

    Although it's too bad some replays end abruptly and can't play the end. Maybe the enemy surrendered?

    Do we need the bonus unit for Defense as well?

    Nope, but the bonus unit stat boost applies to defense as well unlike arena.

    Which makes Aversa particularly annoying on defense

  3. 9 hours ago, Corrobin said:

    You say "5* archers" like it's a big category, when the only 5* bow users right now are Nefaria and Hawk. Nefaria at least has the niche of being the only Dark-elemental archer we have right now, which says a lot when Joe's the only Fire archer and Waike's the only Water archer.

    Seriously, why did they give us 3 Wind archers AND 3 Light archers at release, with only 1 of the other elements?

    Having the worst weapon type is hardly a niche. Nefaria and Hawk are easily the worst of the current 5*s. Bow force strikes are awful and are out damaged by wands in their basic combo strings.

    And honestly I’m less concerned about having too little archers than the fact that the only ranged fire units are 3*.

  4. 1 hour ago, Etheus said:

    The reason why Dragalia's arbitrary nerfing of 3 star heroes even at their max promotion is worse design is that it serves no gameplay purpose, is an obvious flaw, and makes these characters objectively inferior, whereas Heroes' 5 star exclusive skills make certain lower rarity characters inferior in practice, not design, and often with the potential to achieve the same effectiveness as the 5 star through investment.

    Yes, Dragalia has better aspects of its business model, such as lack of IV's and lack of character merges (the fact that it still has dragon and wyrmprint merges is still shitty), these don't make its flaws go away.

    When a nat 5 star in Dragalia can achieve 100% immunity to a status with one skill while a nat 3 star with full investment uses 2 of their 3 slots to achieve only 75% immunity, that's a problem.

    Even a 4* can get 100% immunity. It’s mostly just the 3*s that are needlessly underwhelming. I mean, there are quite a few 4*s that can give nat 5*s a run for their money. Especially the 5* archers. Goddamn those are bad.

    Also me not giving a shit about merges in FEH still remains one of my better choices. I do prefer a one and done deal for my characters, but I really wish they would remove them from the pool after getting them, because 3k eldwater is no compensation for a duplicate 5*

  5. 5 hours ago, eclipse said:

    You'd be surprised how useful some of the 3* units can be.  I'm ripping this event apart with Irfan.

    While I don’t entirely disagree, nat 3*s are gimped by having a lower stat total and lower percentage bonuses on their abilities even after being promoted, compared to units that start off at a higher rank. And given how scarce mana and dragon scales are, I’m hesitant to invest heavily in units that will likely be replaced once I get a better alternative.

    Though choosing to not use light units for the current event was a personal decision done out of spite for the game refusing to give me any light 4* that isn’t an archer. (I really don’t like how bows play)

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