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Kruggov

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Everything posted by Kruggov

  1. Glances at FE3's 20 weight. Also fun fact, its might was nerfed starting from New Mystery, not Awakening. I can see why people thing it's Awakening that nerfed it.
  2. I'd say: Top: Blazing Blade/The Sacred Stones (Oswin and Duessel great, Gilliam is meh but usable in a pinch and can become a GK to fix his move issues, Wallace sucks and Amelia is a meme), Fates (Wary Fighter! Plus Pair-up fixes movement issues), Engage (Great earlygame, transitions well into GK midgame, best users of smash weapons) Great: Gaiden (Infinite range warp and Speed Ring exist, plus Lukas has the time to get ahead of other characters, other two are meh though and making any of the villagers into one is a really bad choice), Radiant Dawn (Caps matter, and RD armors have them in spades, helps that they are faster and more resistant than usual), Shadow Dragon/New Mystery (they are good because you are not stuck with them and only need to use them when you need them, plus Bows are surprisingly useful on them), Awakening (Pair-up shenanigans, i'd also count Fred but it would be cheating) Meh: Mystery of the Emblem (Indoor lance use is the main reason to train one, plus Sheena is a surprisingly fun character to use), Binding Blade (Too many axes in the early chapters, plus magic shreds them. Gwendolyn also shows how bad a knight can be), Path of Radiance (Gatrie does decent earlygame, while Brom can serve as a decent tank even on maniac, they have problems killing stuff though) Bad: Shadow Dragon and the Blade of Light (just use a Paladin or Dracoknight, they can't even promote), Genealogy of the Holy War (Gigantic maps vs 5-move armors), Thracia 776 (Dalsin is good for 3 chapters then gets benched, hammers everywhere, Why the F Xavier has E in Lances), Echoes (Warp is no longer infinite, Speed Ring nerfed, armored weakness added for whatever reason, much worse than Gaiden), Three Houses (good for certification, otherwise terrible because 4 move, GK is the worst Master class of them all)
  3. To be honest, Morphs in FE7 are kinda like that. And then there's Kishuna.
  4. Maybe like how Warriors: Three Hopes does it? Your weapon ranks go up based on class mastery. Admittedly it only works due to four-tiered class system and multiple levels of class mastery, and you also gain weapon ranks based on classes you certify into. And you can't really skip weapon ranks. How it works is, for example you start at E Swords with Myrm unlocked, as you raise its class mastery your weapon rank goes to D, then you master it and certify into Mercenary, raising rank to C, then it increases to C+ as you raise Merc's mastery level, then you master it and certify into Swordmaster, getting B, raise class mastery and get B+, certify into Mortal Savant for A, and raise its mastery for A+, I don't remember if S rank exists in that game.
  5. I think he's referring to Vander starting with an Iron Axe, because if he had anything better, someone like Boucheron could have immediately yoinked it for their own use (except A rank stuff). Even worse, Silverheart is intermediate, not advanced. They have to master Silverheart, then Swordmaster to get to EO. To be honest, the war in Thracia doesn't start until you are halfway through, and you don't even see it until Seliph comes to rescue your ass in chapter 20, because the conflict that is center in Thracia is not what I would call a war.
  6. I have also done it by luring Desaix to a wall, having Gray tank him from a healing tile (he died a few time, forcing me to Turnwheel), and having everyone else grind him into dust (it took me something like 15 turns, thanks to Desaix regenerating). Menwhile Forsyth is the perfect person to tank Slayde with, as he is tanky enough to hold Slayde off yet not damaging enough to seriously threaten the guy. It was annoying but very much doable even without retreating. I assume it's also doable in original Gaiden, but more difficult because you don't get Faye (and thus don't get early Physic) and because Dracoshield doesn't tank Desaix' speed into nothingness.
  7. FE4 does quite a lot too. Myrmidon/Swordmaster, Troubadour, Sage, Warrior and Dark Knight all find their roots in FE4. The only post-FE4 class that somewhat frequently appears is modern incarnation of Bow Knight, which grew out of Nomadic Trooper.
  8. Well, fixing Astra (really, 9 durability for 150% damage), and +1 move. Swordmaster shouldn't have lower move than dismounted paladin.
  9. Actually, Ashe and Lorenz are fought even IF you recruit them, due to story reasons.
  10. Falcon Knights lack Swordfaire, so their damage with swords suffers. Swords really are cucked at Master level, only having "-10% Spd Growth" Mortal Savant with Swordfaire.
  11. Maddening, bro. You grind when the game allows, or you fall behind and that's the end of the run.
  12. HOW!? I tried moving to SD card too, but it only moved the base of the game (about 100Mb), not all the data.
  13. Not exactly sure what that means. It breaks a weapon to do... what exactly?
  14. PoR Ike, hands down. 14 Str in the endgame meant he tinked Ashnard and got doubled by him in return. Also despite me trying my damndest to keep him relevant since I had him support Fir, Noah ended up not reaching 20 in a single stat other than HP. Hell, at around lvl 15 Paladin he was only about as good as my Lv 20 Lord Roy (though my Roy was an absolute beast until he hit a level cap).
  15. Honestly all systems have their good/bad points. Master Seal system is overall the best. "Promote at 21" worked well in Tellius, even if in lategame overseas RD they undermined Master Crowns (and Holy Crown in particular). Gaiden/SoV system is good, but the variation used in Genealogy punishes mid-chapter promotion hard (unless it's in chapters where you might need to backtrack close to your home castle, considering the size of the maps. GBA system is IMO the worst, as it's sometimes needlessly restricting. Examples include mages/clerics in FE1/Mystery book 1 (you don't get guiding rings at all until chapter 19, at which point you're on home stretch towards endgame, what the hell), Rutger (who undermines every other Hero Crest user for a long time, simply because they don't get to promote until chapter 12 IIRC, and even then you only get to use one such unit, the third crest comes a bit late), Pirate Ross and Colm (they undermine each other since you don't get another Ocean Seal until chapter 14 secret shop) and, to an exent Matthew and Legault (Fell Contract comes late, and if you want to promote both, you have to buy another one for a massive 50k gold). Three Houses system is very unusual, and is a bit rough around the edges. I'd say get rid of RNG chance to pass, but in return, lower the reqs. Byleth in particular needs the RNG on their side to get into advanced classes the moment s/he hits 20.
  16. BRAVE Lyn you mean? And by the way, @XRay sometimes Mulagir does outperform Brave Bow. I recently only managed to clear Mila's LHB because I swapped BHLyn back to refined Mulagir from Brave Bow, since she didn't double and barely missed the attack to kill with BB, while having Mulagir not only secured the kill, but also allowed her to EP-kill another enemy (one of the mages), which she, again, failed to do with BB (and, in fact, she got doubled and killed).
  17. 1) Necropost 2) AFAIK, no. You could only get 3 Elysian Whips from Online Shop in the normal game, so its consistent.
  18. One thing I noticed in the video. Why is BK using Zelguis' model? Bug or stylistic choice?
  19. All mentioned in Lost Lore event One of True Sight, though Aqueleia is actually Aquileia. Said event also confirms Elffin's real name to be Myrrdin.
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