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Aymodez

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  • Favorite Fire Emblem Game
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  1. This challenge was easy for me also. Check out the video I made for how I did it:
  2. Never played any of the FE games prior to Heroes, but I like the exp loss if you die. Being able to adjust your team and strategy is key to games like these. I mean, cmon, where's the challenge, really. I played Everquest back in the late 90s. When you died in a certain area of the zone (map), you acquire experience debt and your corpse would remain where you died. You would then have to RUN BACK (depending on what city you're bounded to, like a checkpoint) to your corpse in order to get that loss of exp (but a fraction is only returned). Sometimes it can take 10 minutes to get your corpse back, sometimes 10 days IRL. Sometimes if you end up dying on the corpse run, now you have 2 corpses to recover and even more exp debt lol... Hey, I'm no stranger to such challenges... TL;DR : Welcome to a world where challenges exists. FeHeroes is JUST FINE THE WAY IT IS WITH EXPERIENCE.
  3. I don't see a flaw. I earn all of my orbs for summoning and have rolled a lot of 3* or 4* heroes. Last night, I used 20 orbs to pull. In short, I was happy with what I got:
  4. Narcian and Hawkeye. Maybe because I don't have a decent green unit :(
  5. I can see this happening. A lot of other games allows for friends to be used in battle: Puzzles & Dragons, Brave Frontier, etc etc... Considering Lunatic Maps and harder level maps have 5 enemies, I don't see why they cannot do this in the future; when things are way more difficult and/or the level cap increases.
  6. As with every gacha game -- trading -- have always been wished for. Not going to happen, again. It'll break Nintendo's income. Restrictions/limiting on trading? Even with this.. it won't happen. It really takes away from the income factor, plain and simple.
  7. You consider it as an issue with the game in your first post. Getting exp is difficult with heroes getting killed, but that's the challenge. Maps are laid out for you to check out what troop colors you'll be facing... adjust to them. That means, having multiple heroes leveled to be able to face X map at X level with multiple team composition. Not just having your cookie-cutter team that you've used since day 1.
  8. The game is fine where it is in terms of being challenging. It'll be boring if it was just that much easier. I came from a world where exp grinding existed, where you'd grind exp for 2 weeks in order to get 1/2 a level. Man up and enjoy the ride. Not everything is instant in the world we live in.
  9. High Attack heroes: Lucina, Lyn, Marth, Roy, etc etc etc
  10. If I'm not mistaken, using shards to level up heroes will not net you any SP -- in fact, you'll lose out on possible SP from the levels you've gained through leveling up with shards. Can someone confirm this?
  11. I second what your opinion on getting SP for support troops like Olivia. However, healers are easy! Any healer can be pl'd quickly to level 20+ with one full stamina (50/50) -- and each heal produces an SP for them... unless I'm seeing 'SP +1' pop up randomly on them after each heal lol
  12. If I don't have that particular hero, I'll keep the 2* and merge the 1*. I generally keep myself entertained with this game by leveling up every character, regardless who they are, fan favorite or not, and/or how weak or strong they are. Plus, gives me more content to upload to my youtube channel :) Look me up for FEH videos! Aymodez YouTube
  13. Check out my FEH channel! I'll be posting gameplay videos with tips, map strategies (for challenges), arena battles, and more! My latest video: Previously uploaded video:
  14. Olivia it is! Yup, I'll work on Cecilia too! Quick side plug: I started a YouTube channel with FEH. Check it out:
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