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eatrawmeat391

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Everything posted by eatrawmeat391

  1. I probably will never have time to make a new version out of this due to my carrer/life choice So I'll give instruction in case anyone want to improve on this work Relevant expertise is to know how to use cheat tool like ArtMoney or Cheat Engine on a PS1 emulator on PC Anyways if you don't have the exp, the process to search for an address is: 1. Scan for a value 2. Change the value in game 3. Filter for the changed value 4. Repeat until you have the address you want Knowing C is a plus, but if you don't know C programming language you can do trial and errors. It will be a time-consuming process. Step 1: When you load the versus save, go to the place to manage party. Step 2: To hack a character open the stat window of the character you want to hack and search for '4 bytes Integer' value, using this formula to find the address: - (First Slot Weapon ID) + (First Slot Weapon Durability * 256) for example if the character's inventory is: - Weapon 1. Luna | 30 2. Iron Sword | 50 3. <empty> 4. <empty> - Item 1. Fruit | 3 2. <empty> 3. <empty> 4. <empty> The first weapon slot is Luna with a durability of 30, and Lunar weapon ID is 25 So you should scan for: 25 + (30 * 256) => 7705 (4 bytes Integer Values) Step 3: Make a save state Step 4: You probably will get multiple results, for each of the value try replacing with '7681', 2 case will happen: - Case 4.1: if your character first weapon changed into an 'Slim Sword' with durability '30'. This is the correct address. Proceed to step 5 - Case 4.2: if your character first weapon didn't change, restore it back to the original value because you changed the weapon for other characters, when in doubt reload the save state from Step 3 and try again Step 5: When you get the chracters' base address in RAM, you need a Calculator with Programmers mode, to do the math in HEX mode (base 16), so let's suppose the character base address is 0098AA8, if you add 4 it will make 009BAAC, because human counts from 0 to 9 in base10, but in base16, we count from 0 to 16, with 10=A, 11=B, 12=C, 13=D, 14=E, 15=F Let's call the base address BASEADDR [Character structure] - Character avatar: BASEADDR - 3 (3 byte int) => see character.txt for existing character avatar => value from 0-16777216, but not all is used, trial and errors is needed to get correct avatar => a value of 0 means no avatar, it means that the character's portrait will be generic solder based on their existing class => however you cannot make a non-portrait characters a leader because you will get a Broken Save on saving - Character gender: BASEADDR - 8 (1 byte int) there are only 2 values, 1 for male and 1 for female, you can extract it from the available characters - Character name: BASEADDR - 4 (1 byte int) => value from 0-255, see character.txt for existing character name ID - Character class: BASEADDR + 3D (1 byte int) (if not working try subtract 3D) => value from 0-255, see character.txt for existing character name ID => please note that the class affects the stat - Character stat: BASEADDR - 18 (8 bytes value) => all of character stats like attack, def, magic, however they are not stored in 0-256 range format, they use something like C bitfields to store all of the stat in 8 bytes range, so 1 byte might contain data for multiple stat fields This is the most tricky part of the hack, what I'll do is to apply Step 2 but when the character is in Battle/Gameplay Mode, get the character base address, hacking the items to be the Stat Boost potion, making them all 99, then boost the stat up to the desired value using the in game Potion, then copy the value of that character stat as reference (also making sure the current HP matches the max HP). - Character skill: BASEADDR - 10 (8 bytes value) Hacking the skill is not as hard as you might expect, there are 8 bytes, which means there are 64 bits, and each bits contains 1 skill, so example: - Skill ID 1: 1 - Skill ID 2: 2 - Skill ID 3: 4 - Skill ID 4: 8 - Skill ID 5: 16 - Skill ID 6: 32 - Skill ID 7: 64 - Skill ID 8: 128 - Skill ID 9: 256 => Skill ID N: 2^N ... So if I want my character to have Skill 1 and Skill 2, I will simply add them up: 1 + 2 = 3 It's been a long time and I forgot the skill ID, Skill 1 and Skill 2 refers to the HP Stealing and the 5 Attacks Skill, they are always the same so it would be nice if someone could document them - First weapon: BASEADDR (4 byte int) => formula is Weapon ID + (Durability * 256) - Second weapon: BASEADDR + 4 (4 byte int) => formula is Weapon ID + (Durability * 256) - Third weapon: BASEADDR + 8 (4 byte int) => formula is Weapon ID + (Durability * 256) - Fourth weapon: BASEADDR + C (4 byte int) => formula is Weapon ID + (Durability * 256) - First Item: BASEADDR + 10 (4 byte int) => (don't know if this is correct, but should be nearby the weapon address), same formula as Weapon - Second Item: BASEADDR + 14 (4 byte int) => (should be first item + 4) - Third Item: BASEADDR + 18 (4 byte int) => (should be first item + 8 ) - Fourth Item: BASEADDR + 1C (4 byte int) => (should be first item + C) Step 6: Once you are satisfied with your edit, make a save Step 7: Go to party placement menu and scan from top to bottom, make sure when you pass through (ex: hack coverage) all the characters, the game won't crash. if the game crash then start from previous save Always make backup of the saves before to prevent this issue Step 8: Then repeat with the next character. The old save is still available for download. Here are some ideas: - There is no bow user in this save, unless you mount Barca - There are a lot of soldier class unused - Making each country has its own commander and soldier class - 5/6 NPCs are not in there ... Good luck
  2. This is a xdelta patch for Tearing Saga which you can use to change the skill formula for some skill in Tearing Saga: For example: Sol, Luna, Terra, Draco, Tiamat,... or any skill which has the formula: * Chance% = (User Skill - Enemy Skill)% to * Chance% = User Skill % Reason for disabling it: 1.This mean you will have a character with high skill and your opponent must be of lower skill than you. Usually most of the time you can just finish him without any skill 2. This mean you can't make a cool VS Battle with characters already have Max Skill 25 with each other. Since ( 25 - 25 )% = 0% don't expect to have any exciting battle when 2 Skill Masters are fighting each other 3. Users' skill should be dependent on himself only like other FE games. 4. Those skills are used to showcase a character's fighting style. It is useless if they can't use it against an enemy that is the same level as them - Xdelta patch link: (apply to Tearing Saga BIN file, see Aethin's patch topic on how to apply xdelta file to image) http://www.mediafire.com/file/9h4p4smomhh3irz/TRS-skill-formula-patch.xdelta/file * I tested them in game. It doesn't mean the characters will execute skill all the time. The game is still enjoyable with the new formula.
  3. This is the tricks that I have found while playing Tearing Saga. You can perform it at anytime but you'll probably fail unless you do it after clearing map 19. You can get rare weapons, spears, axes and magic spells but you can't get rare bows. Here is how you do it: (I will try my best to minimize spoiler) * Recommend step: You should recruit the bishop and Plum before completing Map 2 because you are given a staff that can halve damage by 50%. Or else your chance of restarting the game is very high. But it's optional. *** Important: Don't trade Yuni to Runan's group in the first part. There is no good reason to any way, she can't fight and will be killed by the enemies easily. *** (In your first control of Holmes) In Map 15, let Attrom visit the house near the Inn that looks like a church to recruit Lyria. You must do this before reaching the next map but before Map 16. You will be given a staff that increases STR by 10. - Step 1: After you are taken control of Holmes' group the second time. Go to the Zombie Swamp and train Yuni (the female thief) to level 30. She has good Speed, and Luck, but her STR can't increase (It is 1 in my case). So the staff is a must for her to be able to defeat someone in combat. Here is my stat: STR 1 - MAG 11 SKL 20 - LUCK 17 SPD 25 - WLV 12 DEF 1 * Why use Yuni? Because she has the Steal skill that can take an item or a weapon from an enemy. * You can buy the Gladiator skill for Yuni in the same place you recruit Lyria for 8000G. - Step 2: Go to the map when there are 4 archers and you are given an option to use your allies as shopkeepers. Put Lyria and Yuni into your team. You can put Xeno in too. Put Yuni in the arena and put Katri and Xeno near her so that she can gain the Critical Hit Support Bonus. * It is recommeded that you put someone in the item shop. Because you can buy the Repair Hammer at a cheaper price. - Step 3: Use the STR+10 staff on Yuni and choose the highest hitting weapon you might have currently. I chose the Scimitar then the Steel Sword. If you have the 1/2 damage halves wand, use it on her too! You can try buying her shield to boost her weak DEFs. - Step 4: Go to the arena and fight. At first pick someone with a low class such as Sword Knight, Axe Knight, Lance Knight, Chief,... and defeats them. If you are lucky she will steal a weapon from him/her after you succeed. ( Marchen can steal all enemies' weapon upon defeat, but his growth is the worst and he isn't allowed in arena.) Here are the following rare weapons you can still in the Arena: + Master/Brave Sword: 2x attack. If you stole this and Yuni's WLV is high enough (12), use this from now on as your Arena weapon + Master/Brave Spear: 2x attack + Master/Brave Axe: 2x attack + Wardblade: Raide MDEF by 8, has slow use. It's not useful but you are not able to get that one often + Silver Sword/ Spear/ Axe: This one is useful to steal but the opponent will 1 hit Yuni unless she has the 1/2 damage stat bonus. + Levin Sword: You can use this one and Mel's MAG+8 staff combo but you can't bring Roger to Runan's team if you do that. + Shield Sword: Randomly increase DEF on his + Shield Axes: Always increase DEF + 10 on his + Swordbreaker + Killer Axes/ Sword: +20 Critical + Thoron Magic + Hellfire * If you are not leaving the map your stat bonus will not get reset. So it's the best way to get those rare weapon as early as chapter 20. * Alternatively, use Repair Hammer on the weapon. If you gets at least 51 kill it will be added CRT hit to your weapon. But at CRT+49 stop, make a save. If you get a red star, restart because the character might kill himself in the attack. If you get a green start, good. With this you can farm item from the arena easier. Good luck
  4. Wow you guys have figured out almost everything that I want to answer. Check the first post, I have added the new hack that can allow the capture of anyone.
  5. I was inactive because my family is having problem right now. To change equipment you open the character's inventory like you did in the picture and put a breakpoint at 0x0017C590 and s2 is the inventory address.In battle it will always works. In menus (outside battle) you have to trade your item with another character to get the right address.
  6. In that case, it is better for me to make a new game and make some bucks out of it instead of spending all times on editing a game that is copyrighted.
  7. Cool.Berwick Saga is one of my favorite games.Thanks you for doing this.
  8. What does you mean by finding out something? Here is a video of a Gigas Knight in action:
  9. Here is the King's class weapon skill cap
  10. I have hacked Volcens into the game, many thanks to @Aethin and @Emperor Hardin .I wonder if there is any way to easily hack the portrait of a person you want because I have to go through 300 values just to get Volcens' portrait You can download my hacked save here. http://www.mediafire.com/file/xn43x9shj6wnri4/Berwick Saga Hacked Save game.7z - This has Weiss, Chaos and Volcens all playable.Volcens is given low level.
  11. Thanks you very much, I was making a list like this for items and classes. This will make my job easier.
  12. But first I will have to go through 255 values to check for the class there.It will take a while.I have made video about the class ID as I figure out the class About the save I already made one save at Chapter 3 that has Chaos and Weiss permanently recruited into party.Once I found out about the two class you mentioned I will add them to the save for sure.
  13. I have likely lost all saves of Berwick Saga, even if I still have them it is the last stage's save so it will not be useful.I have a save of chapter 3 and chapter 2 Just made a cheat code to save every turn. Useful for cheaters who want to reload the RNG that save state can't do. I just noticed game will delete the banned weapon like poison arrow from the player's inventory so I made a cheat code to prevent that.
  14. I can do generic ,I just need the save for the sake of stat accuracy.About Richard he can have a horse if you take control of him using my Controllable Enemies code. I have made a test to make Chaos and Weiss fight each other. You can take a look here https://www.youtube.com/watch?v=6Acp-T-YRrg&feature=youtu.be
  15. Sure, here you go Yes, with my tutorial on hacking with Cheat Engine in the first post, you can make mercenaries and hacked character join permanently. I take request but I don't have all the save for every chapters so it is better if the one who makes request can give me the save the character is in. The hacked character seems not to gain any stat growth
  16. Weiss hacked in the game as a permanent party member.I did that by replacing him with a playabe character.By adjusting Unit Type to 0x68 we can make any mercenaries member in the party permanently or the hacked character will be lost upon the next chapter Chaos hacked in Party
  17. Thanks Aethin. I added a method to hack Berwick Saga characters the easy way.
  18. I have managed to change the portrait and class of a player.But I can tell you that, from experience with hacking Tearing Saga, the player's name will determine which unique weapon we can get as well as their class' unique colors.The name is a tricky address to find because it does not change, Stat changes are possible, but given the limitation of PS2 cheat device.We can only hack them using Cheat Engine. Added another code to let the player play any sidequests
  19. I found out a way to get the inventory address of any visible enemies.I will try to edit the data around it to see if anything useful changes. I just discovered something interesting, if you use the Controllable Enemies code and you enter a shop as an enemy their Money will be 0.It appears that the game doesn't use the player's money for the enemies but enemies has its own money. I figured out a cheat that can allow the player buy anything in any store(with special items being free)..In the game code there are about 767 items that the game can read.If you want I will post it here
  20. Cool.I think the face ids are somewhere near the weapon address.I don't find hacking characters useful in Berwick Saga since there is no VS mode where two players can battle with each other. I have added another cheat that let the player control the enemies.
  21. Yes, this allows the player to get all weapon that turns into normal weapon. About Dark Magic I think you can obtain them and there is no replacement restriction, however as I remember the only one who is capable of learning Dark Magic (who is very weak) can only use the Drain HP Dark Magic and Dark Heal without being underleveled which totally kills the scroll's usefulness.Those Dark Magic is for Collector's Item who will give you a reward if you give it to him. And yes about the video I would like to see it if is possible Edited: I tested and status ailment for enemies works perfectly.I was managed to inflict the enemy with Sleep and Poison
  22. Today I will show my Berwick Saga cheat which was made by myself.The format is RAW code *** No Weapon Replacement upon taken 2016DE70 03E00008 2016DE74 0000102D * Use alongside of this code Prevent Game from deleting banned weapon 20175110 03E00008 20175114 039E0027 *** All weapons that can cause status ailments in the game are replaced by normal weapon whenever the player manage to get a hold of them.I think this gave the A.I an unfair advantage over the players.This code will prevent the weapon replacement and allows player to use those weapon if they can get it. *** Get All Weapon upon Defeating Enemy 2016CEBC 3BE21998 *** This will make all weapon by the enemies droppable when the player kill them.A fun code to try, note that I don't recommend you using this code on your first playthrough, it could make the game too easy and ruin your experience. *** Controllable Enemies 0038EAD0 00000004 0038EB7C 00000004 This cheat will allow you to control your enemies on player's turn.It is best used when almost all of the enemies have finished their turns. *** Can view civilian's stat 2055D0AC 00E50023 * With this cheat you can view all NPC's stat when you are not supposed to.This code does nothing other than that,it is just to show that this is possible. *** Berwick Saga Map Modifier (L2+Left On L2+Right Off) D05039EA 0000FE7F 20550A20 240300XX D05039EA 0000FEDF 20550A20 8E030000 Where XXXX is Map ID Map ID with a * will be replaced by this chapter's Main Map 00: Invalid 01: Take the player back to office 02: Looters * 03: Stolen Swords 04: Food Supply 05: Champion of the Streets 06: Cruel Brothers 07: Mining Town * 08: Keith of the Mist * 09: Fledgling Knights 0A: Maria's Wish * 0B: Born a Knight * 0C: Situation in the Armory 0D: Color Chord 0E: Combat Training 0F: The Alter of Raze 10: Triple Counterattack * 11: Lumiere 12: Hero of the Sea 13: Ancient Treasure 14: Liverleaf * 15: The Phantom Corps 16: You Are In Command * 17: Yellow Killer * 18: A Knight's Pride 19: The Veterans 1A: The Labor Camps * 1B: Supply Line * 1C: Island of Exile 1D: Impossible Dream 1E: St. Stefano 1F: Ponies and Thieves 20: Maiden and Mercenary 21: Deadly Ballista * 22: Mountain Hunt 23: QUESTMAP34 * 24: Killing Blow * 25: In Pursuit of Thieves After 25 there are a lot of useless values so I will not go investigate on them. 26: Wife's Keepsake (Auto win) 27: Villain Hunting (Auto win) 28: Neam Medicine (Auto win) 29: Three Axes (Auto win) 2A: Barker's Poetry (Auto win) 2B: Shield of the Empire (Auto win) 2C: Nobleman and Girl (Auto win) 2D: Parental Love (Auto win) 2E: Stubborn Old Man (Auto win) 2F: Raijin Arrow (Auto win) 30: Mistake in the Shop (Auto win) 31: Forgotten Item (Auto win) ... Note: You must have at least 1 sidequest open to do this trick.If you don't want to start next chapter then you have to use the room mode and enter room 0x24 to reset the chapter.Note that chapter 1 can't be reseted. *** Berwick Saga Room Mod (L2 + Up to Enable, L2 + Down to return back to normal) D05039EA 0000FEEF 20555384 380600XX D05039EA 0000FEBF 20555384 8C460714 where XX is: 00: Office 01: World Map 02: World Map 03: World Map 04: World Map 05: Look like meeting room - Conversation with Formar the first time - The second time Formar gives you 10000D - Keep going to this room will always gives you 10000D 06: - Conversation with Rockefeller - The second time Formar gives you 7000D 07: Near the sea - Conversation with Elbert the first time - Second time Elbert gives you 7000D in your office 08: Dungeon 09: Black arena (soft locks) 0A: World Map 0B: Mountain - Conversation with Corona, there are also 4 ballistas there 0C: Sword and Shield Shop 0D: Spear Seller 0E: Bow Seller 0F: Seasonal Market 10: Stables 11: Atelier 12: Kingfisher Pavillon 13: Local Tavern 14: Mercenaries Guild 15: Veria Temple 16: Abbey 17: World Map 18: World Map 19: Lower Street 1A: World Map 1B: Merchant Guild - Warning : * Speaking to Alex will show the credits but the game continues afterward 1C: Collector's House - First conversation with Erzheimer, after this you can unlock Collector's House 1D: World Map 1E: World Map 1F: World Map 20: Conversation with Axel near the beach 21: World Map 22: World Map 23: World Map 24: Chapter Main Scenario 25: Unknown Storage house (Soft lock) 26: Smithing Guild (can exit) 27: World Map 28: A different version of Mercenaries Guild, used for VS Mode? Loading the END save when prompted will enable you to replay the last missions with Reese and Ward 29: Black area, (soft lock) 2A: Black area, (soft lock) 2B: Outside of Abbey , conversation with Luciana 2C: Black area, (soft lock) 2D: Black area, (soft lock) 2E: Office, conversation with Lynette and showing credit 2F: Mayor Office 30-31: Cannot enter - Can save every turn 201D635C 00600011 - How to hack Berwick Saga characters * First you have to get PCSX2 dev build which you can find by Googling PCSX2 nightly build When on game, pause by pressing Esc and click on the Debug tab/Open Debug Window - The debugger will be open, but since the game is paused you won't see any code, resume gameplay. Press CTRL-G while in the code window and input 0018D5A0 - After you go to the address double click it to add it to the breakpoint list - Now in game press Triangle to view the information of the character you want to edit, PCSX2 will break(pause until you hit Run) - Take note of the value in the s0 register, it is 0x01E1869C, We will add 0x20000000 (to get PCSX2 address) to it making it 0x21E1869C.We will only care about the 4th column from left to right.The other columns are useless even if it has values - After you got the address you can remove the breakpoint and click Run.PCSX2 will resume normally. - We will fire up cheat engine to change the player's info.Here is what I have found(replace s0 with the address which is 0x21E1869C in my case: * Name (2 bytes) = s0 + 0x0A * Class Address (1 byte)= s0 + 0xF * Avatar Address (2 bytes)= s0 + 0xC * Unit Type (1 byte) = s0 + 0x1C - 0x68: Player's Unit - 0x69: mercenaries or guests - 0x00: nothing - 0x10: enemies * Skill: s0 + 0x34 to s0 + 0x40 (which means 0x34, 0x35, 0x36,...->0x40) where each address is the sum of: Skill 1 = s0 + 0x34 - 01: Axe guard: Use axe as shield - 02: Longbowman: +1 bow range, -15Hit - 04: Huntsman: Ignore forest Avo when using arrows - 08: Aim : Arrow + 33 Hit - 10: Swimmer - 20: Resistor: +3 Res within 5 hexes - 40: Search: Look around for items - 80: One-Two: Take two attack actions in one turn Skill 5 = s0 + 0x39 - 01: Deathmatch - Attack with 5 rounds of combat - 02: Swap Horse - 04: Throw - Range 1 attack with +10 Hit - 08: Parry - May negate attack, but damages weapon - 10: Prepared - Auto-switch to weapon that can counter - 20: Robust - Cannot be injured or crippled - 40: ??? - Not Shown - 80: Focus Chant - Magical attack with +30Hit, +10-30% Atk Skill 6 = s0 + 0x3A - 01: Siblings - + 100 Crit to Reese when adjacent - 02: Horse Lover - Restore 20 HP to horse after chapter - 04: Robbery - 1/4 chance to steal from defeated enemies - 08: Despoil - Acquire gold off defeated enemies - 10: Knock Away: May unequip enemy shield upon hit - 20: Iaido - +33 Hit, +3 Crit countering with sword - 40: Pulverize: Double power of attack at the cost of defend (Axe or Blades) - 80: Mug II May steal an item on hit Skill 7 = s0 + 0x3B - 01: Miracle - May avoid a lethal blow - 02: Armsthrift - Slow down weapon degradation - 04: Hide - Become invisible in various terrain - 08: Hurry - +1 Mov , but can only Wait if used - 10: Lance - Can Equip Lance - 20: Blade - Can Equip Blade - 40: ??? - Not shown - 80: ??? - Not shown for example if you want Axe Guard and Long bow man then at offset s0 + 0x34 you should add 1 + 2 = 3, do it the same for other address - How to capture any character When the cursor is on any character, put the breakpoint at 0x00178554 and read the v0 register.The 4 bytes status flag is at v0 + 0x5C, if you +4 to the address and add 80 to that value that character will instantly become crippled and can be easily captured, use this method you can capture anyone instantly instead of reloading the save again and again and hope that the character is injured, and just because he is injured doesn't mean he will be crippled before he dies. - How to hack weapon View the character info using Triangle and put the breakpoint at 0x0017C590, after that read the s2 register it is their inventory address.
  23. I don't know how to add a playable character slot into the game.I have ran out of character slots in my save
  24. You can't position any unit with TRSModify.You can only do that with Cheat Engine or ArtMoney but that tutorial is in Vietnamese and isn't mine. Unused skill probably does nothing but I haven't tested them.
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