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Posts posted by WyvernKnight
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This is eons old but I am still working on it! The Lord twins remain, but they get a few new allies in game, and the route split is gone. Instead, Ephriams route is going to be used to make the story longer.
Here's one of the new characters portraits cuz ya know, why not, progress showing.
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I loved Sacred Stones, but more recently, i thought of how else the story could have gone. Mostly if Lyon didn't do what he did in Sacred Stones. So I came up with this:
Sacred Memories
Distraught at the death of his wife, Vigarde turns to anything to bring his beloved back. That is when Reiv comes and suggests to use
the Dark Stone. Willing to do anything to bring his beloved wife back, Vigarde agrees, unleashing the Demon King
on his soul. His wife is revived, but the Demon within Vigarde knew he could do more. He seduced Vigarde with words of
destruction and creation. Burn down the continent and remove all that would bring pain. Prevent anyone from feeling
the pain he had felt upon losing his wife. Vigarde couldn't resist. By submitting to the Demon King,
he would save the world himself.
Features:
Butterfly Effect: The change of one thing in the story leads to another being vastly impacted. A few small differences lead to a vast change in what happens.
New characters: Some of the characters who were unavailable previously are now yours to command, as well as a new character entirely.
New Classes: No more Necromancer class, Lyon has changed to the Dark Prince class, which can promote to the Dark Lord class. Some other classes received some TLC as well. Plus another wandering class...
New Dialogue: New supports, character interactions small tidbits of humor, and more await.
This project is very new in development, I only recently started working on it. I'll be posting Updates on this, as well as adding pictures of some of the changes.
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Well i was thinking of having lyon join eirika (s support compatable keepo) and struggle with having to face down his now insane father (because of a dual Demon King Vigarde body), and other struggles that would come for the group facing a different fight.
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I got to thinking, what if Sacred Stones's Story went differently? What if instead of Lyon using the Dark Stone, what if it was Vigarde? It's that premise that I was thinking to change Sacred Stones's story, adding some classes, characters, chapters, and many supports. I also was thinking of adding things from other games, like awakenings pair up and children system, both Awakening and Fates paralogue, system, and some other features I still need to think. My question is thoughts, suggestions, and has it been done already? I don't wanna take someone elses idea :/
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I feel like with class change there'd habe to be a seperate place to store the rank of each weapon rank within the character definition. So like, using c++:
Chrom_weapon-rank
{
Sword = c;
Lance= 0;
Axe=0;
...
And so on. Correct me if i am wrong.
EDIT:
Tomfooling around with some pallet editing and I got a better then I expected Olivia.
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Actually, i wasn’t planning on making verbatum Awakening. Adding a couple characters, adding supports i would have liked to see (#freecordelia) and some class additions/visual edits and such. Granted it will probably be just as hard or harder but w/e. I’m doing this for fun anyway. Character creation is going to be the hardest part methinks. I mostly want to do it for my love of gba’s visuals really, and to try and think of some other ways to explore the characters.
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I'm a huge fan of Awakening. Also a huge dan of Sacred Stones's looks and their Wyvern Knight class (kreygasm). I have been looking and studying and thinking and thought it'd be cool to see awakening (with some tweaks and additions) using a hyper modified Sacred Stones. My research shows it'd be a massive ammount of work but hey. Thoughts, suggestions, tips, am i crazy?
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20 hours ago, Mecha_Azrid said:
This video tutorial may help you but he is using FE7 but it's still the same concept.
https://www.youtube.com/watch?v=-Q9JeX5OFQA
You can also use Blazer's Ultimate Tutorial.
Oh my days I am dumb. Thank you so much! Though I do have questions on how I modify the existing assets (Graphics, animations etc) and add new ones to the game, if someone could answer that.
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I was looking at trying to edit FE8 (Sacred Stones). Downloaded VBA, Downloaded Nightmare GBA, but ii cannot figure out how to run anything within Nightmare or even get to be able to edit. Any help would be appreciated.
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Bumping this, Delet this if not allowed lol.
I guess even a tutorial on how to do it would be greatly apprectated.
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Nowi: Pedobait
Nah: Nah
Inigo/Lazlow: Lemme Smash... Please.
Owain/Odin: DEUS VULT
Camilla: Incest is Wincest
Hinoka: Overly Attached Sister
Can't think of any others...
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Kinda, usually when I mod it ends up a hodge podge of randomness, but that's the idea.
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10 hours ago, Ycine said:
Welcome to the Forest, WyvernKnight!
... weird, I get the feeling I've already met you around here before.
Have a nice day and enjoy your stay!
It also had some badass General with Sword!
Idunno... Don't think I've signed up here before. *shrugs*
That is also true, General with sword was awesome.
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I really liked utilizing Vanessa, Saleh, and Colm. For vanessa changing her to Wyvern Knight kicked some solid butt, Saleh is also really good. For Colm, changing him to assassin never disappointed me.
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Sacred Stones, being the first FE I've played, holds a very special place in my heart. As I've played other games, seen other things, there are things I'd love to see put into SS, like the Tactician class of Awakening, and characters from certain shows I watch made into classes with animations and stuff. Only problem is I'm clueless on this stuff. Any help is appreciated, again, I'll probably make a organized mess with the game, but hopefully make something cool out of it to show to ya'll.
WyvernKnight
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Hiya. New here. Kinda just decided to join after a while of lurking. Looking at having some fire emblem funsies in the forums, and hopefully learn how to hack Sacred Stones, got lots of things I'd love to see done in that older style. Plus that gen had cooler critical hits. ;)
Fire Emblem: Sacred Memories (Title and project WIP)
in Concepts
Posted
Sorry for the Bump, this is just an update.
As of current, there will be 35 Chapters in Sacred Memories. I'll use a spoiler tag to save space.They are as follows:
Prologue: Fall of Renais
Ch 1: Escape!
Ch 2: The Protected
Ch 3: The Bandits of Borgo
Ch 4: Ancient Horrors
Ch 5x: Unbroken Heart
Ch 5: The Empires Reach
Ch 6: Victims of War
Ch 7: Waterside Renvall
Ch 8: It's a Trap!
Ch 9: Distant Blade
Ch 10: Revolt at Carcino
Ch 11: Creeping Darkness
Ch 12: Village of Silence
Ch 13: Hamill Canyon
Ch 14: Queen of the White Dunes
Ch 15: Scorched Sands
Ch 16: Ruled by Madness
Ch 17: Fort Rigwald
Ch 18: Crossing the Bridge
Ch 18x: Sink or Swim
Ch 19: Landing at Taizel
Ch 20: Grado in Chaos
Ch 21: Flourspar's Oath
Ch 22: (Unnamed)
Ch 23: Seige of Grado Keep
Ch 24: Husband and Wife
Ch 25: River of Despair
Ch 26: Lost Hope
Ch 27: Onward to Rausten
Ch 28: Hellfire
Ch 29: Last Hope
Ch 30: Bitter Reunion
Ch 31: Sacred Stones
Ch 31x: Sacred Memories
All of the Chapter titles are WIP, I am more then open to suggestions/constructive criticism. Also instead of the Remnant enemy type, I will be using the Resurrected Enemy type. These warriors are resurrected soldiers brought back by the Demon Kings power. They have no will of their own, and exist only to further the Demon Kings goals. The Demon King itself also is getting a bit of a lore change...