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AMH9000

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Posts posted by AMH9000

  1. Hello, my name is AMH9000 and I suddenly got an idea for a romhack to make every playable unit in Binding Blade spawn as a promoted unit.

    https://www.dropbox.com/s/6mejlm5ttsgytu3/FE6 Doubled Growths Promoted.ups?dl=0

    Idiot me forgot to say to apply this to a fresh FE6 rom

    So what exactly does this hack do?

    1. All units growth rates are doubled. (except for Fae, Karel, and Yoder)
    2. Unpromoted units have been promoted, this decreases exp gain immensely, so you have to deal with your character's bases for a while (luckily they got their promo gains)
    3. All units have had their level adjusted so that they only can get half of their levels. (except for Fae, Karel, and Yoder)

    So why did I make this? Lots of FE6 runs, especially on hard mode, are pretty RNG dependent on any character's levels to get through the early game because each unit's stats are very low (with the exception of Marcus, the christmas cavs, Rutger, and Jerrot). With higher growths and less levels, units will much more reliably get the stats that they need in order to kill units or survive against others. The average stats will barely change (except for units like Treck who have an odd amount of levels to gain normally, they had their level rounded down), but the variance is severely lowered (a lot of HP growths are over 100% now, and other notable growths are very close to 90%) and some other growths  or outright removed (for example, Lugh will always have 39 HP at level 20 since his HP growth is now 100% and he has 19 levels to gain, where as normally Lugh has a... astronomically low chance of naturally getting 58 HP at level 20/20, or inversely 20 HP at level 20/20)

  2. 19 hours ago, ronlyn said:

    To put it quite bluntly: SUPER THRACIA LOVING HATES YOU AND EVERYTHING YOU STAND FOR. If you made past CH7 I'm amazed you haven't get it yet XD

    I mean, that I knew, I'm on 11x now because I want any chance of getting scrolls because I only have 1 so far. (WHERE ARE THE SCROLLS???????)

     

  3. 8 hours ago, hovah said:

    Hey, so i have a general question regarding this hack, i've never before played FE6-7-8. (only played all recent games, awakening and up) Difficulty is no issue since ive done maddening/lunatic runs, im on the 2nd chapter for this hack now, and it feels like im ruining my first experience with the game by playing the mod before a genuine run, but since i haven't played it i wouldnt know. What would you guys have done? play the hack/mod or a normal run first? 

    I'd say do the vanilla game first. Chaos Mode should be played as if you know what you're getting into only for Klok to shout out a war cry and change almost everything. The only thing left behind is a question. "What the fuck is this hack?"

  4. I don't know if it was patched in one of the updates (I'm on v1.1), or if it was intentional, but when you get to the route split (same seed) with character classes randomized (at the very least so far) Tana and Amelia have different classes. (for me, Tana was a Mauthedoog in Eirika route and a Wyvern rider in Ephraim route). Again, I don't know if this was intentional, what with all the other crap in this hack. 

    Spoiler

    SERIOUSLY HOW THE HELL DID YOU MAKE IT SO THAT A FILE WITH "Fir" AS ITS SEED REPLACE EVERY SPRITE WITH FIR.
    LET 3 SAVE FILES ON ONE .sav FILE GET CHARACTERS WITH DIFFERENT GROWTHS AND WEAPON STATS ACROSS THEM.
    CHANGE THE WHOLE F**KING BATTLE CALCULATION TO GO TO SINGLE RN.
    AND... 
    And ... and... all the other crazy shit that's in this one hack.

     

  5. On 9/28/2018 at 12:41 PM, donny33 said:

    Does anybody have the download link with the MarioKart transfer items still?

    Here it is. This is not save data, but a gameshark snapshot (with the game 100%'ed but no save files).

    Go to FIle --> Import --> Gameshark Snapshot --> Then select the .sps file and you're good!

    This should NOT change any bit of the code in the game, just the save data.

    https://drive.google.com/file/d/14Abd47ZQqcU3NSPURQsex96pq3npX77I/view?usp=sharing

     

     

  6. 10 hours ago, epilepsyduck said:

    I downloaded that spreadsheet ages ago, so here ya go!

    I feel like I should mention that there are a few things that are incorrect in that spreadsheet, but it was always like that. I checked this with Nightmare 2 and I do have the latest version of FE7 Chaos mode; 1.34

    Dart, like everyone else (except for Ninian and Nils) has 0 luck growth. Also he did not gain that 45% skill, it's still 20... Dart's HP is 80%, Mag is 75%, Speed is 70%, and Def is 15%. I'm guessing that these growths were planned for version 1.35, but Klok is not putting any more work into Chaos mode. Dart was certainly the most changed, but there are some other things here and there. If anyone does want to release a spiritual FE7 Chaos Mode version 1.35, then use the spreadsheet in the quote.

    And here is the 1.34 info. I'll take a look at the weapons right now since I have absolutely nothing else to do. Give it about an hour.

    EDIT: That took a little longer than I thought, but the power of Nightmare 2 has given me the correct stats for items. The biggest change between versions was Forblaze, losing 15 might, hit, and crit in, what I assume is, the unreleased 1.35

  7. I just had a huge issue with FE7 CM on my 3ds (injected it in with a CIA) and I want to warn everyone about it, so forgive me for replying to a 7 month dead topic.

    I'm going to assume that everyone here knows about the opening animation thief crash (where the title screen shows the different classes and when it gets to thief the game crashes before going to the next class), but don't trigger it because it has a chance to wipe out your save data ENTIRELY. This happened to me yesterday and I wasn't able to restore my save data, so that sucked.

    If you just wanted the warning about the glitch then that's it, but now I'm gonna speculate as to why it only happened now instead of before.

    One theory is that the game tries to get a thief model from your save file (somehow) and if you have no thieves (either from promotion or death) the game sees it as corrupt and the data is then unusable. That or it's random.

    EDIT: I think the cause could also be how long you leave the game crashed.

  8. Spoiler

    Well Florina thought dying was a good idea, so... RIP the dream

    But then again, it's not like anyone even achknowlegded the fact that she was still alive even though she was right next to them.

    I got so excited when Leila came with Fiora and then... Goddamnit I hate this whole idea or "what if" scenario.

     

  9. I got to Chapter 19, and I can't even go back to this game because I'm so confused from one thing (This is an actual spoiler, don't look until you know what I'm talking about)

    Spoiler

    WHY IN THE EVER LIVING FUCK WOULD LEILA KILL MATTHEW!!?

    I MEAN, YEAH I'D BE PISSED IF I WAS BURIED ALIVE BUT... IT'S NOT LIKE HE FUCKING WANTED TO BURY HER ALIVE BECAUSE MATTHEW DEFINITELY WOULD'VE FELT A HEARTBEAT IF SHE WAS EVEN HINTED OF BEING ALIVE BUT IT'S JUST... NO NO NO NO NO NO NO THIS IS NOT OKAY.

    WHY WOULD YOU DO THIS KLOK OR WHOEVER THE FUCK THOUGHT THAT THIS WOULD BE A GOOD IDEA!?

    WHY!?

    THAT ISN'T GIVING UP ON THEM, IT'S RESPECTING THEM!!

    LEILA DESERVED AS PROPER AS A BURIAL SHE COULD GET ASAP SINCE SHE WAS AN OSTIAN SPY AND THAT THEY NEEDED TO CONTINUE ON WITH THEIR QUEST BUT JUST...

    PLEASE TELL ME THERE IS A WAY TO HAVE LEILA AND MATTHEW BECAUSE THIS SHOULD NOT HAPPEN!!

    LEILA IS NOT AN IDIOT AND SHE WOULD'VE DONE THE SAME DAMN THING IF HER AND MATTHEW SWAPPED POSITIONS!!!

    I CAN LIVE WITH HER BEING PISSED OFF AT MATTHEW, BUT GIVE THEM SUPPORT CONVERSATIONS.

    I'm so sorry.

  10. On October 28, 2016 at 11:00 PM, EvilElectro said:

    Sadly Klok is on lockdown, so he can't reply to you :I

    Sorry for posting in a topic that hasn't been updated in roughly 5 months, but I need to ask; why is Klokinator on lockdown and when will it be taken off?

  11. 57 minutes ago, DLuna said:

    My guess is that this would be a 'balance hack' for Lyn Mode in a vacuum. I suppose him being too strong is not completely inaccurate?

    Still, Lyn mode seldom has any real difficulty (outside of newer players of course), so 'balance' isn't going to change much (Anyone LV6+ or so can 1RKO most stuff; so not exclusive to Wallace). If his DEF was lowered by 5 or something, it's not going to make him any less invincible either.

    (Granted, I'm not really sure if the OP is asking for constructive feedback or not -- which is still hard to provide without knowing the context behind the changes in the first place; or if there are any ongoing plans with this hack of theirs)

    I'd definitely like some constructive feedback, but as for nerfing Wallace, I felt like him being lv. 12 or a promoted unit was a bit odd since he was retired for a while (although working in the fields is said to be a type of training) but I don't really know what was going through my mind as of making this since I made this in 4 hours since I only changed stats, growths, and 1 secret thing. But since I'll probably be asked these things I'll just answer them now: Wallace has more resistance from his wealth of knowledge over the years of his life. Resisting magic is (supposedly) linked to how you think so... yeah. Dorcas was a bit of an accident, I never intended to "buff" him that much. And no, I won't tell you what the secret change is, but I'll confirm it if you happen to comment it in this thread.

    I made this because I've played through Lyn's story so many times, but GBA4ios always got revoked a few chapters after I beat Lundgren, and truth be told; I have not even completed Eliwood's story yet. 

    No I did not think that making a hack for FE7 was a bad idea even though I didn't even beat Eliwood's story.

  12. Hi there! My name is AMH9000 and I have created a mod for Fire Emblem: The Blazing Blade. (Made for any hard mode)

    Download it here --> https://www.dropbox.com/s/02spl31bqljg2pi/Fire Emblem - The Blazing Blade - AMH9000's Mod.ups?dl=0 (tell me if something stupid happens to this link)

    The amount of changes I made were... minuscule to say the very least. Changes were made only to character's starting stats and their growths.

    Some were drastic (compared to the other changes), others were small, and most of them probably changed nothing.

    I attempted to change the levels of some characters but it never wanted to work no matter how hard I tried. :(

    I guess some of you want to know what the big changes were, so I'll put 'em in a spoiler, but there's only 3 I can think of as "big" changes.

    Spoiler
    1. Wallace got nerfed hard since all of his stats (except for skill and res) going down by quite a bit. The plan was to make him a Lv.8 Knight, but it didn't work.
    2. Dorcas was probably buffed the most, but he got probs +1 in every stat except for HP
    3. This one's a secret, you'll have to find it on your own. (not hard to find and it's not just some random tile being different, just look wherever you feel like looking and maybe you'll find it ;)

    Now for the part that'll probably send about 80% of you away... I only worked on the Lyn's Story characters so the only things that are different in this  patch happen in Lyn's 10 chapter story. sucks, I know, but this is my first Fire Emblem patch ever and I worked "hard" on it. It took me about 4 hours to make this so... I'm slightly proud of me.

    So, to the 4% of you that clicked on this thread that aren't considering leaving down a hate comment, have fun.

    As for the 16%... try first, and then leave down a hate comment if you REALLY want to.

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