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Ae†her

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Everything posted by Ae†her

  1. His new weapon looking nice: Debris+ I'm a New Yorker unit so I don't how effective it is against us. In all seriousness though I hope it doesn't cause a big havoc to anyone's life. Though inevitably we know how powerful these things can become and what they're capable of doing. Hopefully it wont be that potent for people. I speak from experience as we had Hurricane Sandy.
  2. But then we would have another Red Water wouldn't that be a little repetitive?
  3. Made a few changes to Orsin. Reduced his Spd by 2 to make his BST more on point.
  4. So we're due for a red legendary hero then right? In that case I hope it's Legendary Seliph with Wind Blessing, but that's probably very unlikely. Though I say Seiph deserves it, he's the only main FE protag other than Sigurd to not have an alt, and unlike Sigurd his stats are mediocre and his regular Tyrfing has no good refine yet nor is it good in general. Seliph just deserves it imo even if he's not popular. Also you can always make him popular like Reinhardt and Sigurd by giving him some game-breaking skills that people will meme about.
  5. Ishtar should be 10/10 Anyways. Karla - Skill Inheritance from her is way too good. Wrath 3 and Even Spd Wave are S Tier skills to have. 10/10 for Skill Inheritance. (5%) Combat wise she is the fastest, and one of the strongest swords in the game. Her special blade only boosts her insane damage. She's the most powerful purely offensive unit in the game, if it weren't for Black Luna and Regnal Astra she would be simply the best, but instead she is tied with Ayra and Zelgius. Combat is a 10/10 (95%) Overall: 10/10 Nino (SF) - Swift Sparrow 2 - S Tier Skill, Aerobatics 3 - only found on Nino (SF) and is amazing for fliers (especially the dancing kind), and last but not least Spd Smoke 3, which is always a decent skill because it's a Smoke Skill. Nino is a 10/10 as far Skill Inheritance goes. Combat wise Nino sports the best offensive stats in the game because of her Spd being the highest for mages. Not only is she a flier with amazing mobility, access to flier skills, and able to run Flier Emblem buffs, but she also has an amazing prf weapon similar to Karla that boosts her damage similarly to a Bladetome except without worrying about a cooldown penalty or Panic Ploys (though admittedly it's not going to be as powerful without a special). She's also green which makes her a good counter to the unstoppable Reinhardt (with DD 3 seal and merges), Hardin, Nowi, and of course blues in general. She's simply one of the best mages, right along there with Ishtar. 9.5/10 for combat. Overall: 9.5/10
  6. Anti-yesn't men't Idk why I bumped this
  7. Bownoka - For Skill Inheritance she has Atk/Spd Bond 3, which is a 5 star exclusive skill only found on one other unit that's seasonal and limited so she's very useful. Flier Formation is decent, but she's not worth sacrificing for that. 6/10 for Skill Inheritance. (5%) Combat wise she is amazing. Her base kit alone gives her an awesome bow that's effective not only against other fliers which is great because her mobility allows her to reach out for those fliers, but also the effectiveness against armors can be decent sometimes especially against armors that don't have Distant Counter. There's the addition of flier buffs that helps her use her special bow to it's full advantage, and due to her decent Spd Bownoka can run other builds like Firesweep builds. 8/10 for combat. (95%) Overall: 8/10 The True Lion King Ares - For Skill Inheritance he's the go to guy for Brazen Atk/Def, and he's available at 4 stars (though I haven't gotten him still, sigh). 10/10 for Skill Inheritance Combat wise Ares is very effective thanks to Dark Mystletainn. His Atk is decently high that he can use his prf weapon with DC, Vantage and QR to enter a round of combat to trigger his special, and then have it forever for the rest of the match. With Vantage and his special always up he accomplishes a better Vantage utility than almost any other unit (other than WoT Reinhardt). The only problem is his Res, but if we're talking about 1-range match-ups Ares does amazingly well, and his Spd isn't even that low so he can prevent follow-ups from slightly faster units than him, as well as double incredibly slow tanks. 9/10 for combat. Overall: 9/10
  8. To Powercreep in Feh you would have to make a unit that not only out performs every other unit of the same color, but also takes as much of the cast out as possible more than any other unit currently because the weapon triangle and weapons that grants effectiveness means there's going to be a counter for every new unit that comes out so it's hard to be completely invincible as well as being able to take out the entire cast. I'd say the most power creep thing we've had were the Bold Fighter and Vengeful Fighter skills for armors. They give way too much viability allowing armors to make free quads, make follow-ups and get cooldown charges automatically. It's a little bit too much luxury to try and make up for their lack of movement, especially considering when armors already have access to breaths and get a BST boost anyways.
  9. NY Corrin (D Tier) - He is not very good offensive wise because of his poor attack, but with Swordbreaker he kind of makes up for it. The main reason I use him is for Arena Assault to take down fliers and provide Def/Res buffs as support. Sanaki (B+ Tier) - She's +1 but her IVs are +Def/-Res so I stuck Raudrraven, TA 3 and Axebreaker. Raudraven is to see if I can one shot any colorless, while TA 3 and Axebreaker is for taking care of Axes like Hectors indefinitely. I don't think her Refine is worth the investment considering I barely run fliers. Klein (D+ Tier) - He's +Atk, and cheap to build. I just slap Swordbreaker, Luna and Hone Spd on him, and he's good to go. Alfonse (B- Tier) - I somehow thought it was a good idea to put a Brave Sword+ on him, so his main purpose is to use that Brave Sword and his free Death Blow 3 when it's necessary. He's refine might something to look into though.
  10. My number one pick would have to be LEphraim's art followed by Leif's art for the best artwork. Tomoyo's work on regular Ephraim's armor was already by far the best thing ever, but Lephraim's armor takes it up to a new level. The amount of detail and choice of design and texture is too perfect. The only slight problem is that it makes Lephraim's face look too out of place, but that's kinda necessary to remind us that this godly armor is actually for this cartoonish lord. Leif's art is a strong second place because the texture is by far one of the cleanest and nicest looking things I have ever seen. It's again mainly because of the armor and the design here is phenomenal, but not as extraordinary as Asatani Tomoyo's Lephraim. My only complaint about Leif's art is his facial expression, it should be a little more determined and angry looking like Leif is in Thracia. Other notable artworks would be: - Summer Corrin / Bridal Tharja - The glossy texture on their art makes them look unique and really cool in general. - Celica / Fallen Celica - She always had such clean art with a bunch of cool textures. Her hair especially is really cool. - Genny - Falls in the same boat as Celica. Her special art is especially amazing. She looks different than most of Amagaitaro's other works. - Ares / Valter - They both have pitch perfect body proportions and their armor is casual but embraces the casualness with perfect lighting, shading and coloring. - Innes - I know there's Arvis and Saias here too, but I think Innes design is the most spot on and little bit of everything such as a nice clothing texture and silky hair texture. Innes' clothing design in general is amazingly well done. - Kita Senri - She always makes wholesome PoR/RD style artwork. My favoritr is Brave Ike, Karel and Karla.
  11. Linde with Celica's tome and Arvis' Recovery Ring is also pretty note worthy. Hardin with Flame Siegmund is also pretty potent though probably not as much as Winter Chrom with Berserk Armads or KE! Chrom / Fallen Robin M with Dire Thunder.
  12. Perhaps Arden with Divine Tyrfing or Meisterschwert? Although he can't be merged as highly. Linde with Ishtar's tome would also be slighly more powerful than Ishtar. Zelgius with Radiant Aether might also be pretty broken.
  13. I can't believe I haven't said this before, but Reinhardt, Ishtar, Byron and Arvis. Just a little bit of fun abusing their power for an entire map would be nice. EditL Oh... and also Phila from Awakening.
  14. New Rating System Reinhardt: Combat: this is needless to say, but double Brave Magic damage that's blue colored and his slighlty more might than ordinary Brave Weapons is god damn amazing. What makes it even more amazing is that Reinhardt uses it while riding on a horse, and having decently high Atk with an Atk boon. This guy is the peak of Blue Mages. I give him a 10/10 for combat Skills: Vantage 3 fodder, if you don't want to build him up. Even has Goad Cavalry at 5* rarity. 9/10 for skill Inheritance. That gives him a total rating of... ahhh... 10/10. Olwen: Her weapon is amazing, but not the best thing for her. She has Spd that can be used for something, but that's in trade of lower Atk than Reinhardt, and less mixed defenses. If heavily merged she can start to be very decent though. The good thing is Horse Emblem buffs can carry her a long way so I'll give her a 6/10 for combat. Only available at 5 stars so not the best. Has Reposition if you find her completely useless, as well as Ward Cavalry. Warding Blow kinda sucks. 4/10 for Skills. Total Rating: 5.9/10 ~> 6/10
  15. Blade Tomes with Awakening level rallies sound like they could be useful, especially considering rallies in Fates didn't help as much as temporary Stat Booster items, or taking another action like Heal or Attack. Though Bladetomes would have to be relatively mediocre at base so as to not be over powered. You could one shot people with certain specials so I think a slightly low accuracy or Hit rate would be balanced like 65-70%. I'd like it if 100% HP Desperation were a skill because I think that's very useful for characters who just focus on their Spd more than any other stat. Brash Assault seems kinda overkill, and Quick Riposte isn't bad if it only works while at 100% HP, I think it could also make bosses who can counter at 1-2 range more difficult, especially with Vantage. Fury would also be nice as a skill for Laguz-like units, especially if they're Lion or Tiger related classes, though I would make it +4/5 to each stat if it deducted 6 HP after each battle, I'd also change the HP loss by 5 HP instead of 6. Or maybe make the buffs greater and the HP loss greater so that their amazing stats and utility could be used a limited amount of times, and have to be positioned well.
  16. After summoning on a 4.5% pity rate, I finally got a +Spd/-HP Karla on my alt acc.. It's great, but I've practically wasted so many free orbs for just one Karla lol. Hopefully I'll be able to get a surprise Hector for DC.
  17. Yeah, Nino always does her best, she needed an Atk+3 even after all those buffs though to kill that Sword unit. Linus just has pathetic Res, Nino showed no mercy. As for my Ephraim, well this is one of those time's where his Res boon came in handy, though you could easily replace the A slot with TA 3, and he could still kill that dagger. Overall I'd say anyone with the right units could do it, especially if you replace Nino with a Blue Bladetome, the buff from PA!Azura should be enough to kill Linus, and the blue mage, and the lance flier of course. My easiest GHB run yet.
  18. - Chrom and Robin: A really interesting duo, and they both contrast each other stat-wise, weapon-wise and color-wise. Robin is like Chrom's best friend, also if you put Green Robin she covers Chrom's threats to some degree, and also it could mean husband and wife for some people who married Robin to Chrom. - Ares and Lene - Because Ares' followed his true destiny thanks to her. - Caeda and Marth - First ever royal couple.
  19. Maybe they should've made more than Three Houses, and maybe there are, but the most powerful three are the most important in the realm. Which is a bit disappointing because it seems like the world design is very simplistic with just three houses or factions. I think as the MU, you decide which house or lord to work with, and that essentially takes the rest of the plot on it's own course, but regardless of which house you choose you end up dealing with some mystical force related to that goddess lady. People are saying it's about fighting against organized religion that seems like something IS would do, yep. My hope is that character designs will at least make up for a cliche plot. Like maybe we don't have to have a completely ruthless conqueror type character that is just pure evil for the sake of being evil, or possessed by some dark god. Maybe each character has their good attributes and actions, but also their bad, and we don't get perfect lords who can only understand good deeds.
  20. Omae wa mou shindieru. In a more serious note the MU seems like an appeal to Robin since he's a teacher who has a lot of tactical and combat knowledge to help other with. That could mean he is also connected to the plot in some big way, or he's not and is a more freer MU. So he/she may not be that bad...
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