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Køkø

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Everything posted by Køkø

  1. Why do people think this game doesn't suffer from the same flaws as the rest of the 3DS games? It has great graphics, yeah. But that's it. I mean it's not like Gaiden had a good story or gameplay to begin with. Is there something I'm just not seeing?
  2. * Pretty sure she doesn't attack him, and they prioritize your castle anyway. Only two of her squadron suicide on him most of the time for me after swarming Arden. You say "fighting through" like it's so tedious. Out of all of my playthroughs, this has never been an issue. Rarely are your complaints reasonable regarding this, and when they are I acknowledge it. A lot of this is you exaggerating and sometimes outright lying about the issues. * What tomes are you speaking of in particular? And Dime Thunder has a brave effect, so I don't understand you. * Why are you talking about stave obsolescence in Elibe in a discussion about Jugdral's issues? You just noted a plus for the latter, which makes me more confused. * This likely due to the lack of attention Jugdral gets in general. And unlike Awakening and Birthright, Thracia has good map design and a decent story. It seems at least 50 or so percent of Armagon's post are about how terrible Jugdral or anything related to it is, but I haven't seen you doing that often. * Again, how do you feel about Hit Rate?
  3. When you combine them, that'd come naturally. Both ideals have good sides and bad, and they balance each other out when used in tandem. This is what he was referring to. You're saying the same thing in a different way. My point is that an opportunist will take any opportunity, and there are always going to be poor people and criminals. Those things would exist without divine interference. You even said it yourself, the food shortages were a result of Mila being gone. And Doma's cult aren't even taking orders from him, they take them from Judah.
  4. Good read. Keep in mind that Elibe and wherever the hell Fates is potentially take place in different dimensions. Things could work differently between the games.
  5. I wouldn't say that Medeus and Idunn came out of nowhere. The Fire Dragon kinda did, but it makes sense because that's what Nergal was trying to do in the first place.
  6. Meaning that they are not directly involved in the cases that do involve them. Desaix is an opportunist, pirates are gonna pirate, and Rigel is following Rudolph's dumbass plan. Even Doma's cult isn't taking orders from their god. That guy made it sound otherwise.
  7. * Use the Return staff to send him there. * I never had an issue with mage speed. Other than if you like him. This goes back to the holy blood thing. Cyas has it, but he doesn't get Valflame. Funnily, it's coded into the game, so perhaps he was meant to. He was going for a realistic approach I guess. * I don't understand. * Let's check this one off. You're comparing games that are nearly 20 years apart. * What's wrong with uniquity? If not thinking that something that occurs for a short period of time in one game is enough to write off the entire thing makes me "soft", so be it. They miss for the same reason any other unit with low Skill does. From this I'm assuming you have an issue with Hit Rate in general? Because that's always an issue in every FE game.
  8. * What ax are you trying to get from a Swordmaster? Making up hypotheticals that don't exist is awful for your argument. I guess this is just a matter of how you play, but I always give the Leg Ring to Sigurd. Best is subjective, but it's much easier to smash through everything with Sigurd. There are no impossible village visits. Move fast enough, and you will get to them. * I have never had an issue getting specific units to pair up. Make sure Levin isn't standing next to Sylvia for extended periods of time and recruit Ferry before the 50 turn mark. Have him and the latter spend a couple of turns next to each other in chapter 2, 3 and a little bit of 4 and usually they're lovers early into 4, even before the love point boosting conversation. Levin starts out with 210 love points with Ferry and 200 with Sylvia. The conversation in chapter 4 gives to 290 to Levin and Ferry, making it possible to pair them up even if they never stand next to each other, and eschewing the passive love growth that comes from simply being outside of the castle together. * So it's not a matter of efficiency for you, it's one of taste? Why are you bringing personal feelings up in a conversation about unit balance? It's fine if you don't like their personalities, but here is not the place for that. * That's not unique to FE5, so using that as a mark against it is invalid. I never had a problem with using the status staves as intended in FE5. And you get more than just one. Fun fact, did you know it's possible to cheese chapter 22 and berserk Reinhardt? * You said FE5 had the worst chapter in series. The only thing you could be talking about 24x. Sounds like you need a guide because none of what you mentioned besides that is difficult. The prison escape chapters are some the best in the series. If you do decide to play one day, I will personally help you wherever you need it. * Inexcusable could mean there are no excuses, and that's not true as I gave you one. "Questionable" is not me being mild, but accurate.
  9. How isn't this just a different way of saying the same thing? By the way, the majority of the villains and conflict in the game have nothing to do with or are loosely related to Doma/Mila.
  10. We have very little dialogue to go by, but Doma's death quote certainly supports @Modamy. Doma:That should be enough…Hero Alm. I entrust everything to you.Inherit the will of us siblings and govern this land…Carrying both the strength of Doma as well as the love of Mila, guide the people justly…You must not repeat the same mistakes we committed.You must never again disturb our slumber…
  11. * Which is why it's important for you to get the item on the unit you want to have it initially. This isn't an issue for dropped items, but for villages you need a guide. Perhaps this could be mitigated by adding an accept/reject option upon visiting a village with an item impart. * That's the only thing you could do to make them better other than getting rid of Pursuit. Honestly, the imbalance is unavoidable given the nature of FE4. Major holy blooded units are going to be better than units without it, though there are some good units without it in Gen 1. (Jamke,Holyn,Midayle,Ferry) It's especially prominent in Gen 2, but that army is meant to be the second coming of the 12 Crusaders. No place for normal people. * It is. But that's what makes FE4 FE4. Kaga's games being so different from one another is what keeps them from getting stale. * I have made complaints about FE4 being too easy before. Again, this unavoidable given the nature of FE4. The holy weapons are supposed to be incredibly powerful, not good. Their wielders are superhuman demi-gods, not slightly better than average. This is reflected in the gameplay. FE4 is more story focused anyway, perhaps this title was never meant to be strategically engaging. And I'm referring to the royal lore-based weapons of course. We keep hearing about how powerful and legendary they are, but in gameplay they're just slightly above average with the Yato in any form being the worst offender followed by Brynhildr. Remember the Ryoma/Xander/Leo cutscenes where they show off their weapons and emit a fire controlling electric explosion aura, nearly collapse an entire castle just by unsheathing, create a mini black hole respectively? They don't work like that at all, quite disappointing. The fact that weapon durability is gone just makes them even more indistinguishable, they at least could have had that over normal weapons. * It's in place to keep you from abusing OP items and also gives thieves a purpose given there's no indoor chapters. It ties in with that inheritance thing as well, so a lack of contribution to gameplay is not present. Did you know that child units receive a portion of their parents combined gold? It definitely helps in the beginning of Gen 2 to have rich parents. I find managing the money quite fun. Again, this is the guidebook era. Game companies were real big on that back then. It's really simple actually, are you telling me that it's something you struggle with even with all the internet resources out nowadays? You know, a rescue command could help out with this as well. No more slowing down your calvary to stand next to infantry. * Thracia has some of the best map designs in the entire series, so I don't know what you're talking about. How are only a handful of characters worth using if everyone has the same potential? Sure there are some characters that are easier to train than others, but the gap is not uncrossable. FE5 features a huge array of characters, and there are very few who are not worth training. * I don't understand. You can use whoever you want to. You have a problem with FE4's lack of variety and a problem with too much variety in FE5. Sounds like you have an incurable hate for Jugdral. At least IS understands its value, as they're constantly ripping off from it, while strangely ignoring it. * Status is always going to more useful for the enemy as they outnumber you, did you want to put the bosses to sleep or something? What do you mean by "it's only one" and they're not useful? Your lack of experience with this game is showing. You at least know that capturing exists. * Must be whatever translation you read/watched. The original Japanese script is very clear regarding Escape, so you can't blame Kaga for that one. Yes, it's awful. But how does 1 bad optional chapter ruin the entire game? I disagree. It's actually harder that way. * Questionable, but not inexcusable. One could argue that it reflects the stave user's inexperience.
  12. My concerns are quite different, but I'm sure you won't agree. * This can fixed with a simple rescue command. I keep seeing people say "change the maps", but with no ideas on how to go about it. * A legitimate concern. Never bothered me though. * That can't happen. The theme of FE4 is inheritance, it forces you to choose who gets what. Adding a trade option would undermine that. Removing that would be like removing HP draining magic, Gaiden archer ranges, and only needing 1 speed point higher to double in Echoes. * I refer you to the first response. * This actually opens up room for different strategies, and it's quite useful for training weaker units as well. Enemies without Pursuit can't double you either. This isn't much of an issue in Gen 2. * Well you're screwed without them, especially in Gen 2. Why in the world would anyone want weaker legendary weapons? What does that add? The point of a remake to to add things to the original, not detract. One of the things people like about FE4 is that legendary weapons actually feel like legendary weapons, not just good ones. Take a look a Fates' legendary weapons for example, they're pathetic in comparison. * I refer you to the third response. * A valid proposal. I don't think it's necessary but it would help. * Why are you opposed to this? It forces you to use a wide variety of characters, something you complained that FE4 lacked. There's even S drinks for when you absolutely need a certain character in a chapter. Don't see them taking this away, as they put fatigue in Echoes. Futilely. It added nothing and the cure was incredibly generous unlike in FE5 where you actually have to work or wait for it. * This and crusader scrolls are what makes Thracia one of the most balanced games in the series. Everyone has the exact same potential. It also forces you to strategize, rather than grinding and sitting back watching your characters slaughter everything in sight. Which is still kinda a thing considering FE5 enemies are so pathetically weak, but not as much as other games. Again, as someone who cares about balance, why are you complaining? * A lot of games during that time required guidebooks. Fuck Xavier though. * There are some chapters where FOW is obnoxious and unnecessary. I won't argue with you here. * It's not like the game doesn't give you countermeasures. (Looking at you, Conquest.) * I don't want to tell you "get good", but it's apt. There's even a chapter that lets you get your captured or abandoned units back. In Conquest chapter 21, you'd just be unable to complete the mission, as it forces you to make everyone escape. You can make sacrifices if you have to. * A questionable mechanic, yes. But it does go away as the stave user levels up. I'm surprised you didn't ask for change in capturing. As it stands now it's pain in the ass.
  13. FE4 is the darkest FE, and if Kaga thought Selpih x Julia was too much..... Let's just say that things in the hypothetical remake will likely be toned down even further than they were in the original. And that was during a time when such restrictions weren't as necessary. If Japan goes through with it, it will most certainly be censored in the US. Fates lets the Avatar marry Azura, so we'll see.... All jokes aside, this is a real concern. Holy blood has no hard and fast rules, so Seliph and Julia not having minor Loptyr on their chart doesn't mean that it isn't swimming around as a recessive gene. This means that Seliph x Julia could possibly produce or lead to down the line, an heir to the Loptyr tome.
  14. Very interesting read. I think it's clear that the heron and dragon clans are special and in the minority among the laguz though. Given the herons are more magically inclined and lack the ability to fight, that would make them more intelligent and exempt from the method of leadership that governs the majority of laguz clans. That writing is shown only in this clan. The dragons have much lower numbers and greatly extended lifespans, this would give them an advantage intellectually and resource wise.The majority of the racism seems to directly towards the felines anyway.
  15. It's probably best for me to just drop the nobility thing at this point. I seem to be the only one who thinks so. Is Alm not a prince because he was raised as a commoner in a different kingdom? What I was basically saying was that there is some logic behind what goes on in FE, it doesn't have to be 100% realistic. And I gave three other possible reasons the Pegasus Trio might have different hair colors.
  16. Oh wow, that sounds crazy. I'll have to look more into it. I'll check out the other game you recommended as well. Okay, I understand you a little better now. So how do you feel about the other characters I mentioned? But he completely dismisses Ike in a conversation with Ashnard, only renewing his interest later. I'll have to look up the exact chapter. It seems he did initially let it go.
  17. Have you played any of the games involving child siring? Ike and Mist look exactly like a mix of the parents, both directly inheriting their parents abilities. How can you say genetics aren't a thing? You question how the pegasus sisters have different hair colors, but not why it's green, blue, and pink? The former actually exists in real life. Like blue-eyed parents giving birth to brown eyed children? Have you considered they might not have the same mother or father? Perhaps they're not actually related at all. You said it yourself, magic exists in this universe. That doesn't mean that it and logic are mutually exclusive. The creators didn't bother to go into detail about Apostles for whatever reason, but that doesn't mean it's impossible to blend reality and fiction. Were you just commenting, or trying to disprove what I said about Ike's genetics?
  18. Is it really not? Keep in mind that I only play Fire Emblem. Surely if not 100% realistic, it's at least more than FE? I skimmed through some playthroughs on YouTube and it definitely seemed so. If not Civilization in particular, I'm sure there are realistic turn based war strategy games out there that would be better references instead. Care to name a few? Why does it have to be the lord to make it "shonen"? There's Linde,Valbo, Seliph, Leif, Letzenheimer, Krisheena, and Faye from pre FE13 that all want revenge on a specific person, the first and last explicitly stating they want to do it themselves. I see Ike's focus on him being the one to slay Zelgius being a result of his personality and upbringing, not "shonen". He's been fighting since he could walk. One of the things people like about the Black Knight is his overwhelming presence, a reminder that you're not the strongest thing walking. I wouldn't call Ike and the BK rivals with that power disparity. Every encounter save the last proves to be quite the humbling experience for Ike in FE9, as you run from him in the majority. I see nothing wrong with an recurring antagonist, it's far more satisfying when you finally kill them, vs getting rid of them in a single chapter. Tellius isn't even the first to do it in this exact manner, the BK is a rip off of Chaos. In most FEs, only the lord can defeat the final boss and wield the most powerful legendary weapons, if that's not a focus on individual strength I don't know what is. Tellius is not unique. Maybe my definition of "shonen" is different from yours, but as I said before, I despise anime. Nothing in Tellius set off any alarms for me. Except some of the laguz designs. I would say the obsession is more on Ike's side, than Zelgius'. And rightfully so.
  19. Trust me, it's a good thing. FE4 is all about how much better units with super-special-holy-dragon-god blood (and mounts) are than normal people, no complaints there. I mean ffs, this is the series where you play as 9-14 people (usually under the age of 20) who slaughter entire armies on their own with magic, legendary weapons, and OP skills (recent games). We're not controlling a bunch a faceless and nameless mooks like in Civilization or other realistic games. Of course there's going to be a focus on individual strength. I don't understand how Tellius stands out in this regard. Believe me when I say I despise anime. I really do. I'm not talking about all Japanese animation but you know, anime. If Tellius were "shonen", I'd be the first one ragging on it. If your passion is fighting then, yeah. Not surprising. When did Zelgius ever endanger the victory of his army? Zelgius could possibly be depressed or have an inferiority complex. It's gotta be pretty tough to deal with racism from both groups, he can't go to either for support or be who he truly is. Maybe fighting soothes him, or maybe that's his way of assuring himself he's not worthless. True, you've got the technicality of it. You may find it a stretch but the strength doesn't necessarily have to come from a living creature. Whatever killed the dinosaurs was stronger than all of them. The platypus was somewhere on the strength scale above the event and below the dinosaurs. Like the weapons triangle. But in the context of the discussion, we're talking about physical strength. It's a shame that we never actually get to see what laguz society is like, but it could be much more simple than the beorc society. I mean Nailah straight up says that the laguz were too stupid to learn the ancient language. It's this basic, primitive lifestyle that's the cause of the racism directed towards them. And being able to literally transform into savage beats certainly doesn't help. There's no need for intelligent leaders, just physically strong ones. I can agree that this too may be the case. All of the laguz leaders we've seen so far seem as intelligent as they are powerful. They just don't run things exactly how beorc do.
  20. But we do know he has the potential to pass it down. It's in his genetic structure. That's what I'm saying.
  21. Something off the top. It could work like the mastery skills do in FE10 by dealing 3x damage. Or cast Bolganone or a unique fire spell in addition to the unit's attack when proc'd. Maybe even give wyvern riders a fiery ranged attack.
  22. He made Marth x Sheeda, Alm x Celica, and Leif x Nanna work though. Tearring Saga has some nice romances too. I though Tiki's affection was more of a crush than love. Too bad they never incorporated that into an in game ability. Another chance missed.....
  23. I was talking about Kaga Emblem. Magvel only depicts two living dragons, and dragon laguz are not the same as dragons. In Archanea it's a bit weird but generally, no. This explains why they're so much weaker than the other dragons, tamable, and have no issues reproducing. Wyvern mounts can't even breathe fire. Do not bring up Awakening.
  24. Much now, considering the majority of dragons left now are not Divine. If you're going to try to make connections you need to explain them, which Awakening did not do. Forseti could be a Mage Dragon too. Even in the games where they aren't it never happens. That's was introduced in Elibe, where their reasons for going manakete are completely different from Archanea, implying a different dimension. All wyverns are not the same. The Flying Tribe is not the same as the wyverns Macedonia ride. Could be someone yet to be introduced. The First Exalt doesn't even have a name, so this wouldn't be the first time. Is she not talking about him? Forgive me, I generally ignore Awakening so I'm not the most familiar with its "lore".
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