Jump to content

Archeleon

Member
  • Posts

    186
  • Joined

  • Last visited

Previous Fields

  • Favorite Fire Emblem Game
    Three Houses

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Archeleon's Achievements

  1. Kinda happy about Camilla as I'm guessing she will have Axe and Tome proficiencies.
  2. Not spoiling anything more here but wave 2 will be ready today in case you were about to start a new run (like me) and have the pass, you might want to wait a bit. Wave 2 is now downloadable.
  3. I assume it is based on weapon type as the description says, just couldn't find where "weapon type" was listed or defined. I see what you mean now though, thank you. That being said I think Leif would actually provide a bonus to Axe with weapon sync.
  4. Has anyone tested how this works when inherited and used without Edelgard's Bracelet? For example if I inherit it and equip Leif's Ring will I get a damage bonus when using Axes, Lances and Swords? If I equip Lyn's Ring will the bonus kick in when I equip Swords and Bows?
  5. Honestly feel that Divine Dragon is just Alear's best overall option.
  6. Dont think you really need a lot of class changes, just one to go down a different, optimal class path. You can't learn class skills like you could in 3H. Most of the skill optimization will come from Emblems. Figuring out the best Emblem/Class/Inherited Skills are optimal is the biggest thing.
  7. I suppose the low overall stats are to balance out the fact that they can break three weapon types in the game and they themselves cannot be broken by conventional attacks.
  8. Added the current version of the sheet for feedback.
  9. Yeah, Arts are prime targets for Roy's and Ike's engravings.
  10. Working on a tool to help with unit optimization and though I have an idea of how to go about it I would like to see what others prioritize when making class choices and what kind of data display would be most useful to you for these decisions. I suppose the main point of uncertainty is whether to base unit/class combination on maximum potential (grind until caps) or more practical play (maybe second seal once to get another round of levels). https://docs.google.com/spreadsheets/d/1kaQv2vjvVSGkHnhkhsf6KOrIDYQVeyI91WHh3GPRTdw/edit?usp=sharing This is what I am currently tracking: Character Wise: Growth Rates and how they rank in comparison to others. Stat Cap Modifiers and how they rank in comparison to others. Personal Skill Weapon Proficiencies Class Wise: Growth Rates modified by character growth rate as well as expected stat gain over 40 levels to include class base stats, as well as how they rank. Stat Caps modified by character modifiers as well as how many levels it would take to reach the cap as well as how they rank. Class Skills with a loose subjective ranking. Weapon Proficiencies and how character innate proficiencies increase their ranks. Combat stats (Ph Atk/Mag Atk, Hit, Avo, Crit, Dodge) based on gaining 40 levels with that class and what they would be with all stats capped. Weapon Wise: Identify highest ranking weapon of each type (Sword vs axe) and "classification" (Brave vs Ranged) available to each class. How weapon stats affect combat stats of the class based on the 40 level gain.
  11. Grabbed from some of the end game skirmishes. Most units were level 20 with a few at 19 (Thief at 39). Might help with planning. Don't have maddening data. Hero Swordmaster Halberdier Royal Knight Berserker Warrior Sniper Bow Knight General Great Knight Paladin Wolf Knight Sage Mage Knight Martial Master High Priest Griffin Knight Wyvern Knight Thief HP 58 52 59 54 74 72 53 53 67 59 60 54 35 39 51 43 53 64 47 Bld 13 10 12 10 19 16 11 11 20 16 13 10 9 10 12 10 11 14 10 Str 31 26 32 28 36 33 31 25 34 29 31 26 11 21 24 13 27 32 28 Mag 6 11 15 25 4 7 7 10 3 6 8 13 34 27 26 31 23 17 8 Dex 28 32 34 34 18 23 38 33 28 31 33 30 25 22 20 23 35 31 37 Spd 30 36 27 29 22 25 24 28 12 19 28 33 22 25 21 23 36 29 31 Def 25 20 26 21 15 20 21 17 41 38 26 20 14 19 20 14 20 26 23 Res 16 19 18 25 8 13 17 21 11 16 21 24 32 29 28 35 27 17 15 Lck 17 20 11 17 6 6 13 15 11 15 15 18 14 10 14 20 19 11 13 Atk 31 26 32 28 36 33 31 25 34 29 31 26 34 27 25 22 27 32 28 Hit 64 74 73 76 39 49 82 73 61 69 73 69 57 49 47 56 79 67 80 Avo 68 82 59 66 47 53 54 63 29 45 63 75 51 55 49 56 81 63 68 Crit 14 16 17 17 9 11 19 16 14 15 16 15 12 11 10 11 17 15 18 Ddg 17 20 11 17 6 6 13 15 11 15 15 18 14 10 14 20 19 11 13 Steel Axe Brave Sword Silver Lance Silver Lance Silver Axe Silver Axe Silver Bow Steel Lance Silver Axe Silver Axe Silver Axe Silver Dagger Elwind Elwind Silver-Spirit Art Steel-Hand Art Silver Sword Silver Sword Silver Dagger Mt 13 4 14 14 16 16 13 11 16 16 16 10 7 7 8 5 12 12 10 Hit 65 80 80 80 70 70 85 75 70 70 70 90 85 85 80 70 90 90 90 Crit 5 0 0 0 0 0 0 5 0 0 0 0 0 0 0 5 0 0 0 Wt 12 13 13 13 15 15 10 10 15 15 15 7 6 6 7 5 11 11 7 Avo 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Ddg 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Atk 44 30 46 42 52 49 44 36 50 45 47 36 41 34 33 27 39 44 38 Hit 129 154 153 156 109 119 167 148 131 139 143 159 142 134 127 126 169 157 170 Avo 68 76 57 60 47 53 54 63 29 45 59 75 51 55 49 56 81 63 68 Crit 19 16 17 17 9 11 19 21 14 15 16 15 12 11 10 16 17 15 18 Ddg 17 20 11 17 6 6 13 15 11 15 15 18 14 10 14 20 19 11 13 Spd 30 33 26 26 22 25 24 28 12 19 26 33 22 25 21 23 36 29 31
  12. Not sure if this is mentioned somewhere in game, maybe I missed it, but Arts calculate your damage based on the average of Str and Mag. This means that Arts can be used just fine by units that are inclined towards either stat but are particularly suited for units that have a good amount of both.
  13. Made Chloe a Griffin Knight to capitalize on her speed and even str/mag growths. With Flame Lance and Spear/Silver Lance she can get easy picks on slower enemies, even Generals.
  14. Just finished AG for the first time a bit ago. I was honestly surprised by Dimitri's disposition towards Edelgard. I expected him to kill her. I didn't expect him to offer a hand, but he just leaves her be. Dimitri at the end of AG has fulfilled his all-consuming objective. He understands at that point that Edelgard has had no meaningful influence in anything that has happened over the last 6 months nor in the ToD and so his hate for her has just evaporated, he no longer has any interest. Edelgard calling out to him might have saved her life if only because he is too shook and exhausted to go through killing someone who is defenseless.
  15. Yes, there are a couple of instances in which you will have to deploy a specific unit in order to recruit someone. And yes, the chapter you get that warning on.
×
×
  • Create New...