I have a a question regarding teams:
How hard would it be to add different teams? Y'know, asides from Player, Enemy, and Other? (I'm assuming those 3 at least will be in base FEXNA, it'd be weird if they weren't.) Would it be as simple as copy-n-pasting one of the pre-existing teams and then altering some the code (AI, sprites, palettes and whatnot) or would it be a lot more complicated than I'm thinking it'd be?
Also, by default, are we able to change units from player-controlled unit to an enemy-controlled unit? Or player to other, enemy to other etc, etc or would I have to do some scripting to add that? And would I be able to trigger this event automatically on a certain turn after a cutscene (like when the enemies talk to each other mid-battle, that sort of thing)?