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Twizman's Achievements
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Hi Irysa,
I'm looking to find a set of challenges to best provide a consistent, challenging experience in FE6 HM. I came across your 2013 HM no bonus chars run and have been inspired. I'm really enjoying the game! My favorite Fire Emblem experience so far.
Can you recommend any particular characters to exclude for the best possible gameplay experience in terms of being challenging without being overwhelming? This is my current rules: no HM bonus chars (using your list), no Alan post chapter 7, Sacae route. I'm hoping to maintain the early game challenge into the mid-late game which I've read becomes much easier.
I really enjoy less units to micromanage, and focusing on the positioning of smaller armies. I was thinking of rolling with the following army, based on your reflections: Deke, Shanna, Lance, Saul, Sue, Niime, Cecilia, Astore, Marcus, Lalum, Clarine, Zealot, Perceval (recruit chapter 13). If you could recommend any units to exclude for a smaller team each with defined roles, that would be excellent.
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After further research I think making an exception for the HM bonuses rule with Shin would be a good idea, to fulfil the mounted archer role instead of Sue. Seems he can one shot fliers, and has more durability.
I want to go to Sacae, so I may have to sacrifice possible kills for Shanna. You stated this may cause major problems in the late game (giving a Nomad more experience), can you elaborate?
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If Shanna is undertrained then you are strategically limited in many scenarios and she'll probably perform poorly against most enemies later. She already needs to be handled with relative care and also likes having her sword rank raised.
I have to be honest dude, I think you should just play the game and think about replaying if you felt things were too easy or too hard or whatever.