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gjuptonv

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Posts posted by gjuptonv

  1. The ones I've tried so far are:
    - subs only 
    - iron-man
    - subs-only iron-man no inheritance (excluding holy swords and Altena)

    I've been debating whether or not I should try a no-mount run, but considering the size of the maps in FE4 it feels as if that would be extremely tedious. Solo-Sigurd became tedious quickly.

    So what are some FE4 challenge runs you'd recommend?

  2. 2 minutes ago, Sage of the Mist said:

    While it does limit their usefulness, I actually think some of the corrinsexual supports are some of Corrin's best romance options. In particular I am talking about Scarlet and Flora, since they are both very interesting characters that deserve more attention than they end up getting.  I especially like Corrin and Flora as a couple because it finally gives Flora the chance to pursue her own happiness and enjoy her life for once. It also one of the few supports with Corrin that  I actually like

    Those are good points. As much as I wish Scarlet had a romantic support with Ryoma, I enjoyed her support with Corrin thoroughly.

  3. 1 hour ago, Etrurian emperor said:

    And they seem to have been long time friends before it. Their personalities could also play off really well together in a remake. 

    Awakening did add the hair colors first but I think the kids were designed so that all hair colors looked at least decent on everyone. Some colors might not have worked as well as others but In Fates it was clear a lot of hair colors just didn't fit a lot of the kids. I speculate that this is due to the Fates kids being a far later addition to their game than the Awakening ones. 

    Talking about this is making me want to play FE4 again. I was planning to pair Azel with Ayra for magic sword Larcei and Ulster, but it's been some time since I tried a proper Azel!Tiltyu pairing.

     

    Yeah I see what you mean and it makes sense.

    1 hour ago, (s)ad touch said:

    other because i don't really give a shit about pairings in fateswakening and in fe4 i just optimize forseti arthur to get me through the game and dont touch much of anything else tbh

    Is Foreseti Arthur that powerful? 

    1 hour ago, Otts486 said:

    for me it's a little of both and depends on the difficulty I'm playing on. If i'm playing on say lunatic or conquest hard I'll mostly go for optimization. while on hard or normal I can be a bit more lenient and normally go for whoever I feel would be good together with both optimization and OTPs in mind. Though when comes to the avatar I just ship them with who ever I damn well please regardless of optimization because that really doesn't matter when it comes to them because the kids end up pretty good regardless.

    How do you feel about characters whose only supports/romance options are the Avatar/Corrin?

  4. 4 minutes ago, Etrurian emperor said:

    Generally speaking I only pair characters that I like together and ignore more convenient outcomes like the stats it gives their kids. I hear Levin Arthur is amazing but because it requires Tailtiu to pass over Azelle I'm not likely to try it out.

    Fates also added another very important, but silly thing to consider when pairing characters....namely hair colors. A lot of kids in Fates just look absolutely silly when inheriting hair colors that obviously don't fit with their design. Purple haired Shiro would be a good example of this. 

    That's fair! Pairing the two non-major holyblood magic kids feels appropriate, especially so for their childrens' plot-related revenge.

    Was the hair colour factor not added in Awakening?

  5. I've been playing through FE13 on HM/Ironman, asking my partner to choose all of my pairings. I realized her method for pairings units is visual, she picks whoever look like a cute couple and then confirm the pairing if they visually mesh with their children. I usually pair units based on either optimization or specific builds I have in mind for that run, so this has been an extremely unique experience. So far it's been a lot of fun playing through with another entirely different system for pairings, and I'm curious how others here determine their pairings.

  6. 3 minutes ago, ping said:

    Is it really desirable if a Hard Mode can be beaten "casually"? Maybe I just misinterprete what you mean by that phrase, but in my opinion, a good HM should challenge the player and punish their mistakes or bad plays.

    My personal favorite in this regard is Binding Blade, mostly for reasons already stated. I like that FE6 draws its difficulty from fairly simple game mechanics (more isn't always better) and I think that it's an enjoyable challenge for an informed player (that knows stuff like "field Lilina in chapter X", "Lalum recruits Perceval", or "yes, you do have to keep Douglas alive").

    No no you're correct and I should rephrase. I'll use FE11 as an example: H3 was fun with minimal pre-planning, whereas H5 was extremely difficult for me without meticulous pre-planning as well as making sure units met specific benchmarks. This speaks about me being a poor player first-and-foremost, but it significantly hindered my enjoyment of the mode as a whole.

    I enjoy the Binding Blade HM as well! Though I always have trouble getting through a NM play-through without some sort of challenge. I should run a low-tier NM Ironman and then a HM Ironman!

  7. I was planning to run through the series on the most difficult modes, but after some thought I realized that I just won't enjoy playing many of them.

    FE9 Maniac Mode is an absolute slog through far too many enemies and little challenge,
    FE11 H5 is too difficult and limiting for me to enjoy casually,
    FE12 Lunatic(+/R) is more of the difficulty in FE11,
    FE13 Lunatic(+) is again too limiting for me to enjoy casually, &
    FE14 CQ Lunatic is again crushingly difficult for casual play. 

    Which hard modes do you like, which do you dislike, and why do you like/dislike them?

  8. 8 hours ago, DiogoJorge said:

    Then let's try this again then and see if the community can keep themselves from saying unecessary hostile things.

    -Can double mercenaries, myrmidons, as well some of the faster bosses, she also dodgetanks better as a result due to having higher SPD. For instance Marcus can't double Teodore whitout forcing him to use Nosferatu first. Since Eclipse weights less despite being a siege tome. And you don't want him to use Nosferatu and prolong the fight further, you want to reach him while he still has Eclipses to use.

    -That's quite simple, Marcus DEF doesn't grow, barely so, while Lyn receives a significant boost upon promotion, if she can reach at least 7 DEF, which she does easily upon promotion, than she's already tanking better than Marcus does by virtue of having a better HP growth and having considerably more SPD and LUK. Axefighters can't even reach 10 hit midgame against her, specially if they are using handaxes. At best their hitrate is 20% or so against her, while Marcus is usually 30% when dealing with axefighters while wielding a sword (more so if he has to use Hand Axes for some reason).

    - At C rank Lyn and Hector both receive a boost of 5% to their critical, 5% to critical evasion and 2% to evasion. A B rank,  it becomes a 10% increase to their critical, 10% to critical evasion, 5% to evasion, 1 extra attack and 1 extra DEF, both benefit a lot from this, specially if either uses a killer weapon and engage in 1 range combat. At  A rank that's  15% boost to all the previously 10% stats and a 3 to both DEF and ATK. They reach this support rank around chapter 27 or so, making it worthy against the enemies in the later chapters. That's quite considerable even at C rank and it's obtainable as soon as chapter 19x or around that time.

    - Not imediately, Marcus still has some uses before he goes to the bench. It's only past chapter 20 or so, that usually Lyn becomes better than him. As for my other statement, Lyn is good from the get-go, since she has good stats for chapter 16.

    - It's usefull, for the sake of obtaining chests and villages and the ocasional ferry, but little else. Movement doesn't make up for mediocre battle stats, so obviously those with good stats are the ones who are better. Considering how fast they level, that's usually around chapter 20 or so when I usually bench Marcus. So his uses are a bit too limited for me to consider him anything but a B rank unit.

    - He really doesn't. 11 SPD doesn't cut it, it didn't cut for me in the VoD when Kent has screwed with a 15 SPD stat, so I don't see how Marcus would in HHM.

    Not really. My arguements have been sound enough, whatever others think, that's up to them.

    No it really doesn't apply to me, since nothing smells to begin with.

    You are one of the most hard-headed people I have had the displeasure of chatting with on any forum. Arguments fly over your head and you repeatedly argue that your subjective claims are objective truths. I apologize for being so direct and rude, but you are not worth mine, or anyone else's time when it comes to discussing Fire Emblem and unit viability.

    I hope that you can someday return to these discussions and meaningfully contribute. When that day comes I'll be happy to chat with you.

  9. 2 hours ago, This boi uses Nino said:

    Have you watched Mekkkah's video analysis on Lyn? Yes I and the others might use the name a lot but you should really watch has it will explain her low durability issues and problems in HHM.

    In the other thread about optimal unit amounts in FE7 it was mentioned that this guy has defended Lyn with the same fervor and zeal on Mekkkah's videos as he has here. If you read the comments on those videos his arguments are largely the same, if not a bit more disjointed considering the YouTube comments section.

  10. 3 hours ago, DiogoJorge said:

    I didn't dodge it, I thought it was propely explained. Lyn is faster, better at dodgetanking, has better supports, a good personal weapon that provides with an advantage against knights and cavalier types.

    If everyone here is telling you that you haven't properly explained yourself then you should consider taking that advice to heart. And alright we'll go through this again.

    - what does Lyn being faster do in terms of changing any meaningful benchmarks?

    - prove how her dodgetanking makes her a more reliable unit than Marcus in terms of survivability

    - demonstrate why her supports matter, not just that they exist

    3 hours ago, DiogoJorge said:

    Because she has actual growths, meaning that unlike Marcus, she will be good from the get-go and keep being good and only get better as she levels, while Marcus will keep being more of the same and become an hindrance for lategame. Can he be put to use? Yes, do  you really want to? No, there many units that take priority over Marcus by mid and lategame for deployment.

    - I'm not sure if I should take she's a better unit from the get-go seriously, but I'll ask anyways; do you seriously believe that Lyn's supports and prf weapons make her more useful than Marcus -assuming average stats- immediately after she joins?

    3 hours ago, DiogoJorge said:

    Higher movement matters little once all villages and chests are secured, so she doesn't need more move (5-6 is good enough for her) when I already have Kent and/or Sain doing those chores.

    - by saying you use Sain and Kent for those chores you're acknowledging that higher movement is useful, at the very least theirs, unless you have a competent way to defend only using those two it naturally follows that Marcus is at least as useful as those two due to his ability to do those chores as well or better from his join time until they catch up in average stats

    3 hours ago, DiogoJorge said:

    1-2 range weapons cause less damage, unless the enemies are mages or archers, chances are that it won't be enough to kill them, thus forcing you to kill them on player phase with accurate 1 range weapons anyway

    - and despite that Marcus is still able to ORKO & 2RKO a plethora of enemies from his join time to the endgame

    3 hours ago, DiogoJorge said:

    I already stated before

    I'm going to stop you right there. Not eveyrthing you say is meaningful, nor is it correct because you think it is. No one here has any reason to give your opinion more weight than their own, but you can combat that by throughly responding to critiques and explaining exactly what your defenses are. Rather than saying "If trained Lyn is faster than Marcus", considering saying "Lyn's ability ro double when combined with her Mani Katti can be situationally useful, especially so if Marcus is busy with villages and chests. Here are a few examples of this..." Sure that's a poor argument, but it's still better than most of the one's you've levied thus far.

    This quote applies to you, try to consider it before you respond.

    "If everywhere smells like shit, maybe it's time to check your own shoes"

  11. 13 hours ago, DiogoJorge said:

    1. As soon she joins she's already doubling more enemies than Marcus can, she also has better supports than him. She can double enemies that Marcus can't, has acess to many effective weapons which cover knights, cavaliers, wyverns and pegasus. She can use Silver Sword or Steel sword for pretty much everything else and helps Hector become even more powerfull than he already is.

    2. Sure, there quite a some knights, specially cavaliers she can double to death due to having around 10 STR by the time of Dread Isle. Which Marcus can't with his 11 SPD. Not to mention he has poor growths so the experience goes to waste on him.

    3. Lyn grows, while Marcus doesn't. Lyn doubles while Marcus doesn't. Lyn supports while Marcus doesn't.

    4. No it's not. it's true. Since it it doesn't take personal experience to tell that Lyn has a average STR of 10 by lv 15. I have a clearly defined playstyle in which Lyn plays more effectively than the units I list below her though, so I have an argument no matter what you say.

    Thank you for responding. I appreciate you taking the time to try and explain yourself, regardless of the quality of your response.

     

    1. Assuming you play Lyn mode or assuming you level her to a particular point during Lyn mode? And what does this doubling do for in terms of benchmarks (2RKO to 1RKO) that Marcus cannot do? Are you trying to argue that her access to the Mani Katti is better for combat than Marcus's access to 1-2 range weapons for his entire career?

    2. Then give us the numbers where a perfectly average Lyn outperforms a perfectly average Marcus at the Dread Isle and why that matters for any playstyle.

    3. Despite growing she still falls short of him in terms of combat for a majority of the game, something you have yet to disprove. And if you're using supports as a meaningful metric then you need to qualify exactly why they raise her so far above units like Marcus.

    4. Hop off that high horse, you've stil dodged half of my question as you've done everytime this is asked. Explain why your playstyle raises Lyn above Marcus, don't just tell us it does. Yes we know she doubles, and that she builds supports, but you need to explain why those matter more than Marcus's superior base stats, higher movement, 1-2 range weapons from start to finish, and much greater durability. Your videos are one part of your explanation, give us the other and clearly explain your playstyle so we can stop arguing around your refusal to clarify your statements or respond to specific critiques.

  12. 7 hours ago, DiogoJorge said:

    A rank isn't top tier, so I didn't claim her to be so. S rank is, which only Hector qualifies for.

    I recognize her flaws, but there aren't many units that are better than her.

    That's not what I'm arguing however. I'm arguing that Lyn is A rank and that Marcus is B rank at best, not the same thing you are claiming I said.

    I'm aware of that, I don't need personal experience to know she's good.

    And by averages, Lyn has pretty good stats all around, with the exception of DEF. I already looked them up plenty of times before, that's precisely why I don't bother with Marcus, I'm not waiting that long so that he can have barely minimum stats.

    The fact that you've remained this tone deaf after the time you've been gone is impressive at best and derailing at worst. Every thread is not a soapbox for you to preach about your anecdotal and biased claims about tiering and unit viability. I'll try to make it easier for you, though others have done a much better job at deconstructing your arguments and giving you meaningful points to respond to (something you have consistently failed to do).

     

    1. At what point is Lyn capable of performing any actions which Marcus cannot perform more effectively, as effectively, or adequately in the context of FE7 and its enemies?

    2. Is there a benchmark for these actions, if so, for how many chapters can Lyn perform these functions in a way that is meaningfully superior to Marcus? (e.g. 1RKO when Marcus can only 2RKO) Please assume average stats and do not mention your playthroughs in which the RNG favoured Lyn.

    3. Exactly why do these differences raise Lyn to A-rank and lower Marcus below her?

    4. It is patently false when you say "I don't need personal experience to know she's good" as the entirety of your argument is predicated on anecdotal and personal experiences, like most people. Unless you have a clearly defined playstyle in which Lyn is able to function more effectively than units you list below her, as well as a metric for measuring effectiveness, you have no argument.

  13. 35 minutes ago, FionordeQuester said:

    Alrighty then!

    1) For further detail as to what all goes into a AAAA Ranked run, I would highly recommend this ongoing LP I started, where I do the same: https://serenesforest.net/forums/index.php?/topic/54690-romance-intrigue-honor-and-war-lets-max-rank-fire-emblem-4/

    2) Seliph: Giving him the Silver Sword isn't a bad choice; in fact, it's a very popular choice.  He WILL, however, want the Defense and Recovery Rings, so as to ensure his survival in Chapter 6.  He DOES start at LVL 1, after all!  And if you're REALLY wanting to snowball him, I'd get 100 kills on the Brave Sword in Gen 1, and give THAT to him.  Not necessary, but, I find that such a weapon does wonders for Seliph's ability to solo maps, as well as Sigurd's ability to kill guys like Langbart in Chapter 5.

    3) Julia: I don't believe she gets any of her mother's inherited stuff.  May as well sell that Aura tome and give the proceeds to Seliph, cuz Julia's not getting it, anyway.

    4) Lana: She and Lester are siblings.  There's no way of getting Mana without passing up on Lester, too.  May as well give Lana as many staves as you can, then.  

    5) Lester: If it were me, I'd give him ALL the bows you can, and then some!  IMO, he's one of the Gen 2 units that struggle the most with getting levels.  Any help he can get is much appreciated.

    6) Dew: He and Ayra aren't a bad pairing at all.  However, I've always found Dew to be better used for helping Sylvia's kids.  Leen wants more than Elite to help her go through the Arena; she also wants to always be swapping out the Shield Ring, the Shield Sword, and other valuable items in-and-out to help with Prayer rigging in the Arena.  To that end, she GREATLY appreciates having the Bargain skill to help her out with that.  Besides that, it is significantly easier to keep Dew glued to her than it is to keep Lex back.

    7) Ayra: I've always liked Lex with her.  It ensures that he gives Elite to two combat units instead of one (where the skill does the most good), they're a pre-destined pairing that's easy to get, Lex's DEF growth helps shore up their one weakness, and it ensures that Larcei & Ulster will never have the slightest bit of trouble getting to LVL 30.  

    8) Delmud: You've got him set up well!  I'd still give the Shield Sword to Leen, but, it's never a bad idea to give Delmud swag he can sell; he's another of the more underpowered Gen 2 units.  In fact, I like giving him the Thief Sword so he can accumulate cash in Chapters 6-7.

    9) Nanna: Looks fine to me.  She's a staff bot with semi-decent combat, so she's not someone who needs a ton of help.

    10) Patty: I'd give her the Bargain Ring; that way, you can take full advantage of her ability to Give money to other units!  Good choice on making Holyn her dad, though!  That Hero Sword REALLY helps her out; especially if it's got 100+ kills!

    11) Tinny: She doesn't get Thoron, no matter what.  You may as well sell it for money.  And I wouldn't give her the Magic Ring.  She promotes into a staffbot, so she hardly needs the help.  Rather...

    12) Arthur: I would give it to this guy, instead.  He's locked solely to weapons; so he needs the extra items to sell more than Tinny does.  

    Hope this helps!

     

    1. Excellent points on Seliph. I'll take some time to figure out whether or not I want to give him a 100+ kill Brave Sword, but you're absolutely right about him needing some extra bulk.

    2. I forgot to list that Aideen will be my staff dump, thank you for pointing that out!

    6 & 7. Excellent! I didn't scrutinize this pair heavily enough and your advice has been great! This should be much better than my initial pairings.

    10. I'm a sucker for a good Patty, so I've gone and given her the Bargain Ring per your recommendation.

    11. I enjoy trying to make Tinny a viable combat unit, but in the context of this run that will probably be a significant detriment. Good call.

    12. This guy is my favourite unit in FE4, so I'll be sure to swap some things around before I start the run so I can maximize his damage output.

  14. 33 minutes ago, Balcerzak said:

    Went and looked at my old run. I've dropped my inheritance/pairings table in a spoiler at the end if you're interested, and you can probably do pretty fine with nearly any setup if you're not pushing for much past the baseline rank requirements. However, let me suggest my opinion on a couple of things:

    Ayra's Brave Sword should really be given to Sigurd to pass down to Celice, imo. I guess Delmud isn't a terrible choice, as he's also there from the getgo, but my strategy involved pushing Celice way ahead of everybody and trying to promote ASAP, which probably isn't actually needed. He'll really want a magic sword (any of them really) for range, and the Life Ring for healing if you go that route. I mostly loaded Celice up with all my extra rings and swords just so he could have spare cash, tbh.

    I disagree with leaving the Brave Lance on Finn, because then you miss out on using it all of Chapter 6, and can't pass it around for the Chapter 7 arena unless you hold off on doing that until the end of the chapter, instead of the beginning.

    Who do you give the Bargain and Knight rings to? I don't see you list them anywhere. Same with the Earth Sword, Defense Sword, and Thief Sword.

     

      Reveal hidden contents

     

    
    
    Name:     Money Equip
    Sigurd:     940 [Hero Sword, Thunder Sword, Leg Ring, Elite Ring, Life Ring, Skill Ring, Barrier Ring, Silver Sword]
    Noish:    31345 [Steel Sword, Steel Sword]
    Alec:     43565  
    Ardan:    47940
    Azel:     35555 [Elfire]
    Lex:      44180 [Return Ring]
    Cuan:     34680 [Gae Bolg, Silver Lance, Iron Lance]
    Fin:      32845 [Steel Lance, Javelin, Silver Lance]
    Ethlin:   34080 [Light Sword, Iron Blade, Silver Blade]
    Midir:        0 [Speed Ring, Hero Bow, Killer Bow, Silver Bow, Iron Bow, Steel Bow]
    Aideen:   35990 [Bargain Bracelet, Recover, Warp, Libro, Silence, Sleep, Restore, Live, Live]
    Dew:      0
    Aira:     30040 [Steel Blade, Iron Blade]
    Jamka:    30395
    Dierdre:   2700 [Circlet]
    Holyn:    47450 [Slim Sword]
    Lachesis: 21160 [Prayer Sword, Earth Sword, Return Ring, Return Staff, Relive]
    Levin:    23800 [Elwind, Holsety, Fire, Thunder]
    Sylvia:   50000 [Iron, Slim, Knight Ring, Defender, Slim, Iron, Iron]
    Beowulf:  20125 [Silver Sword, Wind Sword, Cutter, Clipper, Steel Sword]
    Fury:      3620 [Hero Lance, Thief Sword, Javelin, Shield Ring, Power Ring, Slayer, Slim Lance, Iron Lance, Iron Lance, Steel Lance]
    Briggid:  29290 [Steel Bow, Ichival]
    Tiltyu:    6810 [Thunder, Magic Ring, Pursuit Ring, Wind]
    Claude:      50 [Reserve, Valkryie]
     

    Pawn Shop: Thoron, Aura, Iron Axe, Hand Axe, Hero Axe

    Item Shop: Steel Axe, Silver Axe

    Turns: 164/399

    XP: 591/1000

    Completed Pairings:

    Midir x Aideen

    Noish x Ayra

    Beowulf x Lachesis

    Lex x Syvlia

    Claude x Fury

    Levin x Tiltyu

    Holyn x Briggid

     

    Thank you!

    I completely missed on the Earth, Defense, and Thief Swords. The Bargain ring made it much easier to swap around Dew and Lex for optimal pairings and combat-usage of Elite, and the Knight Ring was something I should have remembered to give to my dancers in the first place. And thank you for pointing out the Brave Lance issue! I've gone and swapped it with Fury's Silver Lance for optimal usage.

  15. I'm trying to plan out my Gen I pairings and am a bit stuck. In what ways can I improve what I have here?

    Pairings (Gen I):
    Sigurd (Seliph)            Deidre (Julia)               Quan (Altena)            Ethlyn (Leaf)
    - Silver Sword              - Money                         - Gae Bolg                   - Light Brand
    - Thunder Sword                                                - Silver Lance             - Return Ring
    - Skill Ring                                                                                                - Pursuit Ring
    - Speed Ring
    - Shield Ring                                                                                      
    - Elite Ring                                                                                               
    - Leg Ring
                                                                      
                         

                                                               

    Midir (Lester)             Aideen (Mana)              Ayra (Larcei)             Lex (Ulster)
    - Brave Bow                - Recover                         - Flame sword           - Silver Blade
    - Killer Bow                 - Warp                              - Steel Blade              - Money
                                         - Extra Stave(s)              - Effetive Sword         

     


    Beowulf (Delmud)     Raquesis (Nanna)        Sylvia (Leen)             Dew (Corple)
    - Shield Sword             - Heal                             - Prayer Sword           - Money
    - Thief Sword               - Mend                           - Knight Ring
    - Power Ring                - Extra Stave(s)

     


    Fury (Fee)                 Claude (Ced)                   Bridget (Faval)          Holyn (Patty)             
    - Brave Lance            - Valkyrie                          - Yewfelle                    - Sleep Sword        
    - Steel Lance             - Reserve                          - Silver Bow                - Brave Sword
     - Javelin                    - Elf-tome                                                              - Bargain Ring                  
    - Wind Sword            - Elf-tome    
    - Steel Sword
    - Barrier Ring                   

     


    Taillte (Tinny)          Lewyn (Arthur)             ******************Finn*******************
    - Elf-tome                    - Forseti                             - Silver Lance
    - Magic Ring               - Elf-Tome                          - Javelin

                                              

     

    EDIT 1:

    a. Swapped Shield Ring from Delmud to Seliph
    b. Swapped Finn's Brave Lance with Fury's Silver Lance
    c. Swapped Dew!Ayra and Lex!Sylvia to Lex!Ayra and Dew!Sylvia
    c. Added Knight Ring to Sylvia
    d. Added Reserve to Claude

  16. On 2018-06-25 at 9:12 AM, DiogoJorge said:

    It's not meaningless though.

    Since it takes less effort that way, more units, means you can attack enemies more. It's more effective that way, efficieny isn't as important.

    Saying "my statement has meaning" does not grant it meaning. Use this forum as an opportunitiy to practice explaining your points of view and responding to others, rather than dismissing them as you've done so across these forums.

    Playstyles differ between individuals, pretty simple right? Some people try to play the game with the lowest turn-count, others try to play the game as fast as possible, others enjoy making zeroes in to heroes, etc. More units attacking more enemies does not necessary ensure survival, just as it does not necessarily mean you will be more efficient. You declaring one playstyle or goal as being paramount does not make it so. 

  17. Favourite
    It's a tie between Hector and Sigurd. Hector cinches Sigurd out by being an Axe Lord with 1-2 range in a game where Lyn and Eliwood (though primarily Eliwood) are your other lords. If FE4 wasn't Horse-Emblem then Sigurd would win-out. Honourable mention to Ephraim for being a foot-locked Lance Lord who feels good to use from start to finish.

    Least Favourite
    Lyn and Eliwood are closely tied. In my experiences their frailty (average stats confirm this), foot-lock, and lack of 1-2 range until promotion make aggressive play far less enjoyable. Of course if you're not playing aggressively this metric is meaningless to you.
     

    P.S. @Jotari You forgot to add Lyn to the Worst Lords list.

  18. 23 hours ago, DiogoJorge said:

    Lowmanning should never be viable. I don't think it should be nerfed, since it shouldn't exist in the first place, but if it has to exist, then they should keep it mostly as it is in most games.

    As in, lowmanning means having to use lesser number of units, thus it takes more effort to finish the chapter in a proper fashion.

    More units ≠ more efficient
    Until you define proper your statement is meaningless.

  19. 20 minutes ago, Florete said:

    I already don't think they're too far away, but the value of promotion items in ranked runs tends to be overstated. Funds isn't so tight that you can't afford to promote multiple units so long as you aren't needlessly throwing your money away.

    So to answer the question, no. At least, not to a degree that it's worth mentioning.

    Again fair. Thank you for your responses. I'm planning my first S-Rank HHM run and any advice like this is greatly appreciated.

  20. 1 minute ago, Affinity said:

    Yeah, it kind of went against all instincts I had as a gamer, in that my health is low I need to retreat and recover. I was never really able to flip that mindset. I did really enjoy the gothic tone the game had, and the Hunter's Dream was a nice hub (not quite on Majula's level though). Also...those spider enemies with human heads. Just another reason to dislike the game. LOL

    As for Nioh, I have not. It was on my radar when it was releasing, but I somehow skipped over it, and just never went back to playing it. I have a massive backlog, and just didn't get it. Some day I'd like to venture into the game, especially now that there's a sequel looming.

    That's fair. Bloodborne does try to combat that by making blood vials cheap, immediately available, and in the most common group of dropable items. Agreed; those spider enemies are almost as bad as NPC hunter foursome.

    Again fair. I hadn't heard about the sequel until now, looking forward to it! Though I still need to play the original.

  21. 30 minutes ago, Affinity said:

    @gjuptonv

    Honestly I thought about it, but for whatever reason I decided to just keep it to the original trilogy. By all means, discuss DeS and BB as well. DeS for me feels extremely dated which should come as no surprise. I can only hope that From is willing to remaster is and bring it to the current gen, so that all 5 games may have an updated look and be playable on my PS4. 

    Bloodborne, I'm sure I'm in the minority, but I wasn't a big fan. I didn't like the emphasis on offense. The whole mechanic where if you hit an enemy right after you are hit, you recover some health just didn't jive with me. 

    Glad to see you enjoyed Majula as well.

    That's fair. I have a soft-spot for Demon's Souls as I played it when I lived at Sick Children's Hospital, but even I have to admit that it's clunky and slow in comparison to the Dark Souls Trilogy. Oh? You're the first person I've spoken to who dislikes the emphasis on offense! Regardless there's still plenty of Souls to enjoy.

    Have you tried Nioh?

    Oh absolutely! The music, characters, and sense of it being an organic hub unlike DkS III.

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