Since i am now at final map, time for core party!
Astrea, MC-chan, and Magical Girl of Magical Swords. She's amazing. Many of you probably know that when i play Fates, i usually go Grandmaster Corncob, and she is pretty similiar to that, as she also has Ignis and access to Magic and Sword. Although she only has access to tomes after promotion, she has been using Magical swords all the game to kick serious ass, and even after promotion i mostly focused on magical swords + her PRF tome when needed.
Hector. Why is he even here?
Horseless Eligood. His skill set and stats are cool, and he comes with 2 leadership stars.
Evan aka best unit in the game. Crit, tanky, stances, extra range, and personal 50 crit tome.
Astrea's Sister the Valkyrie. She is a weaker spear version of Astrea. Has some cool support skills tho with Rally, spur and Blood Tide. Also 45% Adept.
Her battle sprite and crit is amazing in the last class tbh.
Tanky Bow Armor.
9 Indoor Move
Good PRF Bow
My other Bow Unit, the Dragon girl Nicole. She starts with low Str, but she can use the Magic bows reeally well, and later on when she gets some STR phyiscal bows as well. Also Canto+ (Console Canto not fake gba canto) and Point Blank is an amazing combo
The Dancer Duo.
SGW is for good Boys and Girls.
Green Mage girl. At first i didn't wanna use her, but then she got a Mov lvl up on her join chapter.
And Blood tide is always amazing
One of the most fun Myrmidons i ever had the pleasure of playing with, up there with the Fates myrmidons but not Berwick Faye level because she's another level. Lancecrusher gave her extra 10 Damage against lances, along with avo, crit and hit bonuses. Astra, Adept, crits, Vantage and duelist blow are a skill set a Myrmidon loves. Especially with her 5 PCC her 2nd attack was always a crit.
Late game Malig Knight. With the right use +15 damage from skills.
Local Manakete and leader of the Dragon country. Can also use Tomes, where she then gets extra 15 Mag from one of her skills. Learns Dragon Fang at lvl25, dunno if i will get that in the final map or not
Double breaker skills Wyvern lord reminds me of the Shigure i had last Conquest run. Was quite tanky as well. Only bows and mages posed a danger to him, really.
Local amazing Witch. Witches are my weakness, and i had to use her. Had to have her hold skill scross the whole game tho because otherwise she was blind
''I AM NOT DELICATE''
Wait wait, that's not Lissa. But Axes + heals good combo
Another Malig Knight, this time more magically focused. Promoting from a Dark Mage, i was considering benching him until i saw he has tomefaire, and not so bad skill stat. Also got tankier later on
Dark Mage thief that promoted into Dark Flier thief. Was my main thief, and a magical tank as well with 28 Res + Tomebreaker. Speed was usually enough for doubling, too.
Switch Squad. Used when another one was fatigued, or another thief was needed, or etc.