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Jingle Jangle

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Everything posted by Jingle Jangle

  1. It would be an interesting experience. There are few rpgs that have a violent female main/supporting character. Kaine, Zero, and Velvet from Neir, Drakengard, and Tales of Berseria come to find. I guess it's a headache for the marketing team to show it's a nontraditional main character. My guess a female!Dimitri would be massively popular for being a rare archetype, and players wanting to "fix" her.
  2. after playing Neir Replicant for several hours. I am the worlds busiest postman. Yonah is sick and slowly dying in the house, ehh need more work for more money.
  3. Completed Final Fantasy 13, overall an uneven experience, but has it's moments few and far in between. Story wise it feel a remix of FF7 but done in a obtuse matter. I had to consult the in game wiki and several other wikis to fully understand what was going on. The main cast needs more moments where they are hanging out, and not being angry/trying to kill each other. Gameplay wise, it feel like the early prototype of the hybrid battle system later SE games would use. But done here in a rough matter. Good amount of times I died due to the seconds it takes for Paradigm changing or the party leader dying. Surprising there are a good amount of annoying enemies with massive health pools. To the point where some encounters took over five minutes to complete. Design wise it is a corridor in many forms. from the level design, or the slow leveling system, tunnel after tunnel. The the game does look nice after more than ten year, I certainly know more of the developer attention went to.
  4. Think I'm almost done with Final Fantasy 13. Currently on chapter 12 before the final boss gauntlet. I don't know how am I going to evaluate this game in the end. Quality wise it's all over the place.
  5. Currently playing Final Fantasy 13. the best way I can describe it is being all over the place. I can tolerate (somewhat) the excessive linearity, the little exploration, but what gets on me is the game feels designed for having 3 party members. But for the early chapters are mostly restricted to two members. And when the leader dies it's a game over. Boss fights are a coin flip if it is a breeze or a paradigm shifting mess.
  6. Fallen Edelgard is the reason for Path of Radiance inflated prices.
  7. I feel Xander would have a secondary speech about how the word "evil" is a morally relative term to those we don't like. Perhaps the low oxygen living in the clouds affect the Hoshidan royal's thinking. I know Fates is putting contrast with Castle Shirasagi. With Castle Krakenburg being a underground parking lot.
  8. No predicted games here, but I do expect more caution in revealing games here-on out. So less companies can avoid the blunders Cyberpunk 2007 did. Sony will continue the trend on primary focusing on big western AAA games. Please don't get the rumor about the re-remakes of the 1st Last of Us be true. X-box highlight real of all the games that you can "own" if you get the game pass. Ubisoft/EA: Same old routine with sports, Assassins Creed, and pushing own platforms. Nintendo: Couple teasers for long running series, hint of the next Switch model, more ports of older games for 60 dollars. I just want to see info about SMT 5.
  9. Just wondering something, how much Nomura as responsible for the Final Fantasy being transformed into a luxury brand for rich metrosexuals? Or that the higher ups at Square Enix. Member when Cloud was pushed with a wolf motif. Actually I don't want to member that.
  10. In Xenoblade Chronicles I reached the Eryth Sea. I do like how the Definitive Edition cleans up is visuals both the interface and the world. Game is more exploration heavry than I remembered, so many exp boost just by first visiting a landmark. In other new Attack on Titan just ended.
  11. Starting up Xenoblades Chronicles Definitive Edition. Hopefully this time I can complete the game. Holy smokes, physical copies of 2 are fetching over a hundred dollars on Ebay. Must the be Smash bros exposure.
  12. These days I'm playing Total War: Warhammer 2. Tons of various customization and factions to choose from. Still need to learn about the more advanced units. Keep running into the same pitfall of trying to be aggressive in the early game; only to be walled by a settlement with stronger trooper than my own. Slowing learning my lessons though.
  13. Oh sweet Tharja has another alt. Even better it is not red for one. I know what my 300+ orbs are going towards.
  14. That's hell you are walking into. Try to meet the more sensible people. And try to have an account exclusive for posting art.
  15. After 380 orbs I got Thrasir, fCorrin, and most of the low rarity blues. No Dimitri sadly. Welp there is always next time.
  16. I know it's a predictable choice. But one I am excited as hell over. I have been waiting for this for a year for this version of Dimitri. Time to fully splurge over this banner.
  17. Sweet Illanya is in the game; in a non seasonal appearance. And will be demoted in the future. That will save my orbs for the time being.
  18. Morale system based on amount of movement points per map. To punish fliers and horse units.
  19. While the AVGN couldn't beat the game, James Rolfe did. Although he did died at least one according to his recollection. James and Mike share some interesting trivia about the game. Good Luck with your let's play. Need to home those ninja skills.
  20. Never played these games, but I am interested to try. Hopefully Galaxy 2 and 64 ds can be ported over in the future. Not a fan of the limited release both physical and digital. Reeks of the same tactic Disney used for the animated movies for years.
  21. Well One Piece came about in 1999. Path or Radiance came out in the year of 2005. PoR was more inspired by concepts from Kaga's Berwick saga than One Piece. Such as: a power enemy in black armor with relations to the main character, pair of divine swords, a dark and a light goddess, and apostle that cannot speak to the goddess despite it being her job. Sure there are some common parallels in the themes. But the stories goes in widely different directions.
  22. The fight require a good amount of baton passing in order to complete it. The best way to achieve it is by using elemental items such as magatamas, molotov cocktails. Exploit the weakness of one robot, then baton pass to another part member, repeat all the way until Joker has a level 4 pass then clear the wave. One of the ways to make the fight easier is by increasing the difficulty to merciless. I know that sounds bizarre, but on merciless damage from weakness and technical attacks is increased for everyone. So it makes it easier to deal enough damage for clear the robot waves in two turns. If you don't have enough items then you could give an accessory to the party members to deal elemental attacks outside of their move-set. Such as Morgana with a Frost Ring to deal ice moves. This boss battle really test the preparedness for than any other fight in the game.
  23. When you get to the Three Houses playthroughs months down the line. Perhaps you could only talk about the interesting dialogue highlights from the monastery. Otherwise there is way too much to dig into. And you are going to discuses Raphael eating habits as much as the story. Same goes for more support heavy games; eg Awakening and beyond.
  24. After 101 summons on the cyl 4 banner my highlights are: 6 copies of Dimitri. One free summon, one sparked, and 4 pulled for. Best iv being netural. Lilith (+res -hp) 2 copies of Claude. One sparked, and the other (+atk -res) brave Edelgard (+atk -def) I got what I wanted and a bit more. Changes are, by next month I'll use the fruit to change ivs for Dimitri. Also got fodder to boot. A win in my book.
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