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Anseraphel/RCFD

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Posts posted by Anseraphel/RCFD

  1. 17 minutes ago, Lamia said:

    I said that the bytes needed to be reversed, numbers count upward, not backward, but programming generally reads numbers from right to left

    74 04 = 0474

    Alright, but where does the 39C59 come from? I searched in the files and read your posts but didn't understand where it came from.

  2. 5 hours ago, Lamia said:
    1. take the 'base' hex address listed in the nightmare module's name, and add it to the hex for name #00 (and don't forget to reverse the bytes for the name pointer before inputting it into the calculator)

    What I don't understand is the "add it to the hex for name #00 (and don't forget to reverse the bytes for the name pointer before inputting it into the calculator)" part, how do I do it?

  3. 5 hours ago, Lamia said:

    (you might need to redownload my pack since I double checked to make sure I had certain fixes)

    I redownloaded it but it still has the same values as the module I used before. What I meant is that I didn't understand what I had to do for the third step.

  4. 2 hours ago, Lamia said:
    1. sigurd, as you can see in the Character Editor, has 00 for his name number. that's what name he uses
    2. open up the Char Name Pointer Editor and take a look at the entry for 00
    3. take the 'base' hex address listed in the nightmare module's name, and add it to the hex for name #00 (and don't forget to reverse the bytes for the name pointer before inputting it into the calculator)
    4. once you have the result, go to that address in a hex editor. sigurd's name will be there, at $3A0CD

    I am sorry but I don't know what to do for the third step. I looked at the entry for 00 on Nightmare (the 74 04) but then I don't understand what to do.

    http://imgur.com/ezQup7f

  5. 10 hours ago, Lamia said:

    I added a menutext.txt to the fe4hackdocs download, which contains info on the j2e-based letter codes

    for some reason it was missing... I must have forgotten to re-add it when I needed to reupload it

    I managed to edit texts in english now, but I can't how to edit menus with the fe4hackdocs, even with the menutext.txt. How do you do it? Unless something else happens this should be my last question.

  6. 10 hours ago, Lamia said:

    it's done in a few easy steps...

    1. find the dialogue in the game you want to change (which means PLAYING the game)
    2. observe the text and numbers in the conversation
    3. use the Find feature in the hex editor to find exactly what you're looking for (hex codes displayed in the text boxes)
    4. if actual symbols are in-between hex numbers, use your hex editor's text > hex function if it has one (I use XVI32 which does)
    5. type in what you want in the hex editor, while taking note of the proper dialogue codes in the fe4hackdocs dialogue scripting info
    6. save and check on it in-game

    I would just need few more tips (I think, no idea if I'll really need few tips or much more):

    -First of all, how do I get edits in English? I tried to use letters on a Japanese ROM but it still uses Japanese symbols, and if I try to change the same text on the same ROM but with a patch it doesn't do anything. Here are the edit I made to test:

    http://imgur.com/oJ3FF8j That one is the edited text

    http://imgur.com/amRWykD That one is the not edited text

     

    -Second, how do you edit menu texts (weapons names, character names, class names etc.)? In the easy text patch they aren't changed and so I can't find them with the hex editor.

    For the moment these are the only questions I have. Sorry again for my total cluelessness, I am totally new to FE4 hacking.

  7.  

    14 hours ago, Lamia said:

    consult my FE4 stuff for tools relating to text and other things

    • the FE4EasyText patch allows for typing in text directly to a hex editor, although I don't know if a proper text parser is public yet
    • the old fe4hackdocs has information on dialogue text codes so you can type them in manually in said hex editor
    • menutext.txt contains hex codes for finding and editing menu text, however you must learn how to use pointers in order to change the lengths for each string

    Well I tried to look at the easy text patch through an hex editor and didn't really understand what to do.

    Here are the only texts I found with a ROM patched with the EasyText patch, and I have no idea how to edit them

    http://imgur.com/fKkQ2nd

    http://imgur.com/RrpvU0h

  8. Hello! I would like some help/a tutorial about how to edit texts in Fire Emblem 4. I tried to use the script dumper and inserter from the link with that post but I can't find how to make it work :/ Thanks in advance for your help!

     

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