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HuSoldier9999

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    2
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About HuSoldier9999

  • Rank
    Lover of the Emblem
  • Birthday 01/12/1997

Profile Information

  • Gender
    Male
  • Interests
    Fire Emblem :P
  • Location
    Mississippi

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

Member Badge

  • Members
    Nephenee
  • Staff
    Tibarn

Allegiance

  • I fight for...
    Tellius

Recent Profile Visitors

76 profile views
  1. In honor of 3H's in a few days, who wants to try and do a quick FE8 draft? Now, I would prefer we take this to a discord, where it seems easier to organize it. But I dunno if that's allowed or not. [spoiler=FE8, aka the one living in fear of seth] Drafting: 1. This draft is for 4 players. 2. Eirika/Ephraim, Orson, Tethys, and Myrrh are free for all to use. 3. Seth is banned from all use. 4. The game will be played on Normal Mode. Rules: 1. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories and dig up items in the desert. 2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests. 3. Map shopping is allowed. 4. Skirmishes/use of the Tower or Ruins is disallowed. Skirmishes that are blocking your path may be activated and immediately fled from. 5. Defend chapters count the last played Player Phase for turns if the timer is waited out. 6. Amelia and Ewan may be brought to level 10 of their Tier 0 class in Tower. All items gained from this must be tossed. Penalties: 1. Undrafted units have a 4 turn penalty, per unit per chapter. 2. Seth has a special 8 turn penalty per chapter. Teams: (names go here) [spoiler=units remaining] Franz Gilliam Vanessa Moulder Ross Garcia Neimi Colm Artur Lute Natasha Joshua Forde Kyle Tana Amelia Innes Gerik Marisa L'Arachel Dozla Saleh Ewan Cormag Rennac Duessel Knoll Syrene
  2. From what I can tell most people seem to have enjoyed your hack quite a bit, and while I've been enjoying it for the most part I have a complaint that doesn't seem keen to go away. I just finished chapter 10. My main complaint is that enemies are too fast. While enemies at roughly the speed of my army certainly increases the challenge of the game, it does it in a way that feels incredibly inconsistent with other FE games. I'm used to my Axe fighter not doubling. But my Pegasus Knight (at level 18 with 17 speed) not being able to hit an Archer twice severely lowers my Pegasus knights ability to function. It makes my Peg Knight significantly more countered by archers, which is not a good feeling. This is my biggest complaint in FE Fates. I could accept that if my other units weren't also feeling very weak as a result of almost never doubling. Occasionally Vance would double, but even when level 18/2 He still wasn't doubling most enemies. While on the subject of Vance, I apologize if this comes across as heated or mean, Vance's promoted class looks bad. I very quickly reached a point where I had his animations (and only his) turned off. I would rather he be a hero without access to axes, then the godawful mess he is in practice. I do have alot of good notes so far! getting ahold of items is at a good balance. I feel like gold access is fine and there's a consistent Vendor and Armory in most chapters so far. The interactions have been fun and the story has been engaging..I'll probably get on and try to continue tomorrow, but today I'm off to fix my freshly broken keyboard.
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