So I got Birthright when it first came out last year. Played it for a few weeks and got to around chapter 18 or so, then got sidetracked with life and other things. Recently, I got back into FE stuff and decided it was time to finally finish the game. However, it was a lot worse than I remember it being last year. The characters seemed boring and I'm pretty sure I invested in poor choices for my main units on that file (yeah, I know, "Birthright is so easy!" you will say...). I'm on Ch 22 on that file and my Hana gets wrecked constantly, Rinkah sucks, my Mozu is crap. I didn't use units like Oboro and Scarlet, who are highly acclaimed. Not that I knew then, I was just using units I thought would be good (Mozu = Donnel!? Not in this game). I remembering enjoying Awakening much more than Fates (I found I like the 'normal' medieval themed units of FE - cavalier, knight, hero, sage, etc. - more than the Japanese themed units...).
ANYWAY, since I'm giving BR another go, I figured I'd start a new file and give it a fresh start. I'm planning on using some of the kids this time around - I'm most excited for Sophie and Shiro. I figured the kids would give me more customizability with skills, as I loved training units for skills and planning out OP kids in Awakening (My favorites being Kjelle [Aegis, Pavise, Luna, Lethality, Dual Guard], Noire [Astra, Vengeance with a 102% proc rate!, Bowfaire, Lifetaker, Slow Burn], and Donnel [HP +5, Counter, Sol, Zeal, Armsthrift with 98% proc).
So I started looking into Sophie first and I based my Avatar around her -
Silas (Great Knight) + Avatar (Hoshidan Noble) = Sophie (Paladin) [Skills: Aegis, Pavise, Luna/Dragon Fang, Sol, Hoshidan Unity]
I selected her skills and was making a plan for class changes and inheritances from Silas and Avatar (who's secondary class is Knight). However, I started reading that class changes are finite, in contrast to Awakening where we could do as much as we wanted, and BR added a lot of new class change options with new seals and relationships (S, A+, and A with certain characters). Needless to say, I feel like BR is way harder to plan out kids and training than Awakening, and it's been awhile since I took FE as seriously as I did years ago with Awakening... I'm getting confused with the route here.
I was hoping to do the following: Silas class change to Knight - General (S relationship with Avatar) to grab Pavise - back to Great Knight for final class. Avatar change to Hoshidan Noble to get Hoshidan Unity. Recruit Sophie with Pavise and Hoshidan Unity inherited from parents. Change Sophie into Merc - Hero to grab Sol. Change to Nohr Princess (through mother's class inheritance) to get Dragon Fang AND/OR class back to Cavalier - Great Knight to get Luna. Finally, change to Paladin (end class) to finish with Aegis.
Is this possible? I definitely feel as if it is not optimal. I'm aware of buying skills on MyCastle. If I just buy stuff like Sol and Pavise for Sophie, will she miss out on growths and stuff from leveling her more on other classes to get certain skills? I'm not opposed to buying some skills if I can find a Sophie with some of the promoted class level 15 skills (Pavise).
Looking for any advice besides "Just make Sophie and then go buy all the skills" (which is obvious) to make this skill set as easily obtained and streamed lined as possible while maxing Sophie's stats.
Also, any advice on maximizing kids and tips for skill hunting (without using MyCastle) would be appreciated, as it would help me plan out other kids after Sophie. I just feel as if this game is not as intuitive as Awakening was with this stuff and is more confusing. Maybe I'm just getting old and stupid.
Tl;dr I don't like BR as much as Awakening - planning kids and skills is not as fun this time around. --- I want Avatar!Sophie. Avatar class at creation is Knight. Sophie ends as Paladin with Aegis, Pavise, Luna/Dragon Fang, Sol, Hoshidan Unity. Most efficient path to make this Sophie with maxed stats (aside from buying every skill from MyCastle)?