Create-A-Hero Thread in Fire Emblem Heroes Posted July 25, 2018 · Report reply On 7/20/2018 at 11:25 PM, ILikeKirbys said: @BoringBoi Nice legends. I'd pull for Berkut and Alm. A few nitpicks, though: 1) For Robin & Berkut: Their BSTs are too low. You could actually give Robin 3 more points and Berkut 1 more point, since BSTs have inflated now. Alm's fine though. 2) For Alm, why does Valentian Bow only have its effect against Swords, Lances, and Bows? That just strikes me as an odd combination. 2.5) Alm again, why does Shield of Legends not affect Staff users? It affects the other ranged weapons, so why not this one? 3) For Robin, is Divine Thoron's effect supposed to be like Brazen ATK/SPD? If so, why is it +5 instead of +7? 3.5) I don't like Tactical Ploy. +1 omni-Drive buff is underwhelming (Marth's Falchion refinement gives +2 to everything, so that's already been done), and giving Panic Ploy to a 32-HP unit just seems wrong. 4) For Berkut, he shouldn't have Wrath unless it's a special exclusive skill thing, since Wrath isn't allowed on cavalry and flying units... 4.5) And I don't especially want you to give him a special exclusive Wrath thing, because I quite like Nuibaba's Ward. Outside of those things... Yeah, I like these units. So, gonna just unpack a whole buncha heroes that've been bouncing about in my head for a while: First, a Sacred Stones banner & GHB unit (who I doubt will ever actually end up in Heroes, to be honest): Duessel - Obsidian | Green Axe | Cavalry Reveal hidden contents HP: 43/46/50 ATK: 26/30/33 SPD: 28/31/34 DEF: 31/34/37 RES: 11/14/18 =155~156 Weapon: Garm [MT 16 | Grants SPD +5. Adds +10 to damage dealt when Special activates.] EXCLUSIVE Special: Moonbow [2 Cooldown: Resolve combat as though foe suffered DEF/RES -30%] A Skill: Steady Blow 2 [Grants SPD/DEF +4 when this unit initiates combat.] B Skill: Guard 3 [When HP > 80%, inflicts Special Charge -1 on foe during combat.] Tethys - Beloved Dancer | Red Tome | Infantry Reveal hidden contents HP: 29/32/35 ATK: 20/23/26 SPD: 37/40/44 DEF: 10/13/17 RES: 26/30/33 =140~141 Weapon: Monstrous Tome [MT 14 | Grants RES +3. After combat, if unit attacked, inflicts statuses on target and foes adjacent to target that prevents counterattacks and restricts movement to 1 space through their next action.] EXCLUSIVE Assist: Dance [Grants another action to adjacent unit. (Does not work on units with Dance or Sing.)] A Skill: HP SPD 2 [Grants HP +4 & SPD +2] B Skill: Windsweep 3 [This unit cannot perform a follow-up attack when initiating combat. When initiating combat, if unit's SPD - foe's SPD > 1 and foe uses Sword, Lance, Axe, Bow or Dagger, foe cannot counterattack.] C Skill: SPD Ploy 3 [At start of turn, inflicts SPD -5 on foes in cardinal directions with lower RES than this unit through their next action.] Knoll - Darkness Watcher | Red Tome | Infantry Reveal hidden contents HP: 33/36/39 ATK: 33/36/39 SPD: 18/21/24 DEF: 22/25/29 RES: 29/32/35 =150~151 Weapon: Raudhrserpent+ [MT 12 | When foe initiates combat and uses Bow, Dagger, Magic or Staff, grants DEF/RES +6 during combat.] INHERITABLE, REFINEABLE Special: Iceberg [3 Cooldown: Adds 50% of RES to damage dealt.] A Skill: Bracing Stance 2 [Grants DEF/RES +4 when foe initiates combat.] B Skill: Chill RES 3 [At start of turn, inflicts RES -7 on the foe with the highest RES through their next action.] Orson - Devoted Husband | Red Sword | Cavalry [Grand Hero Battle] Reveal hidden contents HP: 44 ATK: 33 SPD: 32 DEF: 28 RES: 21 =158 Weapon: Safeguard+ [MT 14 | Grants DEF +7 when foe initiates combat.] INHERITABLE, REFINEABLE Assist: Rally DEF/RES [Grants DEF/RES +3 to adjacent ally for 1 turn.] A Skill: Life And Death 3 [Grants ATK/SPD +5. Inflicts DEF/RES -5.] B Skill: Wings of Mercy 3 [This unit can warp to a space adjacent to any ally with HP < 50%.] Also, gonna take stabs in the dark at future sets for Hrid, Ylgr, Veronica, and Bruno: Hrid - Prince of Ice | Red Sword | Infantry Reveal hidden contents HP: 39/42/45 ATK: 31/34/37 SPD: 23/26/30 DEF: 28/31/34 RES: 28/31/34 =162~163~164 Weapon: Slidr [MT 16 | When this unit does not perform a follow-up attack, grants ATK/SPD/DEF/RES +6 during combat. (Bonuses granted by this weapon cannot result in this unit performing a follow-up attack.)] EXCLUSIVE Special: Iceberg [3 Cooldown: Adds 50% of RES to damage dealt.] A Skill: Brazen DEF/RES 3 [Grants DEF/RES +7 during combat when HP < 80%.] B Skill: Glacier Defense [When HP = 100%, damage from first attack is reduced by 50%.] EXCLUSIVE C Skill: DEF Ploy 3 [At start of turn, inflicts DEF -5 on foes in cardinal directions with lower RES than this unit.] Ylgr - Snow Princess | Colorless Staff | Flying Reveal hidden contents HP: 34/37/41 ATK: 28/31/34 SPD: 33/36/39 DEF: 17/20/23 RES: 25/28/31 =152~153 Weapon: Svol [MT 14 | Damage from staff is calculated like other weapons. After combat, inflicts ATK/SPD -5 on target and foes within 2 spaces of target through their next action. When attacked by foe using Bow, Dagger, Magic or Staff, damage from first attack is reduced by 30%.] EXCLUSIVE Assist: Recover+ [Heals HP equal to 50% of ATK + 10. (Minimum 10 HP)] Special: Ice Mirror [2 Cooldown: Reduces damage from ranged attack by 30%. Boosts damage on next attack by total damage reduced (including from other skills) when Special triggers. Resets at end of combat.] EXCLUSIVE A Skill: Distant DEF 3 [When foe initiates combat and uses Bow, Dagger, Magic or Staff, grants DEF/RES +6 during combat.] B Skill: Dazzling Staff 3 [Enemies cannot counterattack when this unit initiates combat.] Veronica - Emblian Princess | Green Tome | Infantry Reveal hidden contents HP: 40/43/46 ATK: 35/38/41 SPD: 19/22/25 DEF: 26/29/32 RES: 16/19/22 =151 Weapon: Elivagar [MT 14 | Grants DEF +3. After combat, grants ATK/SPD/DEF/RES +4 to target and foes within 2 spaces of target for 1 turn, and turns bonuses into penalties on target and foes within 2 spaces of target through their next action.] Special: Vengeance [3 Cooldown: Adds 50% of missing HP to damage dealt.] A Skill: Sturdy Stance 2 [Grants ATK/DEF +4 when foe initiates combat.] B Skill: Quick Riposte 3 [This unit performs a follow-up attack when attacked with HP > 70%.] C Skill: Embla's Shield [Grants "When number of allies within 2 spaces of this unit (excluding unit) > number of foes within 2 spaces (excluding target), grants DEF/RES +6 during combat." to this unit and adjacent allies during combat.] EXCLUSIVE Bruno - Masked Knight | Blue Tome | Cavalry Reveal hidden contents HP: 30/33/36 ATK: 30/33/36 SPD: 35/38/41 DEF: 12/16/19 RES: 22/25/29 =144~145~146 Weapon: Vaskaljalf [MT 14 | Grants Special Cooldown -1. This unit attacks first when attacked with HP < 75%. This unit's follow-up attack occurs before foe's attack when attacked with HP < 75%.] EXCLUSIVE Special: Luna [3 Cooldown: Resolve combat as though foe suffered DEF/RES -50%.] A Skill: Fury 3 [Grants ATK/SPD/DEF/RES +3. After combat, unit suffers 6 damage.] B Skill: Desperation 3 [This unit's follow-up attack occurs before foe's counterattack when attacked with HP < 75%.] C Skill: Draconic Pulse [At start of turn, grants Special Cooldown -2 if unit's HP < 75%.] EXCLUSIVE That's all I have for the moment. Sorry if this is a bit long. EDIT: Changed Ylgr from Infantry to Flying, 'cause I saw some posts in the Hrid Appreciation thread that made me think she could be a flier. I was trying to be conservative when making these units. Maybe I went a little 'too' conservative. I've been keeping up with the meta to an extent, but the last time I really created any units since the Brave Hero era, so I wasn't too aware of how stats have changed overtime since then when it comes to newer units. Thanks for the feedback anyways.