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Posts posted by BoringBoi
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I have quite a few. Many of these bother me to this day.
- Sent home my only Ryoma just for feathers (to be fair, I never planned on using him).
- Back when I was still new at this, I inherited Poison Strike onto a Camilla because since she had a low attack stat, I didn't think she'd do much damage without it.
- Promoted a 4 star Peri into a 5 star one because... I wanted to use Peri. However, I didn't bother to check her nature until after promoting her. I now have a -Atk/+Res 5 star Peri.
- I make poor choices when choosing what units to summon for. I go by whatever character looks the best or which is my favorite. Because of that, I have an overabundance of Blue units which makes it hard to balance my teams. That also means that I ignore my chances to summon for units like Hector and such.
- I raised a Selena from 3 star to 5 star for no other reason than the fact that I liked her as a character. Since then, I've invested more skills into her than I'd like to admit. Even then, she's hardly a 'good' unit.
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We've all done it. At one point or another, we've made some dumb mistake in this game that has cost us something. Did you inherit a bad skill onto your hero? Did you promote a bad hero into 5 stars? Did you mess up your arena streak?
Reply some of your dumbest moments.
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Time to finish the Fates characters and most of the children.
Mozu: Meek Villager (Infantry, Lance)
Stats: 32/33/30/18/27
Weapon: Killer Lance+
Special: Sol
Skills: Fortress Res, Escape Route
Shura: Reassured Rogue (Infantry, Bow)
Stats: 40/33/22/30/20
Weapon: Assassin's Bow+
Assist: Rally Atk
Skills: HP Def, Hit and Run
Hayato: Maturely Adept (Infantry, Green Tome)
Stats: 32/34/28/22/29
Weapon: Tiger Spirit+ (13 MT, Effective against cavalry units)
Special: Growing Wind
Skills: Steady Blow, Windsweep
Orochi: Mystical Foreseer (Infantry, Blue Tome)
Stats: 40/39/24/20/24
Weapon: Bird Spirit+ (10 MT, Effective against infantry units)
Assist: Reposition
Skills: Wings of Mercy, Hone Spd
Reina: Soaring Sharpshooter (Flier, Archer)
Stats: 39/40/21/18/28
Weapon: Silver Bow+
Special: Moonbow
New A Skill: Movement Immunity - Ignores advantages/disadvantages of weapons that are effective against a certain movement type (EX: Ridersbane, Bows)
Other Skill: Ward Fliers
Rinkah: Flaming Tribeswoman (Infantry, Axe)
Stats: 31/33/29/28/25
Weapon: Rinkah's Club+ (14 MT, Grants +2 Atk/Spd/Def/Res when at 100% health. If at 100% health at the start of combat, unit takes 2 damage)
Special: Blazing Flame
Skills: Sturdy Blow, Obstruct
Nyx: Ancient Youth (Infantry, Red Tome)
Stats: 31/40/32/17/20
Weapon: Fumbulvetr+ (11 MT, If unit initiates combat, they receive +3 Res afterwards)
Special: Luna
Skills: Swift Sparrow, Knock Back
Benny: Wild Warrior (Armored, Lance)
Stats: 40/27/13/48/20
Weapon: Killer Lance+
Special: Ignis
Skills: Fortress Def, Wary Fighter
Now for some of the children...
Siegbert: Studious Heir (Cavalry, Sword)
Stats: 33/38/31/24/20
Weapon: Brave Sword+
Special: Luna
New B Skill: Conquest Assault - If enemy initiates combat and deals damage that is at least equal to 50% or more of unit's maximum health, unit counterattacks and enemy cannot make a followup attack.
Other Skill: Drive Atk
Forrest: Bravely Bold (Cavalry, Red Tome)
Stats: 34/36/23/21/33
Weapon: Mjolnir+ (13 MT, Hits twice when unit initiates combat)
Special: Glacies
Skills: Defiant Atk, Cancel Affinity
Hisame: Levelheaded Swordsman (Infantry, Sword)
Stats: 31/38/33/23/25
Weapon: Silver Sword+
Special: Astra
New A Skill: Rebellious Stride - If unit is attacked by an enemy that has a weapon advantage, unit's special countdown is accelerated +1 after attack.
Other Skill: Vantage
Nina: Sly Shooter (Infantry, Bow)
Stats: 37/33/30/22/21
Weapon: Mini Bow+ (12 MT, Can attack at 1-range, Effective against fliers)
Assist: Draw Back
Skills: Distant Def, Hit and Run
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I'm supporting Selena because I'm determined to make her a half-decent unit. It's not like she's a bad unit in the first place!
bakaIn all seriousness, I'm just doing this to see if it makes a huge difference,
it won't.Assuming that's the case, I'll just change it to Berkut or Brave Lyn. -
This is the last of the Echoes characters:
Silque: Purely Blessed (Infantry, Staff)
Stats: 35/29/30/22/27
Weapon: White Light (7 MT, Heals 5 health to all allies within 2 spaces of foe)
Assist: Martyr
Special: Imbue
Skill: Breath of Life
Python: Happily Lazed (Calvary, Bow)
Stats: 36/37/32/22/18
Weapon: Slaying Bow+
Special: Astra
New B Skill - Effort Strike: If unit is about to suffer a fatal blow, they will immediately counterattack no matter the range.
Other Skill: Panic Ploy
Luthier: Stern Sorcerer (Infantry, Red Tome)
Stats: 37/41/21/25/26
Weapon: Flame Bolt (11 MT, Neutralizes "effective against" bonuses)
Assist: Reposition
Skills: Fire Boost, Desperation
Tatiana: Eternal Bliss (Infantry, Staff)
Stats: 35/30/37/14/22
Weapon: Panic
Assist: Martyr
Special: Radiant Aura (Gives all allies a +2 in every stat when an allied is healed)
Skill: Darting Blow
Mycen: Knight of Legacy (Calvary, Lance)
Stats: 41/37/22/29/21
Weapon: Silver Lance+
Assist: Reposition
Skills: Fortify Def, Cancel Affinity
Valbar: Tough Stuff (Armored, Lance)
Stats: 37/31/15/50/17
Weapon: Ridersbane+
Special: Ignis
Skills: Earth Boost, Brash Assault
Jesse: Haughty Warrior (Infantry, Sword)
Stats: 36/36/20/35/23
Weapon: Ruby Sword+
Assist: Noontime
Skills: Close Def, Lunge
Atlas: Heroic Villager (Calvary, Sword)
Stats: 36/34/30/27/23
Weapon: Zanbato+
Special: Luna
Skills: Obstruct, Savage Blow
Deen: Dead-Set Assassin (Infantry, Sword)
Stats: 33/40/35/18/24
Weapon: Shadow Sword+ (15 MT, Grants Atk/Spd +2, Inflicts Def/Res -2)
Special: Blazing Flame
Skills: Seal Atk, Threaten Spd
Conrad: Masked Mystery (Calvary, Lance)
Stats: 34/33/40/25/18
Weapon: Weapon: Blessed Lance (14 MT, Grants +4 Def/Res)
New Special: Moonlit Assist - Allies within 2 spaces of unit are healed by 30% of damage dealt.
Skills: Triangle Adept, Lance Valor
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I'm bored, so I might as well do some more...
Silas: Loyal Comrade (Calvary, Lance)
Stats: 41/31/26/20/32
Weapon: Brave Lance+
Special: Moonbow
Skills: Mirror Strike, Escape Route
Kaze: Swift Shuriken (Infantry, Dagger)
Stats: 30/30/42/16/32
Weapon: Wind Shuriken+ (12 MT, If unit initiates combat, unit is granted Atk/Spd+2 during battle)
Special: Galeforce
Skills: Distant Def, Poison Strike
Charlotte: Beautiful Brute (Infantry, Axe)
Stats: 45/42/28/20/15
Weapon: Killer Axe+
Assist: Reposition
Skills: Brash Assault, Hone Atk
Flora: Frozen Elegance (Infantry, Dagger)
Stats: 35/35/30/25/25
Weapon: Cold-Cut Dagger (11 MT, Units can pass through foes if its own HP ≥ 50%)
Special: Iceberg
Skills: Distant Def, Guidance
Scarlet: Flying Warrior (Flier, Axe)
Stats: 33/36/18/39/24
Weapon: Brave Axe+
Special: Sacred Cowl
Skills: Life and Death, Hone Fliers
And now for some of the children...
Kana (Female): Nohrian Child (Infantry, Sword)
Stats: 32/34/36/23/25
Weapon: Levin Sword (14 MT, Deals magical damage instead of physical)
Special: Draconic Aura
Skills: Distant Counter, Infantry Pulse
Kana (Male): Hoshidian Child (Infantry, Red Tome)
Stats: 32/36/32/25/23
Weapon: Calamity Gate (14 MT, Accelerates Special trigger (Special Cooldown -1))
Special: Draconic Aura
Skills: Close Counter, Drive Atk
Shigure: Voice of the Revelation (Flier, Lance)
Stats: 37/35/28/27/23
Weapon: Blessed Lance (14 MT, Grants +4 Def/Res)
Assist: Rally Atk
Skills: Vantage, Breath of Life
Kiragi: Lighthearted Archer (Infantry, Archer)
Stats: 30/39/28/30/25
Weapon: Dual Yumi (12 MT, Hits Twice)
Special: Sol
Skills: Defiant Spd, Drag Back
Ophelia: Outgoing Aplomb (Infantry, Blue Tome)
Stats: 35/40/25/25/25
Weapon: Lightning (8 MT, Hits 3 Times but cannot make followup attacks)
Assist: Rally Res
Skills: G Tomebreaker, Atk Ploy
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Here is just some random things I came up with for more Echoes characters:
Kliff: Cynical Mage (Infantry, Red Tome)
Stats: 36/36/22/29/25
Weapon: Sagittae+ (14 MT, Foe suffers -7 RES through its next action)
Special: Luna
Skills: Triangle Adept, Quick Riposte
Fernand: Prestigious Noble (Cavalry, Lance)
Stats: 38/34/32/31/20
Weapon: Fernand's Lance+ (14 MT, Grants weapon advantage vs. colorless foes)
Assist: Shove
Skills: Fury, Guard
Kamui: Easygoing Mercenary (Infantry, Sword)
Stats: 31/30/38/23/28
Weapon: Dragonslayer+ (12 MT, Effective against dragons)
Assist: Draw Back
Skills: Steady Stance, Live for Bounty
Forsyth: Scholarly Soldier (Armored, Lance)
Stats: 40/25/20/30/30
Weapon: Silver Lance+
Special: Bonfire
New A Skill: Triangle Reversal (Gives Atk+20% if weapon-triangle disadvantage, Atk-20% if advantage)
Other Skill: Def Ploy
Lyn Confirmed
in Fire Emblem Warriors
Posted
I can accept this. I think it's safe to assume that we all agree that Lyn at least DESERVES to be in this game, right?
I'm still not sure if this makes the "leak" real or not (I'm one of the few who would be okay with that) since Lyn is a pretty safe guess if you were willing to believe that there would still be characters outside of the three main games mentioned.
As for the balance issue, I think this game would just be better if the game lost the triangle system. There shouldn't be any weapon "effectiveness" which would negate the "too many swords hurts balance" argument and lets us get the characters we really want (a large majority of which use swords).
Also, her model looks a little weird. Not horrible, just different compared to her artwork in other games. Good enough, I suppose.
In general, this fits right in with my expectations.