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Eltosian Kadath

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Everything posted by Eltosian Kadath

  1. I know what you mean, I remember trying to put in the gold password once, and had to just give up after I couldn't figure out where my typo was, and had to just dig up a link cable, and talk my brother into using both the original GBA, and the like brand new GBA SP at the same time to transfer data instead.
  2. You are being far too harsh on that game, as it absolutely pushed the boundaries of what was possible graphically for the GBA. The first was released only a few months after the GBA itself, and was considered one of the best games on the console graphically for years. The original pair are absolute classics, and it is simply a shame the attempt to revive the series with Dark Dawn proved tragically mediocre. ...god, I just realized this game is over 20 years old, and it makes me feel old. I wouldn't hold my breath, there has been talk about ending daylight savings for as long as I can remember... It really is frustrating when a game simply doesn't have a satisfying difficulty setting for you. It makes me think of Awakening a little in that way. You finally made it big as a hack maker, people are lying about your hack on the internet.
  3. I should get around to playing that one of these days... What does the game do to discourage suicide tactics? Lol, I respect the villainy of not letting the simps save her.
  4. Its kind of sad that Brenden is so insecure with his masculinity that he can't admit to loving pokemon dolls... Brendon/May don't have the largest presence as rivals in this game, but it is nice to see them present them (or at least Brendon) as one of the rivals that you aren't stomping on the hopes and dreams of in every fight. ...I am a little scared about whoever is linked to that literal pokemon bomb. OMG, we are truly in Teehee madness now. Ah, that is a rare treat. Fun fact, quite a few game celebrate the players birthday with the rare replacement of hail with the shining Diamond Dust. Sadly Hoenn has no hail to replace. Yeah, the Emerald version of this fight is so much better, although I am a bit surprised that the surf strategy did so well. I often see people expect it to be the only plan they need for Tate and Liza, but the reduced damage of multitarget moves, their pokemon having special defense boosting moves like Light Screen and Calm Mind, make it fall a bit flat, but I guess you just overpowered them with great pokemon. Its funny how willing the champion of Hoenn is to hoist his responsibility onto random children. Ah classic...although with how much water you have already crossed, aren't you already neck deep in it. Ah, that makes sense. Also in case the strike through question is genuine, he is the creator of FNAF. Alright, time for the Corrin paralouge, so I have the means of preventing another chain attack death... Next time I will take on the next story chapter. Jeez, I still have two of those to get through to reach the next checkpoint...
  5. So passes a legend of the art world. I know most people remember him for his most iconic work Dragon Ball, but as someone that has always been more into games, I will always remember him for his iconic character design in Chrono Trigger, and Dragon Quest VIII (he may well have done work with other DQ games, but that is the one I most remember from him...).
  6. Even P3P was a little weird about the FeMC, with this whole warning when you try to pick it about it not being the intended experience, and more for fans looking for a new experience. MC specifically, I think so, but it is quite common for there to be cameos, or cute references to party members, or Social Links from other Persona games.
  7. Naw I get yah, and honestly B tier is definitely where I would put Abyss, although I have enough nostalgia for Symphonia that I might put it a little higher. Heart is the one I like most of the ones I played, as Innocence has the worst dungeons that I only slogged through because I love the framing of its story.
  8. Its funny that I have played like half the number of Tales games you have, and half the ones I have played you haven't. For those curious, the ones I have played are Tales of Symphonia, Tales of the Abyss, Tales of Innocence, and Tales of Heart. Lol...actually that lock-on technology was rather cool, connecting the cartridges together is a very viscerally satisfying thing, and the way Sonic 3 transitions into Sonic and Knuckles as an extended games (allowing you to use Sonic 3's save features for Sonic and Knuckle's campaign) was very cool. Plus being able to play my favorite Sonic game (Sonic 2), as Knuckles is a fun little extra as well. Yeah, it sounds interesting, but I will probably end up waiting a bit before getting it. Its on my list, but its been a long time since I got a game on release, and I like to leave a few console games around so I have an answer to what I want as a gift. Odd as this sounds, I would probably get it sooner if it were on Steam because digital goods simply don't feel as gifty... Happy Birthday, and have fun, Persona 3 is my favorite of the franchise, and probably one of my favorite games as well. Eh, I doubt the random celebratory art has much of an impact on the game, even art as cringey as that. If you are worried, wait for a few reviewer you trust to play it, and see how it goes.
  9. I think it depends on what we are looking at. I love that the element system of FE6's supports and the bonuses they give are not just game mechanics, they are a thing in universe (Yoder and Dayan have a whole theological discussion about it in their A support, its fascinating), although you were probably meaning this in a more mechanical sense. As with a lot of things, Fates mechanically is the most interesting with how it handles support bonuses. There are two different version of them to encourage each of the competing stances, the bonus to derived values (Hit, Avoid, Crit, and Crit Dodge) that pushes you more towards attack stance (by keeping units adjacent but not paired) and the increased stat bonuses in Guards Stance, and that these bonuses are dependent on the characters, as well as partially inheritable (as opposed to Awakening's system)
  10. Damn, I did the accidental post early again... Sorry. Phew. Sorry, I will probably try doing the Corrin paralogue next, in the hopes of preventing another death like Zelkov, although it might get a bit spicy, as it is a little high on the level curve compared to a more comfortable map like this. Also I will try to get it posted a bit sooner this time, as I still have quite a few story chapters to get through before the next checkpoint...
  11. Alas I have another paralogue for you all, and probably another for next update before moving on with the story. Sorry for slowing things down like that, but it is a bit in the nature of how Engage was designed.
  12. I missed this little section before, by the definitive version there is at minimum a Social Link/Confidant (this is including both NPC and party members, and they usually find ways to cheat in an extra 1-2 with alternate Aracana choices) for each of the Major Arcana for the tarot except the world (so starting at about 21), but usually two of those are story based group social links, they tend to not allow dating for people too young or too old (usually about 1-2 of each of these categories), and usually one that isn't human enough to be dateable, and having 1-2 not be datable for other reasons (like they are already married, secretly villainous, in a parental role to the player, etc.). If we ignore gendered restriction that usually put us at about 14 available being common, which sounds like a reasonable enough number to do something with. Yeah, it is kind of silly to keep it into Persona 4 and 5. Fair enough, waiting for reviews (or better yet a sale/price drop) is always a good move from the consumer. What kind of Lantern is Godzilla 😛
  13. Bah, men should get as many interesting outfits as the ladies in games. I think that rather depends on the nature of the rewrite, and how expansive you mean by that. As an example, lets talk about a bit of a rewrite in the project Naga translation of Genealogy of the Holy War. In the story segment of the prologue there is a point where the game quotes Sigurd near the end of it, where after hearing about Edain's kidnapping he exclaims "those barbarian", and while that sounds fine in the Japanese, in English it always came off as awkward and tone breaking for the map view wider section of the story. All the older translations were shackled to the more faithful version, and was even a frustrating hurdle when little high school me tried to translate it for funsies (I wouldn't quite get all that far, as it turns out even when you take enough Japanese in high school to try for college credits with the AP, the kind of vocabulary used in an elaborate fantasy feudal drama is not the kind of thing you generally learn, and so much of it was looking up obscure words that it became exhausting). The project Naga translation improved that section of the script by rewriting it to maintain the more distant tone of the rest of that overarching narrative, talking more about Sigurds feeling horrified by the event, and describing a Verdanite horde, rather than be shackled to that awkward exclamation he makes about them being barbarians in response to their actions. Something that I think a lot of people complaining about rewrites miss, these sections of differing translation aren't in isolation; you aren't just conveying information in artistic works like this, you are conveying things like tone, and character, and sometimes you need to make a bit of a departure to better capture what is going on, or emphasize what needs to be emphasized. And outside of extreme examples, that is what we have. Most of the time you have to cross reference multiple sources to notice anything even slightly different... First off, I am not, I am pointing out that your little group doesn't exist in a bubble disconnected from the rest of the world. Also you are a bit fuzzy with putting yourself in a big box as well with how you talk about fans as a collective. I wouldn't but I could see why people would treat them as part of the same hate mob, especially if both of them were targeting the same individuals. If they were more generally criticizing the game, and localization without targeting individuals, I don't see how that could be mistaken. Its the targeting of individuals where it starts getting weird. They are not a part of your industry, and probably don't have the same guidelines you follow, and might not even have the external resources that make those guidelines function properly. I am not judging you for going to those sites, or knowing about them, or assuming you are a part of them, I am pointing out that the kind of people that organize harassment have similar enough interests in translations, that them using similar talking points to harass people is rather likely. You get so indignant about localizers reacting negatively to your branch of criticism, acting so "unprofessionally" when of course they would, people are using similar talking points to harass them, and sincerity isn't obvious in text form. Sure, that is fine, as long as you don't try singling out some named localizers as a bunch of villains. Really its the weird way you talk about, and treat the personal twitter of these people (and the IRL events, there is something a bit sketch about that too...), that are really sending up redflags. You complain about me strawmanning, and drop this. The comparison isn't to you being right wing, its to your group and the people that were so desperate to talk about ethics in games journalism that they used gamergate as an excuse to really talk about it, and didn't get why they were met with hostility in the middle of a harassment storm. Just get the game, you know you want it. If you really aren't sure give the demo a try first. Your little walls of text peeking their way out of the closet with the mask of anonymity are really adorable (and I mean that in the best way possible, not to be dismissive), and whenever you feel the need for them, let them lose on the forum. Yeah, its funny how much people try to deny, or forget about that noticeable demographic shift. Part of it is just that people treat vidoegames as a far more niche hobby than it actually is nowadays... Now that is a very interesting demographic detail... Of all the Persona games, Persona 3 has by far the most narratively justifiable reason for MC death to lead to a game over, its just really spoilery...If you really are curious see spoiler box below Alright Armagon the Time Lord, sadly us mere humans don't have that luxury 😛 Never seen any of the classical Japanese images of Tanuki's and them using their massive ball sacks for ridiculous things? Honestly, try to look some of them up, they are very silly. I guess the talk on this forum about mechanical bisexuality has become more relevant as you played. Its nice to see you come to appreciate my view on it a bit more. I did stumble upon a slightly related youtube video relatively recently (while checking out Hbomberguy's recommendations at the end of his plagiarism video...), and almost shared it before, but its far more focused on bisexuality and poly. It is in the same ballpark at least, so I will leave it in the spoiler box if you are curious If you waited for masterpieces to think about, and discuss games, games analysis would be a far more boring space. Even garbage can lead to interesting insights, so dig deep and find those diamonds of meaning in the rough.
  14. Because you claimed that behavior was the norm, and then doubled down when I pointed out that you were cherry picking some very extreme behavior as the norm. Although as I said in the post, you did soften from this extreme claim. I am treating it like harassment, because you keep making it sound like harassment is going on, the Japanese tweet in the thread about localizer makes it sounds harassment is very normal at the moment, and the response you are describing from the localizers makes it sound like they are responding to harassment too. Add to that you having to look onto unsavory site to get more details about localization drama, which I suspect are the kind of site that regularly organize harassment campaigns, and it makes me suspect harassment is a notable part of this whole campaign of complaints. For a while here I have been taking you a bit at your word that a fair number of the people you are championing aren't meaning for this to cascade into harassment, but it sounds like they are failing. It seems a lot like they are surfing in with legitimate complaints on a wave of harassment, and getting indignant when they are rightfully treated like a part of the wave they rode in on. In the context of games that let you have a choice in who the player dates romantically (outside of dating sims where it was the primary feature of the game) mechanically bi characters were rather common by at least the early-mid 2000s, both because it was easier to code it that way, and it was a very common instance of a bug becoming a feature in a surprising number of very high profile games (The Sims, and Fable immediately come to mind of examples of that) The Legends game has been one of the freshest takes on the series the Pokemon Company have bother with, so in a way I am not that surprised that they are willing to be so bold with this next entry. The A is probably a reference to AZ, but they have certainly been willing to introduce new legendaries to the Legends game, so perhaps we do have a new letter legendary incoming (perhaps one to replace Arceus, the Alpha Pokemon's role...) Did you hire this localizer to localize the game? If not how would that put you in the same role are your client in this situation? If someone who purchased one of your client's product tried to circumvent your client to dictate how you should do your job for your client, would that be reasonable? I am not saying you shouldn't complain,or that your complaints have no merit at all, but when you start targeting specific named people to be the recipient (and villain) of all those complaints, and start sending them together with a bunch of people online, without passing through any medium to filter down the more extreme response coming in (like sending it through the company they worked for, or to a specific space they set aside for complaints, etc.), it is very difficult to keep that from cascading into harassment. Not impossible, but I am not seeing that kind of care being taken here.
  15. Admitting good localizers exist in your world of localizations so bad that going behind creators backs, and fan backlash causing games to be retranslated being the "norm" sounds like a softening of the extreme echo chamber induced bias about other side bad my side good you kept spewing about localizers and fan communities. Every time you talk about it, you send up redder, and redder flags about this situation not being on the up and up. From early on when you tries to frame this whole thing about needing to justify the behavior as OK because these were somehow work twitters, and admitted through your own action that it was normal for people not to even try to distinguish between personal and work twitters, to the more recent need to justify the behavior as OK because they "started it", to painting such extreme scenarios for how dire the official localization scene is that such drastic measures were needed. If you knew the community's behavior was actually OK, you wouldn't need to keep inventing justifications for why the behavior is OK in this special case. If I have a bias in this, its that I have seen through experience that most official localizations are just fine, some could be better, some could be worse, but it definitely isn't dire enough to harass people about it. You might actually bother to read the comment, as it is relevant to what you are obviously missing here. I included the comment for a reason, not to compare what you are describing to Gamer Gate (if I were doing that it would have been a much longer post, as there are quite a few points of comparison, although I don't think the similarities amount to more than things similar to most online harassment campaigns).
  16. Jugdral has a male preference style of succession, but does allow women to inherit, so with enough deaths you can get women on all the thrones (except Seliph's). In case you are curious, Larcei rules Isaach if both Shannan and her brother dies, Nanna rules Augustria if both Ares and Delmund die, Altenna rules Thracia if Leif dies, Jamke/Lewyn's daughters rules Verdane/Silessia if the sons die. Also I will note that a woman inheriting a throne (even a mere dukedom) always supersedes them going with their husband in the endings. I love this idea, and I can't fault the logic behind it.
  17. Who are you trying to fool with this cherry picking of the handful of "good" eggs (in "" as many like to look like they are from the outside even when they aren't) in the basket as a reason to condemn the actions of localizers, while pretending these localizers aren't responding to the far more numerous bad eggs already thrown at them. You should know the internet well enough to see what is going on. I am reminded of a comment about Gamer Gate, even those not sending death threats and rape threats benefit from the terror caused by those that are. Oh boy, that is going to be rough for those watching Crunchyroll.
  18. Heck, even I know that one. One of my cousins spent a while in Spain, and I think he ended up walking the Path of Santiago at some point. He had a funny story about the Pope giving out indulgences for those taking the Path of Santiago and trying to get them to forgive the sin of being an atheist from it for the laughs. It really isn't. To use the example I know best of the ones you posted, FE games, there hasn't been a moment where they had to fix a translation after release after massive outcry, or talk about the localizers going behind anyone's back to change things. Sure it isn't perfect, and never will be due to the interpretive nature of localization, but things are nowhere as dire as you paint them. For someone who hates the monotony of work, you are really bending yourself over backwards to justify why localizer should have no complaints about a bunch of strangers on the internet trying to prevent them from having any time off from their work, or the monetary compensation that would normally come with doing all this extra work. There are more problems with the wild west of fan translation than official localizations, but you don't see me talking about harassing fanslators online to try and solve those issues. Also you are really dismissing the role official translations had in why most of us are here; I doubt you can find many people here who didn't either play an officially translated FE game or Smash Bros game to introduce them to the series before they dove into fanslations. You need both. Its less common than that in English, but I have definitely seen quite a few manga chasing the first to translate views with English so bad that I wondered if anyone other than google knew English in the translation team. Honestly, I was surprised by Shrimpy trying to paint manga fanslation as in a better position than videogames, when it has some very serious (if slightly different) issues with it as well (I guess anime was included in the portmantau used, and I haven't payed enough attention to them recently enough to really judge). Oddly enough, I think I have seen the opposite problem more with the 769 start, where all of western Europe consolidates into a super HRE, unless the player is close enough to kill it in its infancy. Oof... It does suck how NPCs have battle animations off, but I am slightly glad to see Quan outlive her there, so you got to see Travant threaten the Gae Bolg out of Quan's hands. Lol, I guess they figured you were done with promoting by this point. Personally, I would prefer to see NPC sexuality used to characterize them a bit more. Make some of them actually gay, not just bi for the protagonist. Even more extreme, I think it would be interesting if some characters weren't interested in the player in spite of them showing interest in other people of the same gender. I thought Pokemon Legends Celebi to be more likely (Celebi is the time travel pokemon...), but with Kalos's ancient war, I knew it would be ripe for an early Legends entry, and thought it more likely than anything Unova related. Just a pair of flame emperors trying to make the world a better place by cracking a few good eggs 😛 Hey now, the "In America" translation has been outdated for a while now 😛 Although on a less silly note, there was some talk early in development about a third arc to the game, about the second generation exploring what became of the first generation after the time skip, and this sounds like it could have fit into that older scrapped plan nicely.
  19. You don't start talking about who started things when all people are throwing around is reasonable questions... These question aren't being asked in a work environment. If I were to guess, this point is why these questions are met with such hostility, as most people don't like their personal time-off repeatedly invaded with "work questions" that they aren't being paid to respond to. How would you respond to strangers trying to turn your weekend into unpaid overtime responding to innumerable lay people's complaints about your work? You make it sound like one of these people stalked one of the localizers, to then bring their twitter harassment to them in person. Am I reading that right, did someone not get a response on twitter, track down a place the localizer was appearing in person, all to then force them to answer the question in person? Was this name calling the localizer accurately describe that behavior as rather creepy, and stalker-like? When you complain about work here, does that make this a work account for you too? Does other people posting questions about your work against your wishes forcefully transforms a personal account into a work one? I am guessing the bit of context where you are laying down some very extreme and specific cherry picked behavior as the norm there (specifically localization that went behind the original creator's back to intentionally change things, or received so much backlash the original creator intervene to "fix" them) was lost between posts. I have lived through enough fan translation efforts that die on the vine or in drama to know there is a lot more chaff than there is gold in fan translation. Hell the translation with Eltosian in it died well before it was finished; it took almost 20 yrs to get a Genealogy of the Holy War translation all the way to the ending, and it still pretends it is in beta despite no updates in years; and it would depress me to think about how many Thracia Translation projects I got excited about over the years before they silently died without releasing anything, and even when one finally did get results it explded into drama. The ones that make something even slightly reasonable (I pointed out in the last post some clear places where a lot of things came into existence that weren't reasonable) are not the norm. I find your view massively skewed by the survivorship bias of fan translation groups.
  20. To think people questioned GuardinanSing's divine right to rule with such evidence of the divine smiling on them. Ah the pettiness of localization complaints, in full display here. They aren't even trying to disguise the pettiness this time. Welcome to the forum, and there has definitely been a fair bit of Unicorn Overlord talk going on recently. Although there is plenty of random videogame talk from Crusader Kings, Fire Emblem games, to plenty of play logs of SRW games etc, so feel free to talk about whatever game (or other thing, like books, or what ever) has drawn your fancy recently. Damn, and then you win a defensive crusade out of no where? That is kind of impressive, as those things can cascade into a real disaster. That is kind of funny, but I guess that feebleness was not a detriment to their overwhelming conquests. OMG, is that obsessive control why this occurs throughout the series... These hilariously pointless repeated question are so normal in Japanese and so very silly in English... Although that does clash oddly with how aggressively hands-off Hideo Kojima went with that remake. There were interviews with him and the director of the remake about Kojima telling the director to intentionally depart from the original's feel and tone. Kojima said he trusted the man, and wanted to experiment with how changes in directorial vision would impact the remake, and he even had to quash the far more faithful remake that was originally planned. The languages are different enough that direct translations tend to imply thing they shouldn't between them. From the way the passive voice is treated, the gendering of spoken language (I am talking about things like Ore here, or other way casual Japanese tends to reveal the speakers gender), the way subjects are so often implied in Japanese, the intimacy of the 2nd person in Japanese...I feel I could keep going, but a direct translation often veers away from, or misses important aspects of meaning, that often have to be interpreted. To spin things on their heads, how would you translate the difference in English between calling something a Murder, and calling it a Homicide? Its just as much cherry picking as these two very specific examples are... This really does sum up what I feel a vast majority of localization complaints boil down to. You really like putting fan-tl on a pedestal, when I have seen plenty garbo fan translations pushed out just to be the first, that don't give a shit about anything else, fans or otherwise. Hell you don't even have to leave Fire Emblem to see how imperfect fan translators can be, just look at the history of Thracia 776 with its old "in America" one, to the drama Project Exile had. What are your trying to say with this? Are you trying to say its OK to send death threats and harass people online because they "started it" by translating something in a way that someone else doesn't like? Is failing to create a localization that every human on earth believes is the best one possible, really "starting things" ? Are they "stating the whole mess" by allowing people to harass them by having to have a twitter account for networking purposes? Is responding to people spamming repeated questions on your person twitter, who do not bothering to check if you have a professional twitter account, or some official channels for asking those questions, "starting things" now?
  21. That wouldn't surprise me. I know they gave every single boss in Path of Radiance a battle convo with Ike simply for the heck of it. Its mostly just that I wanted to have at least one of my backup units be a hero for their level 5 skill. Anna is leaning heavily on the bow access Warrior gives, and I like the Quad-strike Sandstorm combo with Timerra, so Panette felt like the one that would be best to make a hero. Sorry it took me so long, I meant to get this out well over a week (almost two at this point) ago... Also sorry everyone, its time for me to break my no personal death streak...
  22. What a fun world that would be to live in. Now that is a real nuisance. Your best bet is waiting til the HRE is distracted by some larger war (or somehow arranging for the whole damn place to explode into rebellions and succession crisises, but that is difficult to really pull off from the outside) and hoping you can gobble the thing up while they are all distracted. Also being able to consolidate on your forces on your island, and catch your foes while they are landing might give you edge for whatever larger force the HRE sends to crush you.
  23. The debate may have had a little heat behind it, but I think it went to some interesting places. Aslo it mhgit not be dxelyisa, tehre is taht wlel konwn sudty aobut how ploepe can raed wrods as lnog as the fsirt and lsat lteter are the smae, and it has all the rgiht leettrs in it. I probably should have asked about the Bridget and Andre battle conversation too, as theirs is a more interesting one, but here is the one between Lex and his dad. That is a bit of a Eurocentric view on things, as a significant part of Asia has been opposed to cousin marriages for centuries.
  24. Kinda, there are certain things that can cause your Social Links to "reverse" (where you need to apologize to fix them, and might even loss progress), or possibly even break them entirely, and one of those is when you get to a point of officially dating a girl (but before creating an unbreakable bond by maxing it out), and then go on a date with another girl. It is one of many little quirks that makes maxing all social links on a New Game run very difficult to plan out (another one being that actively ignoring an in progress Social Link for too long can also cause a "reverse"). That honestly sounds like a noticeable improvement. There is a solid argument for Yellow to be the definitive edition of RBY, but I can't really argue with the fact that Platinum was by far the most improved 3rd version.
  25. Finally to Genealogy...alright I will finally jump into to this little playlogue/discussion. Ah the classic Alec distraction for Ayra. With how nerfed the warp staff is in this game, Arden is getting no help there. Admittedly it is kind of fum that he gets A rank Sword and Lances together with B rank Axe and Bow on promotion. I do like that about this prologue, how clearly tailored to your units enemy stats are. To be fair Gandolf shouldn't be able to proc a crit anyway given his stats, and weapons. That is a bit of a shame, as the only mention of Jugdral's Fire Emblem requires a child of Azel to make it to the end of the game. Plus that +30% Def growth to all his children is another nice boon on top of that. There is also the option to have him breed a meme-y Wrath+Vantage combo, but his stats aren't the best for the magic children that results. Yeah, tome balance in this game is very silly. He also gets the opportunity for some lover crits from the start. Also, a bit of a side note, but Ethlyn also has a sibling crit with Sigurd, one of the only ones available in generation 1. Yeah, I think leadership is one of them, so that would make sense. That is a scary position for Sigurd to be in. That is why Sigurd trust him with his child's life in chapter 5... They do also all have potential for two different lover's talks each as well, which is something. Because Bramimond revives her just before the Fire Dragon fight, so clearly this image is from the last half chapter with a Dragon camera man 😛 I like that little fanfict-splanation. Ah its fun to see some Valflame used in the prologue. Arvis gets to show SIgurd how it is done. Fun fact, Arvis has different dialogue if Azel managed to die already under Sigurd's command. Really its that the base AI is kind of random. Some enemies have the more logical (and thus consistent) "clever AI" (Kaga specifically notes that this occurs with Eldigan's Cross Knights in an interview), but after a completed run you unlock an option in the menu to set all enemy AI to "clever AI". Clever AI is a lot smarter, but is also a lot more consistent, and thus more manipulatable with things like miracle (as miracle's avoid is something the AI doesn't consider). You really are taking full advantage of them this run. I could definitely see that. All Sigurd has to do is read the room to realize that Grannvale is not really the good guys of this conflict. I think you both summed up a fair number of the reasons I am a fan of Genealogy's weapon and money system. Smart AI in Pokemon is such a funny mix of good and terrible ideas. How it handles not very effective moves is the funniest in context, it will deincentivize moves the game thinks are not very effective (this is a bit bugged, as each type are checked individually in order, which leads to a priority system that fails to understand how multiple types effect the with the opposite order as the glitch that displays the not-very/supper effective text), unless they have an alternative, and the code for identifying an alternative is actually smart enough to both check for an attacking move of a different type, and that moves with a special damage calculation (like Seismic Toss, Bide, or Psywave) are effectively a different type move. It does have the issue of recognizing other not very effective attacking moves as valid alternatives (so if it only has not very effective attacking moves, and a normally effective status moves it will just use that normally effective status move), so even this smarter part of the code is flawed, but it actually can recognize attacking moves here. The code for what to do with this information falls flat on its face, as it de-prioritzes not very effective status, will de-prioritize all not very effective attacking moves if there are attacking moves of multiple types (which is an issue if all their attacking moves are not very effective), and it also deincentives not very effective special damage calculation moves (which are treated as moves of a different type for identifying alternative options), leading to things like Sabrina's Alakazam only ever using Recover against a psychic type.
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