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Hare'da-irijon

Member
  • Content Count

    91
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About Hare'da-irijon

  • Rank
    I will avenge Prospero.
  • Birthday 05/22/2000

Profile Information

  • Gender
    Male
  • Location
    Commonwealth of Poland

Previous Fields

  • Favorite Fire Emblem Game
    Genealogy of the Holy War

Member Badge

  • Members
    Roy

Allegiance

  • I fight for...
    Elibe

Recent Profile Visitors

494 profile views
  1. An update (waring:spoilers!) Milidain fails miserably at being a king.
  2. Yup, I know i shouldn't mix melee waepons and magic in one class. Is there a way for the unit to display melee (axes) animations propely? It uses ranged ones (for obvious reasons -it thinks that the unit is a magic user). Replacing the ranged animations doesn't fix the problem - since ranged weapons have no dodge animations, these break. Does anybody know if it is a way to fix that? Or,at least circumvent it? If yes, how?
  3. It's common in FE games for deacons to go insane. However have you ever wandered why it happens? What we know about the 'dragon condition': Seems like every dragon eventually goes mad; It's not exclusive to divine dragons, as Anakos goes insane as well (and he was an astral dragon); It's not exclusive to male dragons either. In FE3, Tiki mentiones that she sometimes has an urge to go on a rampage, what can be seen as first simptoms of the condition; Despite his age, Morva from FE8 seems not to be suffering from the illness; Duma did go mad, but Mila and (especially) Naga seem to be completely healthy and sane; There are young dragon around, but they never mention the illness nor seem to suffer from it (exception being probably Tiki, as mentioned before); There is no record of dragons going mad in the previous generations of dragons (for example it is said that they coexisted peacefully with humans on Elibe); Some dragons are aware that they will eventually go mad (Mila, Duma); Dragons can be stopped form going mad by performing certain acts (Azura's song easing Anankos) What is happening here? What is the source of dragon madness and why is it so selective? Does somebody have any ideas?
  4. Brace yourself. You'll wait till Half-Life III is out.
  5. It's growing. I kinda like this. You see how all the families intertwine... Also, Monkeybard and Spoon_Rhytm, if you're reading this, feel credited for having shamelessly being stolen your work.
  6. Laus siblings in all tracherous glory. What do you think?
  7. Time for 3-13 Gladiator? (Just one-rounded "Jagen", seems fair.)
  8. So, I guess I am going to waste an absurd amount of time now... Expect me to post again in the next century, when I'm finaly done with Roy's animations.
  9. Animations can be disabled manually. There's no need for that.
  10. When on the topic of animations, I have a quick question. Do you want healing animations removed? I mean: they are nice and all, but most players comply about them being too long and irritating after a while. Manually disabling animations isn't a real solution since for example sages can use staves as well. Telius games did remove the healing animations fully. SHOULD I DO IT?
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