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Hippoman

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  • Favorite Fire Emblem Game
    New Mystery of the Emblem

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    Archanea

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  1. Yeah, Dragoon actually did give me the most trouble. That southeastern corner with the bridge pretty much always ruined me until Hardin got the exactly correct amount of crits/misses to not get killed over there. There may be a better way to handle that bit I haven't personally experimented with. Also Thieves has the best pre-map dialogue so I can't hate it, really. I can't speak for Rubenio, but when I played this map, I actually found it sort of important to not take full advantage of how much Camus can wreck the enemy, because they're pursuing so quickly he'll pretty much always end up being a chokepoint. If you let him kill people too fast, more and more flood into the spot, and eventually it's a death by a thousand cuts. If you keep it to only one or two attacks per turn, it's smooth sailing thanks to the heal on Gradivus. There's probably another way to handle it, though.
  2. Oh, wow, thanks. Happy to be here, FE12 is one of my favorite games and I love watching people play it. TBH if you've played 7 Fire Emblems, I'd hardly call you a "noob". That's about half the series! Not knowing the detailed strategies for the Chronicles maps isn't something to be ashamed of, that's some ridiculously obscure stuff. Especially this one.
  3. You know, I personally always found this bonus map to be one of the stranger ones. You have less chances for bad RNG to kick in thanks to the fact that Navarre is just sort of a wrecking ball, but if you don't make the exact right moves on the first few opening turns, you can get screwed over real quick. Dragoon is a nightmare, though. I've only beaten it once, and I don't plan on ever doing it again.
  4. Murphy's Law: Kill all 3 Gharnef's in Ch.23, kill the real one last. Iote's Fail: Kill Michalis with a bow. Clash Of Heroes: Defeat Camus, Michalis, and Medeus with Marth. Whitewings Whiff: Defeat one of the Whitewings in the first chapter they appear. I'm Going To Smash My Monocle: Reclass Etzel to Berzerker. No, This Simply Won't Do!: Only field reclassed units after Ch. 3. Marth, Julian, Rickard, Bantu, and Tiki are exempt. Gaggles No More: Let Gordin reach 20/20. The Replacements: Complete Endgame with Athena, Horace, Etzel, and Ymir on your team. Sibling Rivalry: Let Maria and Minerva damage Michalis. Holding Out For A Hero: Field a 20/20 Ogma in Endgame. Civilian Saver: Do not allow any villages (aside from those that are forced to be razed Ex. Ch1) to be razed by thieves. Emptied Pockets: Get Julian and Rickard to Level 30 That Was Just Cheap: Kill Medeus with a critical strike.
  5. Oh, well if you want, Vincent, I'd be willing to assist in that too. I've waded through many a script dump in my day.
  6. I think my big ticket game would be Awakening (especially if we hear more of the voice acting) or Luigi's Mansion. Animal Crossing is pretty similar each time, and as much as I love MH3, I know what's in there from the internet.
  7. Standard Raised: Finish "Raise The Standard" without one of Fiona's cavaliers dying. Luck Of The Draw: Kill a unit using only Magic Cards. High Roller, Low Chances: Use the "Gamble" skill and miss.
  8. I would be honored to help clean up the script, if you were so willing Vincent.
  9. Did anybody on the mod team record the whole translated script for the support/base convos? I've been wanting to read it, but I'm not a fan of emulation. Giant wall o' textdumps I'm OK with though.
  10. I can't recommend this one enough. Great fun.
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