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ninjagriffin

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  1. they could easily make it work. They could make it where a character can only reach S rank with a few people so that they don't have to create a child for every possible pair up.
  2. For me it's Ephraim. That is the first game i played and all in all just a good game. I think he was done well and he is also one of the only lords with a spear.
  3. What you are saying makes some sense, and it is very hard for them to please all of the fans, so that is why i think there should also be a fast travel option or an option to remove the world and just make it a map like in SS, Awakening, and Echoes
  4. That sounds like good idea, but I think that they could make it a very large open world. I mean look at what they did with BOTW and they're about to do Skyrim and Xenoblade 2 which will have very large worlds, so they could make it work I think. But if they couldn't make it work then I like what you said. And yes they sidequests would just be paralogues, sidequests was just what popped into mind
  5. I get what you're saying, but there are games with maps and it does not force you to move straight forward. In fact while playing awakening I found myself many times stopping the story to fight characters via streetpass or to fight monsters. But what you're saying makes sense and that is why they could either have a fast travel option to travel to landmarks you've visited and to the next story location, But I think an open world could really help visualize the country/land where you are fighting for and to protect.
  6. Well it would be like the dungeon crawling in Echoes but an entire world and would have more features. Maybe it could be something that could be turned off or you could have a fast travel option to travel to landmarks that you've been to and to the next story chapter.
  7. It would still have the weapon triangle and random stat lv ups, but in between chapters instead of having a map like in echoes and awakening and sacred stones, you would have an open world that you can explore.
  8. So what are your thoughts on FE switch being open world (This has not been confirmed, just me asking a question) When I say "open world" I'm not talking a game that plays just like breath of the wild or anything, but instead a game where the map in between chapters (like in sacred stones, awakening, and echoes) that is open world and 3d with side quests. So for example - Chapters are played out just like in any other Fire emblem game, you still have support conversations and all of that stuff ( and maybe children, that is another thing, what are you guys thoughts on the marriage system? should it be brought back?) So it is like any other fire emblem game with the exception of in between chapters you have a giant map ( like breath of the wild size) That you get to run around on in 3d and explore. More and more parts of the map would open up as you progress through the story. But this can be used to get from one part of the story to the next just like in Sacred Stones, Awakening, and Echoes. While on this map you can encounter bandits attacking villages and monsters in caves, and when you encounter them you strike them and go into classic combat ,just like in echoes with the dungeons. There would also be hundreds of side quests that you can do, and you could find hidden castles and villages and rescue people to recruit them but they don't have to be rescued for the story. SO it would play like a regular FE game with an open world. I feel like this could add a like a hundred hours to your play time.In My opinion this would be (if done right) the best Fire Emblem game ever. And should this be ported over to new 3ds as well, (it just wouldn't work on old 3ds) I think they could port it I mean they ported Xenoblade Chronicles. SO those are my thoughts, What do you guys think?
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