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About Lunarly

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    im bored now
  • Birthday 11/18/1998

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    Radiant Dawn

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  1. I'll rate Lysithea 9.5/10, mainly because of her ability to get Warp the fastest and that really is it actually. Before someone says "Lysithea is good because she can 1-shot the Death Knight" or "Lysithea is good because she can use Thyrsus"... I'd like to add that the Death Knight is an optional boss that (in the chapters where 1-shotting him matters, which is Chapter 4, other appearances of the DK can literally be dealt with by anyone with Knight Kneeler + LoR). In addition, literally any unit can literally use Thyrsus, the ones that don't have the crest simply just take -10 damage each time. Pavise/Aegis are fine but, you really shouldn't be putting her in danger of physical units to make use of Pavise (not to mention it isn't guaranteed), and her res is high enough to where Aegis really only matters against opposing bow users. Only bringing this up because I've seen these to arguments brought up pretty consistently to support Lysithea's high placement. Outside of Warp, Lysithea is your traditional glass-cannon with low defenses but high magic and speed. Mastermind is great for allowing her to level up Faith really quickly, and having access to warp at B rank Faith as opposed to A rank Faith is also incredibly good. Warp allows you to cheese chapters like 5, 6, 11, 12, BL/VW 17, BL 18 and others. She has 2 crests which is cool but, I've honestly never found them useful in a mage build? Lysithea already has high enough magic where Crest of Gloucester is just overkill, and Crest of Charon really only applies to Soul Blade which you probably won't use as a mage. Her reason list is pretty impressive with Dark Spikes and Swarm for a speed debuff utility early on but, there's also the nature of dark magic having more might/weight and less hit. I can't really comment on Lysithea's hit rate/1-shot potential on Maddening since I more or less treated her like a glorified Lena/Silque/Safy that can defend herself or chip when she needs to but, I'm sure Shadow Mir will cover that later (if they do post). I did not find that Lysithea needed a crazy long Warp range in order to be successful (Mekkah's BL Maddening playthrough showcases this) mainly due to having other Warp users, Rescue, stride, Dance of the Goddess, a Dancer, etc. to help cover more terrain (not to mention that outside of CF route and VW final map, the bosses are very easy to reach in 1 or 2 turns and there's only 1 of them usually). One observation I've noticed that is used against Lysithea is the fact she doesn't benefit from Warlock, which makes sense on the surface since she doesn't benefit from Black Tomefaire or Black Magic x2. However, the most optimal path I found (and probably others) is to throw her into Bishop for White Magic x2 (which means an extra Warp use, since I remember someone pointing out that Lysithea needs Gremory for her full potential to have 2 warp uses). Lysithea doesn't really benefit from Warlock bases like say, Dorothea or Lorenz who both can get Magic screwed early on, since she probably will have a high enough Magic/Speed stat at the point (not to mention Dark magic has higher might anyways). Missing a tomefaire also doesn't seem to matter since on my Hard mode playthroughs where I used her as a combat unit, she always ended having better combat potential than the units who did go through the Warlock line, again due to her magic growth and Dark magic's higher might. Anyways to conclude, Bishop is still the best path for her regardless due to slightly better growths (in Charm) and extra White Magic uses. Overall, Lysithea's easiest access to Warp is why I gave her a very generous score. Lysithea having great magical combat is definitely a plus but, I think that's more like a bonus or an added luxury rather than what really makes Lysithea good in the first place (in my opinion). edit - really random thought but I feel like that talk about base stats of current house students (not out of house ones) is honestly kind of pointless, considering all of them bar the 3 lords/Byleth/Petra don't have the greatest base and they are not gonna do well early, and it makes sense because they are all meant to be growth units that scale. I feel like the talk about bases applies moreso to the church staff since they join later, but hey, I could be the only one on that.
  2. haven't posted in a looooooooooooooong while but anyways... I'd rate Dimitri 9.5/10 mainly because of the Battalion Wrath + Battalion Vantage combo (this is based on Maddening Mode fyi). Most people covered all the stuff about his growths/arts/bases etc. so I will be ignoring that since it's redundant and I agree with mostly everything that's been brought up, except the really random point on Dimitri having a low Magic growth + poor Reason list which seems very irrelevant since you'd never really bring Dimitri into a magic class anyways. With that out of the way, I think Dimitri deserves a 9.5 rating because of how hard Battalion Wrath + Battalion Vantage can allow Dimitri to solo parts of the maps without too much effort. Dimitri is able to get A rank Authority around Remire (though I think I've seen people obtain it earlier by throwing him in the Lord class to increase Authority exp gain) and from then on, he really just needs a killer weapon and goes HAM on enemy phase. I don't think Death Blow is necessary on Dimitri (which is something I see brought up on how every physical unit needs Death Blow) because BW+BV Dimitri is an enemy phase unit and Death Blow requires said unit to initiate the battle. There's also another issue with Dimitri really needing chipped battalions in order to pull off the combo, which nullifies this strategy in Chapter 13 since he gets a new battalion and is footlocked in a terrain filled map. But, while chipping battalions is kind of annoying, I really didn't find it that big of an issue. Then there's of course the fact that Dimitri cannot be tutored for half of timeskip which gives you very little leeway to work with him since all of your planning needs to be done in White Clouds, but I found that he scales fine as long as he at least has BW + BV post timeskip. Personally, I did not find Dimitri absolutely needed Wyvern Lord in order to succeed (since most people have brought up his Axe Bane). I used Bow Knight Dimitri in this playthrough (Wyvern in Hard mode but looking at Mekkah's playthrough, WL Dimitri is putting in work in Maddening) and Bow Knight Dimitri still was very useful with BW + BV, and with Close Counter he didn't really need Retribution support which was an added bonus until the last chapter with the siege tome Gremories. The only maps Bow Knight/Paladin Dimitri struggled in was the Alliel chapter, Marianne and Bernie/Petra Paralogue due to terrain issues but, they were alleviated with stride/Warp/rescue. Wyvern Lord is still a better choice in the long run because of flight but, I don't think a BW + BV Dimitri in Bow Knight (or Paladin using Bows) is that bad of a choice to be ignored since it is easier to bring Dimitri through that line. Also with BW+BV build, Dimitri having lower Speed doesn't really matter if he's going to attack first with Vantage and more than likely one shot the enemy (fast enemies are usually Falcos/Assassins/Swordmasters which are all very squishy anyways). Also just a side note, don't really understand how Edelgard got dragged into this discussion, when both units aren't even playable in the same route. Comparing 2 units like say, Dorothea/Hubert makes sense because they are all available in the BE routes and you can actually compare their (dis)advantages. But, comparing 2 units that aren't even playable in the same route is kind of random since both their routes play out very differently (different maps, objectives, different amount of chapters) and you cannot directly compare how each unit would fare against each other and it becomes more or less speculation. Also Aymr being a good weapon is something that should be said to boost Edelgard's ranking, not to hamper Dimitri's lol.
  3. Idk if I'd even consider Bernadetta underrated just because there are some people that don't like her. Edelgard and Dimitri each have a hate fanbase that will follow you around like the plague and tell you otherwise if you say anything close to positive about them (y'all know who you are), but they are far from underrated. Bernadetta still gets lots of love and calling her underrated because people have expressed their dislike for her (her ratio of people that like her vs. dislike her is probably skewed very favorably to the like side) is a big stretch. Another character that rarely gets talked about I feel (like Annette), is Mercedes. She's probably known as a pacifist and while she does have that very innocent aura to her (her being a faithful woman and being a canon healer/bishop), her bluntness and straightforwardness to characters like Sylvain and Lorenz was a pleasant surprise, also her kinda lowkey guilt tripping Hilda unknowingly was funny (there's quite a few shy, innocent, devoted female healers in the series and they all act the same except a few like Serra, Lissa, Elise, Maribelle, and Malliesia come to mind), so it's nice to have Mercedes stand out among the crowd if you dig into her supports. Though I don't think she's that underrated character wise, personally think she's like kind of in between and gets talked about here and there but, I have had people discuss how they feel she's a doormat and a pushover.
  4. Cyril's lady Rhea obsession kinda makes sense considering he sees her as a mom and he's practically still a child (I mean he's like 13 at the start of the game so he got brought into the monastery when he was younger). People who say Cyril is just a crazed Lady Rhea fan and a 1-note character probably didn't view his supports which barely talk about Rhea (I think the only supports that talk about Rhea are with Seteth and Shamir I think, also in regards to Hubert/Edelgard's relationship people quickly love to point out his support with Ferdinand to show he's more than just a Lady Edelgard fan). He does have wasted potential since they could've talked a lot about his backstory within the story dialogue, especially in VW route but they didn't. Honestly, he's fine as a unit too since people are quick to dismiss him (specifically BL/VW Cyril), he joins early enough and it's really not hard to feed him kills in Hard mode (didn't use Cyril in Maddening so idk). Also nice he can reclass into 2 of the best classes in the game with his talents and his very early access to Point-Blank Volley is nice. Ignatz is honestly fine as a character, I know a lot of people who passionately hate him because of his design (I mean in the Korean FE3H poll he was like #2 most hated character in 3H iirc) and think he's ugly (he got the glow up at least). He's a bit boring for sure but his character is interesting and can apply to people irl where you have to decide between pursuing your passion or pursuing what other people want you to pursue. Ignatz as a unit is alright, has a lot of early utility and makes a pretty solid and accurate Archer which is nice. Hanneman isn't just a bootleg Dorothea, and I think he's better than her in Maddening mode (vice versa in Hard mode, though they are interchangeable honestly). His character is also very interesting character with his views on crests and nobility in general. His support with Manuela is also 10/10 and has a very cute ending too.
  5. Lyn - Probably the most boring lord in the entire series, not even sure what her purpose is in FE7 other than having Lyn Mode for a glorified tutorial (even then the plot of Lyn mode is so random, Lyn wants to talk to her long-lost grandfather but a bunch of people are trying to stop her and Count Caelin from meeting). She barely contributes in Eliwood/Hector mode outside the occasional bicker with Hector (which isn't even story relevant). She gets a lot of love which I find a bit strange since she's barely present in FE7 (and isn't even a great unit honestly, which quite a few people will argue against considering we had the whole Lyn vs. Marcus debate a while back, and I remember seeing a tier list than ranked her above Fiora/Heath/Farina) and feels like they just wanted to squeeze in Sacae representation somehow. Corrin/Kris - Both shoehorned protagonists in their respective games. Kris was dumb because they basically kept the story in Book 2 FE3 the same, just replaced some parts of the story with "Marth/Jagen did x/y/z" with "Kris did x/y/z" and then added the whole Katarina arc (which I did find sorta interesting tbf). Corrin is just dumb and gets bailed out by his "siblings" and Azura like 90% of the story, but yet the siblings still entrust Corrin with some pretty big decisions. Not to mention how the game goes out of its way to make everyone playable love Corrin (they really gotta make Takumi in CQ forgive Corrin, even though Takumi literally has 0 reason to do so) Bernadetta - Used to be neutral to her, but as I got to like CF route (used her twice prior in AM and SS) I found her progressively more annoying. Even in CF route where she does improve, she's basically the same person in my eyes (considering her supports are the exact same), she just comes out of her room a lot more often in the route. The amount of screaming and whining the character has in the supports annoys me, and the amount of "must protecc" posts makes me eye roll. Probably has the worst S support conversation in my eyes (Cyril you're safe) since any sort of character development she had with Byleth gets flushed down the drain (though TreeHouse is to blame for it since the Japanese one is vastly different). Azama - Basically the type of person that would annoy me irl, due to his nature on how he finds joy in getting under people's skin.
  6. 7 votes you can miss, as in if you miss a day you lose a vote. If there was a way to get 7 votes straight up then it'd be fine.
  7. Basically for this chapter, I found that the best way to take it on is to divide and conquer. I'd also recommend giving Azura or Elise a Strength Tonic + Iron Axe so they can trade it to Camilla, and send her over to Oboro since she can 1 round her + get the DracoShield. Camilla should then move towards the center and get the Dual Club from the village (or from whoever has it) to deal with Hinata as well since. Corrin should ideally be in the center (assuming he/she is a Nohr Princess) along with Niles (to deal with Sky Knights since they tend to flock the middle and handle the Balista). If you're struggling, I'd honestly think early promoting Silas isn't a bad if you don't plan on using him long term (Xander and a trained Sophie outclass him in the late game). I've never done this chapter with Paladin Jakob before but, I'd assume he would be a very good asset in the chapter since he can 1 shot enemies + can take them very well. I think I saw someone use a Defense + HP Tonic paired with Effie to deal with Archers on the right so they don't reach the Balista, but I had Silas with a Javelin + Effie paired up to deal with them too so Nyx can handle the Magic Orb (to chip the Ninjas and Oni on the left). Selena + Beruka can deal with the Oni (after Nyx has chipped them) in the left and visit that village. Keep in mind the Sky Knight reinforcements are usually coded to aim for the seize point, and will ignore any of your units (even if they are in kill range). The Sky Knights also deal like no damage (I think Azura can tank 2 hits from the Sky Knights), but you gotta watch out for the ones with Darting Blow since they will double. Not sure if that helps but that's what I did.
  8. random new 3H additions to the thread I hate the usage of buzzwords/phrases like "nuanced" or "morally-gray" when discussing 3H's plot. It just seems like another excuse to justify one character as good, and another as bad which defeats the purpose of using the terms to not see the characters as black/white. For example, if you like Edelgard and hate Rhea, it's almost always like "Edelgard is morally gray, Rhea is a murderer/tyrant" or if you like Dimitri and hate Edelgard it's "Dimitri is a nuanced character, Edelgard is 100% murderer/tyrant". Gets old really quickly and it's a claim I see sooooo often in the 3H subforum Dorothea isn't that good of a unit (unit not character), I frequently see her in the A or high B range in a lot of tier lists (and if she isn't that's usually the first point people argue over about). Meteor is cool but it's a luxury and the gambit boost/linked attack boost doesn't really make a difference to me and Physic is nice but she doesn't heal that much even with a Heal Staff (dual equip Magic + Heal staff and just switch between the 2) especially late game she heals around 20 ish HP. Not to mention she gets prone to get Magic screwed and really needs Warlock to really shine. Annette and Flayn are underrated as units, more so with Flayn imo.
  9. For me personally, it's just bringing up the family aspect is kinda lame because it's pretty much assumed that all (if not most) of the soldiers have a family, even if it's not Dimitri specifically, the KoS and the other Kingdom loyalists + BL students/allies have families. So to me it's just the "what's make you so special that you get to bring up the family aspect, when I'm sure the other fallen soldiers on both sides would've loved to be alive to reunite with their family". I would've been fine with Randolph if he just ended at calling Dimitri a monster and/or murderer and left it at that.
  10. that last part seems like a random personal attack, there's no need to assume whether or not she played or did not play the game because she just so happened to view Fodlan in a different light than you do. edit- Also re:Randolph, personally don't really like his character, moreso in AM. Ladislava is a better general just because she's honorable (she shows that she cares about her comrades with her interactions with Ferdinand if he's an enemy and still defends the bridge to her last). In AM, I see Randolph slowly starting to morph into a coward when he brings up the whole family excuse which makes me eye roll in a sense. What Dimitri did was wrong since torture was very unnecessary but, to me it was one of those "...really" moments. Randolph is obviously portrayed vastly different in CF when he fought against Catherine + Rhea's army but, since I did AM before CF my 1st impression of him stuck. Also it's kinda funny how Fleche managed to accomplish more in AM than Randolph did, considering Fleche was able to infiltrate the Kingdom army (I believe she was the one that took out Kingdom messengers to the Alliance but idr if it was explicitly said, which ended up causing Dimitri to have beef with the Alliance since he thought that was the Alliance's doing) and also she managed to take out Rodrigue. She's obviously more capable than Randolph portrays her as (her surviving till the end of CF also shows she is quite capable), so I'm curious as to why Randolph prevented her from going into the front lines.
  11. There are definitely worse fathers in the game (Count Varley, Gilbert, Margrave Edmund, Margrave Gautier), considering Rodrigue seems like he made some what of an effort to raise Felix (I mean he didn't have financial troubles from the looks of it, went to school, still tries to interact with him, etc.) they just have a clash in ideologies. Obviously Rodrigue isn't perfect with how he handles knighthood and Glenn's death which made an impact on Felix. Rodrigue also makes some sort of effort to reconcile with Felix at least (as opposed to like Gilbert running around and hiding from Annette until she forces him to talk), even if his methods aren't the best. He's insensitive, but far from like the worst father in the series. Anyways RE:Randolph, it's interesting how he gets portrayed quite differently in AM (as opposed to CF) as a coward more or less (even bringing up the "I have a family" excuse when Dimitri was talking about torturing him, ignoring the soldier casualties on the opposing side that have families that he may or may not have slain).
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