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Diovani Bressan

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About Diovani Bressan

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  • Birthday 06/20/1995

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    Leicester Alliance

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  • Favorite Fire Emblem Game
    Three Houses

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  • I fight for...
    Order of Heroes

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  1. No stealing! But if you decide to use Marth, have fun! I will use Nino until I get Jaffar. I am even considering to promote my 4* copy just to use him right away.
  2. Since the rerun banners are way after the start of the Tempest Trials, it was kinda expected that old christmas units would not be bonus units.
  3. Hm... I may start it with Marth or Flying Nino, and later change to Winter Jaffar... unless I free summon one of the winter units in the banner.
  4. I already fixed it. I always copy/past from the last TT topic, and forgot to remove the "Brunya". hahaha
  5. A new Tempest Trial+ will start on December 17th, titled "For a Smile"! Our TT reward unit is Jaffar: Angel of Night and he is a Green Dagger Armored unit. The bonus allies of this TT+ are: Winter/Duo Marth, Winter Nino, Winter Zephiel, Winter Sothis, Winter Jaffar, OG Marth, Flying Nino, OG Jaffar. * No stats available yet * Mint Cane+ (Mt 12, Rng 2): When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect: [Dagger 7] [Dagger 7]: After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. Reciprocal Aid: Unit and target ally swap HP. (Neither can go above their max HP.) Def/Res Bond: If unit is adjacent to an ally, grants Def/Res+5 during combat. Goad Armor: Grants Atk/Spd+4 to armored allies within 2 spaces during combat. The Sacred Seals for this Tempest Trials+ are: * Description for the enchanted version of each sacred seal * Warding Blow: If unit initiates combat, grants Res+6 during combat. Steady Posture: If foe initiates combat, grants Spd/Def+4 during combat. Distant Guard: Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat." The others rewards are: 42 Orbs; 11,000 Hero Feathers; 1 Astra Blessing; 4 ★ Jaffar: Angel of Night;5 ★ Jaffar: Angel of Night. Good Luck in your TT+ battles, summoners!
  6. Honestly, I don't see it happening. It would make players that +10ed two Eirs so mad. One thing that I would love, though, is to limit the number of dancers to only one in both offense and defense, but I don't believe it will happen.
  7. It reminds of Picnic Lukas. His skills are also not great: a Steady Stance Lance, Pivot, an AR exclusive skill that I believe no one uses, and Wary Fighter. Pretty bad! But I like his art, and he helped me (and still helps) in AA so many times.
  8. @XRay @Ice Dragon The last time we had a barrack upgrade was with Version 2.0 update on November 2017, right? The same that reduced the cooldown of some specials, like Glimmer and AoEs.
  9. That's cool! Do you keep all in your barracks or you are like "ok, I summoned this unit and got registered on my catalog, now I can fodder him/her", because it's a good think that we are still far away from having 1,100 different units... Imagine being a player that keeps at least one unit of each, the barrack's max space is 1,100 slots, and the game has 1,101 heroes in total.
  10. You are a collectionist, right? Because I was thinking: they are not a must-have for you... but you are going for one copy of each.
  11. Oh, that's true. I kinda forgot about it. Also, Gordin may be better for Astra, since he may have a bad time against dragons if he doesn't kill them right away, and Naga can help him with this job.
  12. For light seasons, Peony can be the refresher. Eir, Peony, Ike, Corrin and Corrin is a good team. Of course, with his bad Res, Ike maybe enjoy having 2 Eirs instead.
  13. Yeah, they will rerun in Legendary/Mythic Banners, but also I can see non-seasonal Duo Heroes in Hero Fest Banners.
  14. The two Corrins idea is not bad, since the bonuses granted by them will stack, so Ike can have +10 whne within 2 spaces of both Corrins, but I would recommend building only one for now.
  15. Not really. You Corrin will work fine as +Atk. A +Atk refined Corrin will have 53 Atk, which is good. His Spd will be 34, which becomes 38 if you use Peony. You can even use a boosting spd A skill for him. I use Steady Posture on my Corrin, for example. His main role will be to boost Ike's stats, since he will be able to grant him Atk/Spd/Def/Res+5 during combat when within 2 spaces of him (6 if adjacent)
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