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Diovani Bressan

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Everything posted by Diovani Bressan

  1. A new Tempest Trial+ will start on March 23rd PST! Our TT reward unit will be Loki: Spring Trickster, and she is a Flying Colorless Bow unit. The bonus heroes of this TT+ are: Spring Palla, Spring Marisa, Spring Bruno, Spring Veronica, Spring Loki, Spring Catria, Spring Alfonse and Spring Sharena! Loki: Spring Trickster 39 HP / 31 Atk / 34 Spd / 27 Def / 25 Res Beguiling Bow+ (Mt 12 Rng 2): Effective against flying foes. At start of combat, if foe’s HP = 100%, grants Atk/Spd/Def/Res+2 during combat. Luna: Treats foe's Def/Res as if reduced by 50% during combat. Flier Formation 3: Unit can move to a space adjacent to a flier ally within 2 spaces. (available at 4 stars) Goad Fliers: Grants flying allies within 2 spaces Spd/Atk+4 during combat. The others rewards of this TT+ are: 42 Orbs; 11.000 Feathers; 80 Sacred Coins; 1 Fire Blessing (Score: 12.500); HP/Spd 1 (Score: 6.000 ); Warding Stance 1 (Score: 10.000 ); Spd/Res Bond 1 (Score: 20.000 );4★ Spring Loki (Score: 1.000); 5★ Spring Loki (Score: 15.000). Final Map:
  2. Seasonal TT unit's weapon always have the same effect or similar effect found in one of the units in the banner, and the Stats+2 is the easier pick.
  3. We have been getting some interesting TT reward units: armored colorless dagger, flying colorless dagger, blue flying beast, blue cavalry beast and now flying colorless archer. I like it. Curious to see what will be Spring Loki's 4* skill. @Sunwoo First male staff user since Lucius. That's surprising that took 2 years to get another one.
  4. Is safe to guess that Spring Loki's bow will have the same effect that Spring Marisa's Lance has? Atk/Spd/Def/Res+2 during combat when foe's HP =100%.
  5. That's why I don't like Marisa... I don't like emotionless characters like her. Anyway, about Palla's weapon... it's best used by colored dagger users, right? I mean, for a colorless dagger user, it will be just a armored effective weapon + debuff, but for a colored dagger user it will be a armored effective weapon + null follow-up + debuff.
  6. This is a skip for me. I will summon all colorless and green orbs in the same circle of my free summon, and that's it. Saving for the Mythic Banner.
  7. This is my opinion: Marisa's voice actress... it's so bad! It looks like she just read the text, without acting.
  8. Hm... I would say... Bruno is tempting. I really liked his Staff. Be able to heal himself and adjacent allies every single turn is great! I am also surprised to see another Push skill, but at least it works pretty well with Ovoid Staff. Veronica is also a great unit, but put a Duel Skill in a seasonal unit is foul play, IntSys. The same I can say about Palla's Disarm Trap. However, Disarm Trap is a B-Skill, so I want to see how many players will use it on their units. Loki as TT reward is great. I mean, Flying Colorless Bow unit. I believe she will have the same weapon as Marisa, but in Bow form. Also... Marisa... meh?
  9. To be fair, I am more curious about the skills and weapon/movement type combination than what characters will be chosen for the banner. I want to see what will be the gimmick of their weapons, since each Seasonal Banner has a gimmick, like Spectral Bond in the 2019 Valentine's Heroes or Guard on the 2018 Halloween's Heroes. It's pretty rare when my reason to summon on a banner is the character itself. A good example of this is Tharja. I am not a huge Tharja fan, I even didn't use her the first time I played Awakening (actually, I killed her instead of recruting her), but Winter Tharja was a character that I really wanted because of her skillset and stats, despite armored units are my least favorite type of units. Legendary Marth and Kaden are exceptions, because both are characters that I really like and their gimmick are great: L!Marth having Bonus Doubler in his weapon and being a great dragon killer, and Kaden having "Drive Bonus Doubler" in his weapon for a great supportive role.
  10. The two previous Spring Banners mixed two or more games. In 2017 we had Awakening and fates, and in 2018 we had Shadow Dragon, Fates and Heroes. We could have Radiant Dawn and another game. And about the previous seasonal banner being Tellius, something like this already happened. In August 2017, we got Nohrian Summern with 4 Fate heroes, and then in October we got Performing Arts, featuring 2 Fates Heroes. I don't think we would have another seasonal Tellius banner, but it's possible. @Landmaster Valentine Titania's Loyal Wreath look like a staff, but it's a tome. This can happens again.
  11. I don't have any idea... I am always bad in this silhouettes game...
  12. Kris (New Mystery of the Emblem) Mozu (Fates) Rinkah (Fates) Python (Echoes) Volke (Path of Radiance/Radiant Dawn) Tormod (Path of Radiance/Radiant Dawn) Ilyana (Path of Radiance/Radiant Dawn) Ricken (Awakening) Silque (Echoes) Mila (Echoes) Yarne (Awakening)
  13. I liked this idea. Let me try: Quiet Strength (C-Skill) Effect: Grants adjacent allies Def/Res+4 through their next actions at the start of each turn, and allies within 2 spaces take 5 less damage from attacks during combat. Exclusive to: Sakura: Loving Priestess (upgrade of Fortify Def 3) Sakura's personal skill in Fates is "Quiet Strength", which does "Allies within a 2 tile radius receive 2 less damage". In Heroes, we can improve Sakura's Fortify Def effect to a combination of Fortify Def+Res and reduce damage taken, just like the original Fates skill. This would make Sakura a better supportive character thn she already is as a healer.
  14. That's what teams with Null C-Disrupt normallly do. If they don't have this skill and position a unit in Veronica's range, Ephraim will Reposition her out of danger. Their starting position is to avoid Aversa's Night effect, since Robin has Refined Tactical Bolt. Duma and Surtr don't like to engage battle. They like to reposition each other, waiting for the enemy team start combat... Fjorm is just there to work as a Anima Blessed unit. If I had L!Azura, I would use her instead. I could use L!Hector too, since he's a Fire Legendary, but then Tactic Skills would not work on the Armored units.
  15. Holy Naga, another 2 defensive success results. 9 Wins, 0 Losses! @Azure in a Roundabout My Defensive Team isn't that amazing. Actually, it's quite simple. The problem is that all offensive teams that tried to defeat my team took too much time to start the combat or tried to eliminate my units one by one. I can record all defensive battles to show you what the others team did. My Defensive Team is on the Spoiler Tab below.
  16. Maybe you can try this description: Shuriken Mastery (B Skill) "At the start of combat, if unit's HP ≥ 50% and against a dagger user, unit makes a follow-up attack and foe cannot. After combat, inflicts penalty to foe's Atk/Spd/Def/Res = highest stat penalty from foe's weapon. Each stat penalty calculated independently. I remember when Brave Ike was revealed in 2017, his personal skill, Beorc's Blessings, had the "Effective against flying and cavalry units" in it's description, and many people thought that Brave Ike would do effective damage against cavalry and fliers, and this thought happened when I started to read your skill's description. We can also create a different version on this skill effect: Trickery Mirror 1/2/3 (B-Skill) "After combat, if unit's HP=100%/HP≥50%/HP>0 (no HP requirement), inflicts penalty to foe's Atk/Spd/Def/Res = highest stat penalty from foe's weapon and skills. Each stat penalty calculated independently." This not only works against dagger units, but also against staff units and units with skills like Smoke Skills or Seal Skills
  17. Yeah... only 1 orbs is lame... It should be 2 orbs: 1 orb by reaching half way (in that case, 2.000), and 1 orb reaching the max friendship (in that case, 4.000).
  18. Ok... something is weird... I don't know if is the season, the bonus units or I am getting lucky with my opponents, but 7 wins is something surprising for me.
  19. What IntSys could do is to increase the max friendship needed in this event, from 3.500 to 4.000, keeping the Grails in the 3.500 and put the Orbs in the 4.000. I don't see any problem of having to get 500 more points to each character. I mean, I maxed all four characters today, and since today is also the day I got the last daily orbs, I don't plan to play this FB again, and we still have 7 more day of the event.
  20. Got another "Success" in defensive battles. 6 Defensive Battles, 6 Wins, 0 losses.
  21. I got another successful defensive result. 5 wins, 0 losses. I would be more happier if this was Light Season. There is no way I can reach the next Tier only scoring 100 lift at max.
  22. Oh, Wrath is a amazing skill for the B-Slot. Linus will use it pretty well.
  23. When I used Linus as a Arena bonus unit, I used him with Threaten Def, which I believe it's a good and cheap pick.
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