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Diovani Bressan

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Everything posted by Diovani Bressan

  1. The refinements this month are pretty nice, but nothing that amazing in my opinion.
  2. A Brave Ephraim, a OG Julia and a Duo Líf for 16 orbs and 5 tickets. Honestly, very lucky.
  3. Yeah, and there are players who want to vote for the heroes they want to +10. Having more banners with those heroes, means more chances to get more copies to complete their merge projects. I totally understand why Brave Edelgard and Brave Dimitri are in the top 10. I will even say that I am surprised that people are surprised that Brave Edelgard scored that high! She is a very good unit, so it's natural that she would be in the rank she is. "You can pick Brave Edelgard as free summon" and "You were able to spark for her" are not reason to not vote for her, in my opinion. Not everyone picked her or sparked for her. Yeah, if the CYL 4 banner wins the twitter pool (if they appeear for voting), they will get a rerun in May. But that means if Edelgard appear in the AHR banner, then players who are +10ing her will have 2 new chances to finish the project.
  4. 111 orbs used in total, between both banners: Brave Ephraim: +Spd -Atk Julia: +Def -Res Duo Líf: +Res -Atk Shinon: +Def -HP Duo Ephraim: +HP -Def Sothis: +Def -HP Fallen Celica: +Spd -Atk
  5. To be fair, I don't think we will see Deep Woulds outside AR that much. In AR, sure... it will be annoying. Maybe some generic foes will have it in Abyssal maps, but I don't think we will see it in Coliseum. Maybe Pawns of Loki, but since I already got the Golden Trophy, I don't care about Tier 10 anymore.
  6. the Reddit user HertzDevil made a list of interaction between healing skills and the new status effect [Deep Wound]: Ardent Sacrifice does not enable a unit to heal an ally with [Deep Wounds]. Sacrifice is similar to Ardent Sacrifice, except it is also allowed if the target ally has any penalties on top of [Deep Wounds]; in that case the ally doesn't gain HP and the unit doesn't lose HP. Reciprocal Aid allows a unit with [Deep Wounds] to use its Assist skill only on allies that have less HP and do not have [Deep Wounds]. That means two units with [Deep Wounds] can never use Reciprocal Aid on each other. Martyr(+) / Live to Serve do not enable a unit to heal an ally with [Deep Wounds]. When a unit with Martyr(+) / Live to Serve and [Deep Wounds] heals an ally without [Deep Wounds], the unit's own HP is not restored. A unit with Restore(+) can use the assist skill in an ally with [Deep Wounds]. No HP is restored, but the ally's status effect will be removed. A unit with Rescue(+) / Return(+) can use the assist skill in an ally with [Deep Wounds] only if the associated movement is possible. No HP is restored, but that ally will be moved. Odd Recovery and Alm's Duo skill neutralize [Penalty] before restoring HP, so a unit with [Deep Wounds] will receive both effects. (In fact, Alm's wording was changed in this update to put the [Penalty] part before the HP part. This is not done for Restore(+).) If a unit is inflicted with [Deep Wounds], damage-dealing effects and HP-restoring effects after combat cannot cancel each other, e.g. Fury 4 + Mystic Boost 3 results in 8 damage instead of 2. Fatal Smoke also neutralizes healing due to Special skills; Noontime is useless (triggering it still resets Special cooldown), whereas Open the Future becomes equivalent to Bonfire and Aether becomes equivalent to Luna. Basically, only Odd Recovery and Alm's Duo Skill can heal a Deep Wounded unit. Restore+ will remove the status effect but will not heal the ally. Healing Specials will trigger, but will not heal the user.
  7. First, I have to mention Summoner's prf weapon. Grants +4 to all allies within 2 spaces, and inflict -4 to all foes within 2 spaces. That's pretty good. I went with Repo, Glimmer, Atk/Spd Push 4, NFU, Time's Pulse and Mystic Boost.
  8. It's funny how Edelgard Vs Dimitri can happen... again... for the 3rd time. Plus, we can have Legendary Edelgard vs Legendary Dimitri. The first time was between their academy versions, while the second time was between their Brave versions.
  9. If the top 8 we have right now from the mid-term results are the ones in the VG, and if it uses the same structure from last year... the AHR 2021 Voting Gauntlet will have: In the Left Side: Seiros (1st) Vs Legendary Chrom (5th) Legendary Dimitri (4th) Vs Legendary Edelgard (8th) In the right side: Ninja Lyn (2nd) Vs Legendary Corrin (6th) Brave Edelgard (3nd) Vs Freyja (7th) Just to remember: the top 4 heroes FROM THE VOTING GAUNTLET are the ones that will have a banner, not the Top 4 in votes from the website. So basically the 4 winner of Round 1 are the ones in the banner.
  10. Hmm... It's what I expected... Maybe not Legendary Edelgard. I hope Summer Byleth takes her place.
  11. I didn't mention the HP requirement in my original post... because I forgot that the skill has a HP requirement. lol
  12. I am not sure. They are basically like Close Def and Distant Def, where one only works against melee foes and the other only works against ranged foes. So I can see them having no limitation like that. What I can see is being Armor only.
  13. First vote went to Ninja Lyn. Second vote went to Legendary Dimitri.
  14. The version we have of him is from his Radiant Dawn appearance. Even though some heroes appear in multiple games, some of them only counts to the version his appearance/look is from. For this week, we don't have easily accessible dancer for Resonant Battles. Path of Radidance only have Dancer Nephenee as option, while Three Houses only hava both Dorothea (Summer and Plegian). So unless you have one of these 3 heroes... it's dancerless RB week.
  15. One thing I didn't like about the Summoner is that he/she doesnt have attacking, special and damage art. In the Feh Channel, when Summoner initiates combat, the attacking art doesn't apepar... actually, no art appear. And when Peony goes to dance him, you can see that Peony has the attacking portrail but Summoner keeps the neutral portrail. I guess they didn't want to do 7 different arts, since we have 7 different Summoners... but couldn't they reuse the same art and just change the head? Just make a art that you can't see if the bory is male or female, like... the damaging art not revealing much skin.
  16. We are pretty much getting a armor demote every month now. I will not be surprised with a Spring Armor unit as demote next month, with Vengeful Fighter.
  17. Hmm... I was right about the Fatal Smoke's description. That will be an interesting, and annoying, skill. Yeah. And another thing that influenced us to see a ship between Líf and Thrasir, their alternative older versions, is that Thrasir only have Líf, and vice versa. Once enemies, now became the only real ally each other can have. When everyone but them died in their world, they were the only one there to confort each other. All that experience made them develop a strong bond, which is common that it could evolve into something else. For the Alfonse and Veronica we know... I don't see anything so far that could give us a hint. Or at least I don't remember anything related. So maybe, because the way their world is, a relationship between Alfonse and Veronica may not be a thing. To be fair, for me, it's very convenient that all that "I hear voices that tells me to kill" stuff suddently disappeated. Like, it's not even mentioned in previous Books. We all know that Bruno is searching for something to help that, but he's been searching for a cure for Veronica's problem... that didn't appeared since Book 1. It's kinda looks like Veronica already is cured.
  18. That's a very interesting banner to me. Fatal Smoke tempts me to build a Kronya now. I can see Brave Edelgards and Brave Hectors with Savior skills in AR-D now. For me, the Path of Radiance Valentine Banner is still the worst one. That banner, I couldn't care less for any of the Heroes, because of character or skill. Here, I am very interested.
  19. Looks like it inflict some kind of stat debuff, and inflict 40 damage to foes within 3 spaces of Líf. At least the range was until foes within 3 spaces.
  20. Looking at Duo Líf's C skill from the trailer... looks like the icon that is usually used for healing effect, in a background used in smoke skills. Can this be a Smoke Skill that inflict a status effect that prevent foes from getting healed by AoE healing skills/structures, like Healing Tower, Renewal or Heron Wing? It's not a prf skill, for sure, because looks to have the gold borders Tier 3 skills have.
  21. Maybe Marth's Binding Shield could have a 2 spaces range, so all dragons within 2 spaces of Marth cannot do a follow-up or counterattack. I mean, it's basically a Binding Shield Rein. Would not be weird to have such effect in the B slot. Dimitri has a Smoke skill in his B slot.
  22. I am considering going for Marth once he gets remixed. I know he is far away from the best scoring Fire Hero, but I don't care. lol
  23. Since Rescue and Return don't give special charge, I would not expect Future Vision to get that effect.
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