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Everything posted by SuperNova125

  1. I am excited for Eirika and Ephraim (sorry Fae but I got a male Grima from the hero fest). Ephraim because the best lance unit I have is a -spd unrefined Catria and Eirika cause she is new and dazzling/wrathful staff works nicely with the armored boots seal and can be a potent healer. Truth to be told Fae is interesting and can work nice but come on Surtr, Grima and Fae on the same team? Cecilia, if she is an armor then she will be used a LOT, if she isn't then she will be foddered as there is only one dagger in my life now (Eir which is waifu material sooooo). I am glad that it is a three person banner and red is missing as I have three swords and I am going for the red tome Tharja.Anyway I will be sniping colourless and blue as I wanna get also Tharja and save for ny and beast units. Do we know the odds for the banner yet? Also what are the odds for getting Tharja when sniping in red for the previous banner?
  2. After looking them I will say the usual Fae and Ephraim. However, the right silhouette (Ephraim's) seems also like a female one from the body shape to the "skirt" like thing that it is wearing, yet after making some comparisons between the normal Ephraim battle artwork and said silhouette you can see the the lance is being held in a similar manner and that the "skirt" is pretty similar to Ephraim's thing at his legs. So that does raise the question as to how are they gonna possibly bring Siegmund and his regular armor into a seasonal banner. Also people have been saying that he has an axe but if you take a look at Siegmund it does have a ribbon so perhaps Eph just decorated it. Also there are some new skill tags (whatever they are called) and with some interesting effects (I won't list them here but if most people should know about them), is it possible that some belong to these new units? Closing, does anyone know when the teaser will be released in Europe (date)?
  3. I started a new account and I accidentally free summoned a brave Celica instead of a Veronica. Does this matter (I mean is she a good unit)? Also I have two Eirs the free one and a -Hp +Def who should I merge to whom?
  4. So, did anyone see the notifications about the aether raids? About the new season getting delayed for a new feature that allows you to get more lift. So it does raise a question as to how they will fit the whole book iii reveal, the new banner, the whole aether raids things and Feh's rambling considering her speed.
  5. Well I think that all of it is a matter the structure of the stream. Nintendo directs can talk nearly half an hour about more than 15 games or even more and give focus to some other for somewhere near 5 minutes. At the end whether we like said content or not, we still get a lot of it. And to bring an example, the smash direct in November was about 45 minutes or so and it introduced so many things and went into detail and all that stuff. In this time limit ( maybe a little less but) Feh channels don't cover and explain in a meaningful way half their things. They constantly waste time on meaningless things like an annoying owl (Feh) that I doubt many people like when getting information on the game and etc. So they maybe decided to get serious with the channels. If that's the case then we will get content and enough to get people hyped up about version 3.0. If not, then we get a total of 5 minutes ranting from Feh, a 2 minutes book iii cinematic trailer and new mechanics like light and dark blessings or beast units. Also it falls at 1:00 (a bit after midnight) where I live and I am usually awake at that time so it is the first Feh channel that I watch live.
  6. So it will be 10 minutes? I didn't understand. Anyway, I expect the into trailer for book iii, some demotions, one or two new features and information about a new banner but they will go into details in a video after
  7. So I have these two units (put them in spoiler to save space). A +Def -Res Hrid and a +Def -Atk L!Lucina. I am pretty happy with their + Def (they are running counters so the more defence the better). The problem is with their banes as they sometimes gets in the middle of their performance. Hríd mostly as his 22 Res isn't helping him and I have seen a lot of tomes (even greens sometimes destroying him), Lucina is better since she is with Veronica or Laevatein in the team. Now, I still have my summoner support to give to someone. So who will benefit from it mostly? Also is distant Def sacred seal and distant guard a good way to help him do better against tomes? On another note, is - Hp Surtr bad (affects badly his performance)?
  8. Well note it is a new account so I had stuff to spend. This are some of my best pulls ever from an Legendary banner. Nina Summer Noire Legendary robin Another summer Noire Legendary Lucina Hríd Laevatein Now pulling for a Surtr.
  9. So I created a new account and I was pretty lucky as I pulled a Nina, a laevatein, a L!Lucina from the Legendary banner and a free pull Istrar from the vantage banner (Veronica is my free CYL2 unit). Leavatain is +Def -Res which is nice as her Def with Fury and her B skill reaches 46 and with brave Veronica's C skill 50 and her Res isn't anything crazy so it doesn't matter. Now Nina she was bad natured and couldn't do anything with her so I foddered her off to L!Lucina for her Spd/Res Link. Said Lucina is +Hp -Res which is not bad considering my luck with natures. So when using future vision on Leavatain they both get +6 to all their stats, this means that Leavatain gets 24 more damage (I think this is how it works) and a statline of 65/40/46/28. Now Lucina that has B!Veronica nearby always, gains the statline of 54/44/35/27 (Counting close guard). And then is Ishtar which is +Hp -Def which is weird a bit and aside from desperation I don't know what to do to help her. So, should I run Close counter on Lucina? She has nice defences with links and Veronica nearby and can help her get into "enemy territory" without dying and doing nothing. Also should Ishtar run Fury and desperation (just some Ideas for builds)? As she doesn't have the best defences, she can't count on getting hit to reach the desperation range and aside from the whole Hp thing it also raises her stats. Any good C skills for Leavatain? She is getting future visioned on every turn so her C skill is a bit useless and I don't know what else to run her. Also who should get the flashing blade seal (Lucina gets 44 Spd and Ishtar gets 45/46 Spd when attacking so they can both support it quite well) and what seal should the other one run (heavy blade is occupied by Leavatain). Now a final one, any good bows aside from firesweep and mulagir for B!Lyn? Then again thanks in advance for helping me create another great team.
  10. Gonna do Corrin, blue flame is rarer than wrath also considering his defences and sometimes Fury (planning on giving him warding breath also to raise a bit his Res and for the fast recharge) going below 50% hp is gonna be easy. Leavatain will run wrath when I get another one from a nephene or something, or special spiral if I get a bad natured Lewyn. Now one last question, what are some good B skills for Leavatain?
  11. Well, I was leaning more towards wrath Laevatein as she will be used more and her team gives her said Atk and Def buffs. However, Dragonic rage/Blue flame/Fury/wrath 2/ atk/def bond A!MCorrin also sounds nice. With what I saw so far by testing them getting Corrin to activate his weapon is quite hard for my playstyle which focuses around going straight into the enemy and destroying him (reason that Ylgr's sorcery blade didn't work for me). Also my Halloween Myhrr is -Def and now I fixed this giving her Fort Def/Res 3, let's say I get a Distant Counter and give it to her what seal could fix her 39 Def(with weapon on) to make her weapon activate nearly always (she has Surtr and Fortify armor near her)?
  12. So I am in the middle of building my infantry team, I have Ylgr and Loki ready. But Owain, my original sword unit doesn't serve so well and I am thinking of foddering him off. Now, I got Leavatain from the L.Banner which is +Spd - Def. With Fury Leavatain reaches the great offensive spread of 39/37 and I am thinking of putting her in my team. On the other hand I have my adrift Corrin which is -Def, Fury fixes him a bit and sends him to 54/38/31/27 which is nice and with his weapon and Atk/Def bond seal send him to 65/43/36/27, when the condition is met. Now, Owain does for an excellent fodder for both these units, Leavatain can be a good wrath user (I believe) with her 37/43(at odd numbered turns) speed and the heavy blade seal and Corrin can make an excellent use of the blue flame special. Both of them will be added to the team( Leavatain permanently and Corrin temporarily as he will be exchanged with Smallzura at times ). So who to sacriface Owain to ?
  13. So any good builds or skills to replace her A and C ones? I came up with Fury or the Spd blow skill(for spd/stats), windsweep, C skill and Flashing blade (along with windsweep and her weapon is pretty good), as an alternative when she is with infantries and without a tome ally nearby. Is it good what are some other options?
  14. It is a looong story so read at your own cost. So my first introduction to the series was heroes. When it came to android in early 2017 I downloaded it day one, I didn't knew what it was about at all but I just wanted to play with something as I was getting quite bored at the time. I liked the game and found it fun (I remember tiki being one of my first units and destroying everything with her). After some months I broke my phone and it would take me quite the time to get a new one. During this time I first downloaded the awakening demo (bought my 3ds some months earlier for Pokémon and got Xenoblabe with it as well, so I was quite busy playing 4 games and didn't download anything). I loved it but didn't give the series any attention just yet. I got to know about FE from an awakening You Tube playthrough and fates all tree versions followed. Saw some begginer videos and downloaded FE7. I got stuck at a point so I gave up a bit. When echoes came out I got it pretty fast and finished it in a week. After this, in the following summer I finished 7 and 8 and watched playthroughs and read on the serenes site and in other places stuff about gameplay and such to get a better feeling of the series and here I am waiting for 3Houses like a maniac.
  15. On the topic of Ylgr, I got one and I am confused about some things. First, does sorcerery blade need only tomes to function or can it be activated with staffs and dragons too? As there are better units to use in my infantry team than smallzura. Also that is more general but tactic skills confuse me too. So Ylgr in the infantry team does not activate it but when I sent her for SP in tge ranged map with Veronica, Veronica got the +6 Speed at the beginning of the turn. However, at random turns the buff affected also smallzura (I didn't have wave skills or any stat boosters other than Spd tactic at the time). So how does it work? Can I use said skill in my infantry team, also if sorcerery blade works only with tomes what are some good skills to replace it with ( she is +Def +hp)?
  16. So I will pull red and blue (possibly just red) I have only one sword and having any of those appearing in the banner is pretty neat, also I only have two blue units (a +2Sumia which unless she domotes and I +10 her is pretty useless and fjorm and the blue units aside from S!Cordeliaare also neat, just in second thoughts about blue because there is even a slight chance that my orbs will be wasted on another unit I won't use. Now green is plain bad as none of these units interest me and I already have two awesome greens. Colourless is just F!Grima with two archers and I don't need any of them. Now Hrid is pretty good by the looks of it. DC , his Weapon and B skill are looking good together. Also how does his B skill work I am kinda confused with it, I think there are some similar type of skills but I am not sure, so can anyone explain it?
  17. So I have an theory about how Hel and book iii could be, after playing through octopath traveler. Take care as there are some big spoilers for the game. Now, that theory is just my insight on the matter, I don't know how many have played octopath traveler and will be able to view this but there it is nonetheless. So if beast units come wouldn't it be great to add them also into the story and stuff as enemy monsters to show off an enemy version of the class similar to the dark manaketes?.They could be a monster per colour something like red zombie/revenant, green moogals (the echoes eyeballs) and so on. The player ones could work similarly to this system but with animals. Ohh, I've drained every bit of imagination inside my brain for this giant post (counting the spoiler), I am done. Edit: Have you people listened to that crazy theme of Hel? It is pretty awesome.
  18. So I'm feelling wierd. I was expecting an awakening version of adrift with a small Grima , grandmaster robin and Emmeryn but it doesn't matter. We got our first 2 person banner which I don't know if it is a good or bad thing. Kinda disappointed that we got OCs instead of actual new characters or alts (that isn't bad necessarily). On a positive note, Ylgr is just fodder with her A and C skills and Surtr is a monster which is a good thing. Also this is a 3% banner which means that there is somewhere near a 1.5 % chance for each I think. I also don't care about beast units or the radiant dawn and binding blade banners and I have somewhere around 60 orbs so might pull for one Surtr.
  19. I pulled a +Hp -Def male Corrin from the adrift banner and I am happy about it as I was lacking in blue units. Also dragons are my love(especially armored ones). However these natures worry me as to how he will go in many modes (Arena, Aether Raids etc). So I gave him a Fury but other than that I got no clue. Any ideas and builds with these natures? Also I have -spd Veronica that I want to use as she is pretty neat and I had a Summer Tana from the Eirika banner that I had not used and foddered her off to Veronica for Atk/Spd push. Problem is that I am confused as to how the skill works and might have thrown my seasonal flying mage away for no reason. So any solid explanation as to the skill's function ? Mainly the damage part is the problem. Is that build functional for her? Her base kit but restore+ instead of recover+ and Atk Spd push 3 A slot. As for sacred seals I don't know, I thought of Double savage blow but that would take her good C skill and potential to run a stat booster.
  20. So got a +Hp -Def Male Corrin. It the unit I wanted but these natures kind of concern me as to how he will go. What can I do him (foddering isn't an option) I thought of Fury but other than that I am clueless. Any opinions? Also where can I ask about this type of stuff as I have another problematic situation like this (threads I mean)? Btw about that theory, maybe it is a sign that Anankos is coming to heroes as a colourless armored dragon (that is a dream of mine don't pay notice)
  21. Well it's too early to say if I am worried. Yet I am thinking, the game has been is development since nearly the end of fates production by the main team. So since the end of 2015 let's say, which means somewhere around 3-4 years in development. It was announced at the beginning of 2017 which considering that they were moving on a different console it is natural that there would be no presentable footage. After one year and a half we get a trailer which delayed the game and at the beginning left many people sceptical and after 4 months we still have nothing. Now there are two things that come to mind. First, the game is going development hell like fates. That is their fist big game to the home console for years and they are having problems. Now a more optimistic side of me believes that they are making an awesome game the criticism they received for previous games gave them the will to make one one of the best FE games ever.
  22. 1. A cool opening theme, similar to the original Gaiden's or something like the game of thrones theme which I LOVE, but generally something that is epic and prepares you for the grand adventure 3H will probably gonna be. 2. If there is exploration like echoes which is most likely, I want themes that are european inspired and fit with the environments. For example, when being a castle/palace you will hear a Waltz-like theme. When being on the fields you will hear things like flutes and and such and the list goes on. 3. Recruitment theme like echoes. The GBA games had good themes but they were played during battle. You found allies while battling. If there is exploration then we can find allies outside of battles. So a more pleasant but still rewarding piece is needed.
  23. I am late but it doesn't matter, it is one the modes I had the most fun with for a long time. It gave me the chance to use units I never expected to use and change my team without caring about scores and BST (I am not sure if has to do anything with the ranks and stuff though) . Also the map building part is great. I got one complaint however, the aether thing, which is mentioned in this thread. I have a 200 max and restore 50 every day but use 22 right now which means that soon enough I will be playing only one or two matches per day which is bad. Why not make aether something like stamina or dueling swords. I don't see any way to upgrade the are restoring facility is the bad thing and with all the math done above it gets even worse. Hope that they fix this with a future update or with some special structure.
  24. I should have mentioned this but I switched Loki's default weapon( it's effect didn't fit with my playstyle) and gave her a pain+ so she doesn't have default wrathful effect and I am refining pain to help her. That is why I was thinking about it. On the other hand Veronica's speed can be worked upon. And healers are good nukes.
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