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Kaze's favourite pillow

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Everything posted by Kaze's favourite pillow

  1. Avatar: this lesson, I will show you a combat style from our nearby country. The art of the battle maids and butlers!
  2. Oh boy, now I need to buy Birthright. Anyways I tried to be as objective as possible. It kinda depends. If you recruit Azura first you should be able to recruit Mozu in 2 turns.
  3. Chapter 7: as if Arthur wasn't already in a bad position, Camilla totally invalidates him. Oh and Effie too, Camy is bulky enough and Effie is the single most overrated units in the series Paralouge 1: Camilla would make Mozu's recruitement much faster without wasting gold for a heart seal Chapter 8: could be tricky if you reclass the servant, otherwise it's a piece of cake. Camilla would break Flora in half and stop her freeze spam right off the bat Chapter 9: nothing would really change, Niles is the one to finish Haitaka anyways Chapter 10: oh boy. An early promoted Camilla would cover what she couldn't in vanilla in the first turns. Elise's magic would be just below Leo's but her speed would be much higher, just like Vanilla!Camy and Xander. D tomes and C in staves. Other than that... Vanilla!Camy is promoted at level 10 so I guess Elise would be like that as well. And I always early-promote Elise before chapter 10, therefore I know how she works. Mostly healing and kill some savages with tomes, but she wouldn't put the biggest amount of work. Chapter 11: Camilla should have C rank to use the dual club and murder even the Life or Death Samurai squad. Elise vs Hinoka would be less one-sides and the conversation wouldn't be as brutal, just petty. Chapter 12: I assume Camilla gets ill. Elise would take Camilla's place as a potential Ryoma Killer, but she would fare far worse than Vanilla!Camy overall because of the poor bulk and lack of axes. Even if you reclass her, C axe rank would be hard to reach at that point. Chapter 13 and onward: almost everything should go like it does in Vanilla!Conquest, you'd be crazy to have your best Wyvern Rider still unpromoted when Leo joins. She would have issues with tomes but Malig Camilla is made for the Bolt Axe, or you could just go Wyvern Lord and build dat lance rank. Meanwhile Elise could actually use tomes efficiently due to base D rank, Thunder and Horse Spirit are pretty cool. Potential access to Lightning as well. As for Revelation... Elise would be quite good (should totally go Malig though) and Camilla would probably be pretty bad. Last but not least, Elise wouldn't be a yandere in Birthright, but would be totally heart-broken in the last scene since she Camilla gets Siegfrieded. As a boss she would the easisest promoted boss in FE history. Ninjas would laugh at her and ORKO with a brass shuriken.
  4. Every chapter after Male Camilla\Nichol is recruited :)
  5. Sometimes the purple dude stays alive with less than 10 hp, sometimes with more than 20. But I never saw Ryoma beating him, probably to show that this guy is a big deal. He is fought in Rev after all and he was quite strong story-wise. That being said, he and his army got his ass kicked by Inigo, Severa and Owain BEFORE a certain power up.
  6. Will Yato and Dragonstone get 1-2 range? It would make Nohr Noble more than a bootleg Dark Knight
  7. Great idea I think I did. I explained why General is objectively worse than GK using facts. General is a meme tier class tbh, its role is done so much better by any other bulky and much mobile classes. Hell I'd say that Paladin could tank better due to Aegis or resistance in general (lol) in other FE games. The only game where General is good it's Echoes\Gaiden (Baron is just General with another name) because most classes has 4 movement anyways and the only good cavaliers\paladins are Mathilda, Zeke and a possible Kliff (most people go Sage anyways cause """"canon"""". Meh). Granted I am not saying I am 100% right and you are 100% wrong, but I would like to see facts proving that General is something worth other than Wary Fighter and Pavise (which is redundant) Yeh, we should. Maybe we could discuss in pm as well? You did what you wanted to do just fine. Conquest goes fine with every team, I just gave my thoughts about what I think it's the best way to do things, which is to go for 9 mov instead of 6\8. (Also I am Italian so I know that feeling) And I simply told him what I would do as well :3
  8. True, those classes gets pretty valuable niches and Master Ninja is filthy. Sadly General is just plain bad, probably the worst promoted class in the game. Its tanking niche isn't unique and other classes does it better, just like I proved And in this case he is wrong since giving Effie boots won't help as much as giving them to someone else. The question in this topic isn't related about drafts or pmu, it's implied Critical Sniper is talking about a normal run. In a normal run, Effie isn't optimal (in fact she is so overrated it physically pains me) and wasting boots on her is a terrible idea, expecially since in CS' case, he stated that Effie's speed is still pretty bad.
  9. If I will be able to seduce my student into gay hubba wubba, FE16 will be the most legendary game ever
  10. There is that blue haired pegasus knight in FE6, Daniela (Birthright) and Cancade (Midori's paralouge)
  11. Pretty much amazing. Each villain is memorable, no matter how minor they are. The anime has a nice pacing, not going too slow but allows the characters to be real people instead of puppets put there just to punch each other. it is amusing to see certain demons plays card games or telling what they likes to drink the most. Minor detail but some pieces of realism makes a character feel closer to the audicence. My favorite good guys are: Kuwabara and Genkai My favorite bad guys are: Suzaku, Karasu, Sensui and Yomi Sadly isn't without its flaws. The last arc was rushed and a certain character almost always takes the final shot. Also the anime misses the very final arc, read the manga to know the true ending.
  12. Spoiler, Critical Sniper's run isn't a solo It might shock you but mounted units still takes the cake Malig Corrin can do everything Camilla does, and when it comes to midgame he\she does does that even better Beruka eventually turns tanky enough to be a flying Xander, or Silas can be a weaker but faster Xander. And that's not counting captured units. Lunatic Nichol's bases are even higher than Camilla's (except for speed and luck, they are still good) and he has maxed weapon ranks. Capturing him is easy since his only ranged weapon is a tome and Niles laughs at that And in Nichol's chapter, the wyvern lords in Lunatic boasts some Xander-Ish bases, and that's even before chapter 10, making Nichol's friends even better than Xander. Those Wyvern Lords (plus Beruka if you train her) can also do what people uses Effie for: tanking, using beast killers and hammers for effective damage. The only difference is that Effie does that worse because her poor movement and bad skills. If you are wondering how I managed to capture this guy before chapter 10, I used Niles + Odin attack stance
  13. Imma nitpick but wyvern rider pair up bonuses are better than Villager bonuses (+ skill and luck? Seriously?) and Camilla at base gives Magic, Def, Res and 1 movement, so Wyverns still outshines some classes even in a passive role .3. Why IS always makes that class line so broken is bejond me. Also why are you bringing up solo class runs where this clearly isn't one? Yeah I talked about an Odin Solo but just to say that if I can win a game with a certain character, it doesn't mean that another character is any less good than what they actually are. And you would be right about the party composition if General had something to offer that GK can't. GK wins because better movement, better skills and swords (Effie isn't THAT tanky in lategame so she definitely wants a sword to fight against the promoted Onis or Masters of Arms) Other than giving Wary Fighter, I see no reason not to switch into GK. If you don't and give Effie the boots, you just get a 6 movement unit without swords instead of an 8 movement unit with swords.
  14. Decent but not good. Until Chapter 16 she is a weaker and slower myrmidon, and gba myrmidons aren't exactly great. After Chapter 16 she is a faster promoted Eliwood without lances. Can still rescue drop and 7 movement isn't terrible. Overall I would give her 5 out of 10 just because of her good avaiability and she likes being surrounded by axes until Chapter 8
  15. No. No it doesn't. It just tells you that you can beat the game doing a solo with a worse character than the top tier ones. Also are you really comparing 10 high movement units that can fly, use axes and beast killers\horse spirit depending to their promotions to 10 low movement units with an useless skill (underdog) who basically becomes the equivalent of Great\Kinshi Knight but with less movement? There is a huge difference. I don't know Effie's actual stats though, also he said all I needed to know, her speed sucks. And with low speed, that means falling off unless your name is Xander or Leo. Omnyojis are gonna destroy Effie. But okay, let's pretend he is using Effie as main. General is always a bad option. Less weapon control, 5 movement lock and a meh level 15 skill. Even as Pair Up bot, Great Knight is still better because it gives 1 movement. GK >>> General because it does everything General can do and moves 2 squares more, that's a lot more than you think, therefore a General is not needed at all. And now let's back on boots topic. The question is, "Should I give Effie the boots?" And I told him that since Effie is likely to fall off, there are better candidates,candidates with better mobility who can fly and cheese chapters like Kaden's fox army, Fuga's wild ride, the eternal stairway and Hinoka's chapter. What's so wrong with that, since I answered his question, giving him advices on what I think would be optimal? You sound so triggered about that, like I've offended you :(
  16. And I answered too, explaining why boots should be given to someone else So, what? Lunatic goes just fine even with an Odin Solo, that doesn't make the royals or the wyvern line any less good.
  17. Terrible idea, Effie kinda falls off in the lategame unless you favorite her. Boots should be used on an already mobile units who wants to go even further. Camilla and Wyvern Corrin are the best candidates. 9 mov flier who can double >> 8 move Great Knight who will get doubled by most of the late game enemeis, including mages who will absolute destroy Effie. Generals are even worse candidates and the class is pretty bad, the only thing you can do with that is to pick Wary Fighter then reclass into GK, a class that ironically gives more defense with Armored Blow. Azura is a good idea as well, a potential 7 move dancer (with a pair up) can be pretty broken, just not as good as 9 mov Camilla.
  18. I don't really like skill because 1-2 range weapons that aren't tomes makes no use of procs
  19. +STR Corrin is the best option for many classes (even Malig Knight) and Samurai is no exception. Also the class line is already pretty fast so more speed would be overkill, expecially in Birthright where the enemeis are not that fast to begin with.
  20. The Golden Deer captain looks like a fusion from Gray and a Pokemon Gym Leader. I like that.
  21. Virion as Wyvern Rider, then promote to a Wyvern Lord
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