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TheGrandmaster

Member
  • Content Count

    5
  • Joined

  • Last visited

About TheGrandmaster

  • Rank
    Level 20 Book Reader
  • Birthday March 4

Profile Information

  • Gender
    Male
  • Interests
    Reading, chess, ROM hacking, Team Fortress 2, spending way too much time on Lunatic and Lunatic+ runs.
  • Location
    Duwang

Previous Fields

  • Favorite Fire Emblem Game
    Genealogy of the Holy War

Member Badge

  • Members
    Robin (M) (Cipher)

Allegiance

  • I fight for...
    Jugdral
  1. For the past couple years, I've been working on a hack of FE7 to star some friends of mine who are in a Fire Emblem cosplay group. It has a completely different story, plus I've created new maps, remade all the chapters, and redone all character portraits. It's been a downright massive undertaking, but its also arguably been one of the most rewarding things I've ever done. I made this with the stipulation that I got to be the main villain. What's the fun of making a hack starring your friends if you can't self-insert? After I complete this one, I plan on starting a completely new one with the same group. Yes, I'm aware that I'm not sane for doing so. I really don't care. xD
  2. I've gone through the Lagdou Ruins on a few of my different playthroughs. I usually play through the Tower of Valni at least 2 to 3 times before starting the Lagdou Ruins, mostly for EXP and gold. It's not exactly necessary, but I'd highly recommend it just so you can get some extra levels. They always help. Ismaire is, in my opinion, the only one of the Tower of Valni characters that is worth getting, but even then, she's pretty fragile. From there, I'd personally recommend purchasing 2 or 3 weapons of your choice (though I'd recommend steel or higher) per-character (or the magical equivalent). Yes, it's over-packing, but it's better to be safe. Likewise, if you've managed to get through most of the game already, you probably have a decent amount of gold saved up. If not, you can either get more from the Lagdou Ruins or from random skirmishes. If you're okay with using the Enemy Control Glitch to your advantage, both Luna and Eclipse are good tomes to have against just about anything. To deal with the Draco Zombies, you're actually not in a bad place, since you made Moulder a Bishop. If you can manage to get your hands on a Purge tome, the "slayer" skill Bishops use will come in handy. I've found it's easy to weaken Draco Zombies with Moulder first, then to let Innes or Neimi fire a couple arrows into them. Draco Zombies are counted as flying units, meaning that a well-trained archer can absolutely annihilate them. I also occasionally use Eclipse to bring them down to half-health and then finish them off with whatever I've got. From there, it's just a matter of usual Fire Emblem gameplay. Keep a close eye on the weapon triangle and always check to see if enemy monsters have Shadowshot. If most of your units are dodging attacks, keep your powerhouses towards the back and just slowly move up as a group. As usual, going too far forward here isn't going to do you any favors. You sound like you're in pretty good shape otherwise! Good luck and have fun! If you were able to tackle the Tower of Valni without issue, you should be fine here. If not, try doing it at least once as a warm-up. Trust me, it's worth it.
  3. Thanks for responding. I tried using the modules found on Blazer's page before posting but didn't come up with much. I'll see if I did anything wrong the first time around. Knowing me, I probably screwed up something simple, as usual. I also didn't know about Batch LZ77, so that should help a bit too. Much obliged!
  4. FEBuilderGBA is a fantastic program that I wish I knew about when I started. I still use the Ultimate Tutorial linked here for reference, but I'd encourage you to experiment with things before you get too far into it. The Emblem Brigade, another forum I've visited, used to have an in-house program called "Eventiel" that could create events for you. Last time I checked, it was bugged out, but just looking at a few of the controls while familiarizing yourself with the code can probably help you learn event coding. Above all else, I'd just recommend you to experiment with stuff and to expect the process to take a while. I've been working on the same FE Hack for years as a hobby. It's a lot of work, but it's also really rewarding. I may be new to the forums on Serenes Forest, but I've been lurking in the background of a bunch of FE hacking forums since around 2014. Trust me, this community has a lot of talented members who have given a ton to newbie hackers. Regardless of how far you decide to go with any of this, good on you for taking the first step! If you get into it as a full hobby, I can guarantee you won't be disappointed!
  5. Hello everyone, I've hacked both FE7 and FE8 before, and am looking to work on a quick FE11 project for a friend. The sources on how to hack both Blazing Sword and Sacred Stones are extremely plentiful and I was able to completely learn how to hack those on my own. However, I haven't been able to find any information on hacking Shadow Dragon or FE12. I'm looking mostly to edit some dialogue and text within a chapter and to alter how some events happen. Doing so in both Sacred Stones and Blazing Sword is fairly simple, but I'm completely clueless as to how Shadow Dragon handles this sort of editing. Again, the lack of resources online has put me in an odd situation where I'm not sure what's even possible, much less what I can do with what I've got. Is there anyone here who has experience hacking Shadow Dragon and would be willing to give me a quick rundown on what I'd need to do? I have plenty of programming experience, so if things need to get messy with tables and such, I can work with that. Thanks in advance!
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