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SilverArcher

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Everything posted by SilverArcher

  1. Think the reason she never really tried to kill Claude and Dimitri again is because the first time failed and she had other priorities after that. The fact the flame emperor put Kostas to the job is proof enough that Edelgard wanted the other two lords dead and right their deaths off as a bandit attack and be done with it. It's certainly not out character for to take big risk and sacrifices for the future of her goals.
  2. No matter how you look it's clear that she wanted those two dead. The plan itself was clearly botched but her intentions are there. How I see it the plan was suppose to work out with the bandits attacking the students and in the chaos she would slip away. Their death would easily be explained as an unfortunate run in with bandits. However Claude who was of the people she wanted really dead and likely made a high priority target manged ran away leading and that ultimate lead to the events in the prologue. It was said that Claude bailed out first while Dimitri though he was acting as a decoy.
  3. Next Fire Emblem game should just ditch the calendar and if they want keep a similar format the should do something like Stella Glow.
  4. It depends I guess a sniper is going to have their work cut out for them with bow knights being a master class. I do think some advance classes will get skills that can keep them up to pair for master classes at least initially or have some niche.
  5. Unlocking a budding talent should turn it a strength marked by a blue up arrow. But as a mage how much use she will get out of isn't certain. If she has low strength grows she may not be able to use the sword skill to the fullest potential but that depends on the skill she learns from it.
  6. It does look like lances are required for wyvern lord. I guess you can leave to chance if you want a wyvern lord Claude.
  7. Can't forget about class mastery and from what I have seen they allow lower tier classes to user higher tier skills.
  8. When ever their are multiple lords in a game there is always one that takes the spotlight as the main lord. Like Ike in Radiant dawn, Alm in echoes, and so on.
  9. Guess that explains why some people have or haven't recruited a certain number.
  10. Still it is seems like it would be much more work to recruit magic characters with byelth especially if you want multiple ones. I would have expected them to be more balanced in terms of stats since you can't customize them.
  11. I have a feeling that they are going to make higher difficult DLC or a latter update. If lunatic is in the game I am not sure why they didn't make available from the start.
  12. Maybe you can have multiple group task as you increases your professor level.
  13. I thought that you could turn the aggro lines off at least on harder difficulty.
  14. In the overview trailer it looks like Pegasus knights could mov 7. This could be due to the terrain if I am not mistaken.
  15. FE 6+7 as one game isn't impossible but it isn't very practical either. Something like that would like cost as much money and effort as an entirely new mainline game not matter what they do. FE 6+7 are two different games and you can't just reinvent them into one game.
  16. If you have an effective weapon aren't you better off using that instead of arts? They would cost less durability and in this game you can repair your weapons so it's not like your in danger of losing it forever.
  17. Heavy weapons have decent chance of returning and if I remember correctly there should still be weapons that are effective against unit types without using arts. Also I think that certain that will function like levin sword. Hubert has a hidden skill called Ice Javelin because of the name javelin I think it might be a ranged attack and even if it isn't it will have some kind of ice property. It could have a freeze like effect or could do magic damage. https://serenesforest.net/2019/05/15/three-houses-second-famitsu-article-skills-crests-battalions-academy/
  18. Maybe but Hubert can lean a combat art called ice javelin not sure if it does magic or physical damage but due to it's name it should at least be a 2 ranged attack. That said that may not be the case for everyone and inventing a magic user with a physical weapon will mostly likely be a waste of time in the long run.
  19. In that case it's not really worth recruiting magics with Byleth if you aren't turning them into mage. A bit off topic but something that has been on my mind have you noticed that a hidden talent combat art for Hubert is Ice Javelin. I wonder what that is about and if it does magic damage. Because it's called Ice Javelin I would assume it is a 2 ranged attack.
  20. Once you pass a class exam you can freely change between all the ones you passed with no extra cost. So you can change between a magic and non magic class as much as you want. I think the game even encourages switch between class when ever you can.
  21. The 3 lords are shown to wield hero relics post timeskip and they all have minor crest.
  22. It helps that you can pinpoint the region some of the characters are from unlike in fates. It was especially bad with Rinkah. Also a few characters already have a history with each other.
  23. It's likely that their great lord promote is a story thing for the post timeskip.
  24. From what we have seen so far class changing doesn't provide a major boots to your stats and we know that levels won't reset the advance classes should still be able to keep up with the master classes to an extent especially if they get a good skill from mastering that class. Also have you noticed that none of the advance class require an A rank in lances to promote? It is possible that master class is made up of those missing classes especially since their is no great lord class.
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