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MystiClabo

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About MystiClabo

  • Birthday 12/19/1991

Previous Fields

  • Favorite Fire Emblem Game
    Sacred Stones

Allegiance

  • I fight for...
    Order of Heroes

MystiClabo's Achievements

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  1. If I can only pick one, a good story that doesn't wind down to an evil dragon/wizard doing evil things for evil reasons that only make sense because evil. Fantasy has so many more options than that.
  2. I almost think it would be nice to have an avatar, a way to insert yourself for the role playing aspect, that was optional and by extension, if you chose to use him/her, not by any stretch the main character.
  3. I'd love to go back to the inventory system from Path of Radiance. four weapon and four item slots. The single held item from Echoes was my second biggest hurdle to enjoying the game. In addition, accessory items can add more to the strategic and role-playing elements of the game if done right. If it makes sense to the story and it is done well, I'm all for bringing back children. The Fates way of things was annoying and illogical. War or no, Royals would not dump their children in an alternate dimension. I like S-Supports and I like adding in romance as an option. To an extent, I can understand the (non-royal) characters jumping into a marriage when they are t wr and could die tomorrow, but I will agree that a declaration of love would be better in most cases than an out of nowhere proposal. Romance/children should also not be required to beat the game. Have it for people that want it. Don't make it game breaking. Perhaps make skill inheritance more limited or remove it all together. If we are going to have beast race characters, take a page out of PoR/RD and give options. I'd much rather have several races with different strengths and weaknesses than generic quadrupedal beasts that have next to no differences from one another. Fates was better, but not by much. Either drop or redo the forge system. It's too broken. Having started with FE7 on GBA, I can see the merit of bringing back Weapon Durability. I grew up with it, I enjoyed it. However, while you can argue strategy, Durability really just leads to hording for old players and running out good weapons too quickly for new players. If possible, maybe make it an option, not a requirement. Don't bring back old characters unless they only arrive in the post game or as DLC. No linear path upgrades. Options are nice, even if its only two. That's all I can think of for now, granted most of this I am sure has been covered already.
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