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Aethin

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About Aethin

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    Even the bit part gets a revival.

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  • I fight for...
    Jugdral

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  1. Hello, everyone! The time you've awaited for so long has finally come! Yes, the translation is finished! We've now left the "beta" stage, so now, I present to you Release Candidate v1.0! There are almost certainly a number of typos and other errors scattered about, and they will need eventual fixing, so I ask players to please try and screenshot any that they come across. (The F8 key does that in PCSX2, and they're saved in Documents\PCSX2\snaps by default on Windows.) HOWEVER! There are exactly six lines in the game that remain untranslated despite all my efforts. This is because we've been unable to find the file(s) where they're stored. These lines are pretty unobtrusive: they're lines spoken in the Epilogue by mercenary units who survived but were not recruited. Until the time comes that we can insert them, I'll translate them here for you (essentially no spoilers): Thank you again to everyone who helped support the translation and bring it to the place it is today. We couldn't have done it without you. EDIT: (Sorry, had to submit that fast before my computer died; just finishing this up on my phone.) The Serenes Forest guide pages for Berwick Saga are still a work in progress, but all the major ones you’d want to look through for a first playthrough are tidied up. I’ll also be updating my signature when I get my laptop charger back from my work tomorrow.
  2. Oof... I checked the script, and that's a copy-pasting mistake on my part. The game handles events really inefficiently, where each variation has its own text instead of coding something sensible like "if X character is alive, then do Y" (even if the variant scenes are exactly the same), so if I don't copy the lines over properly, it'll do that. It's fixed on my end now!
  3. Hello! There is an editor out there, though it's entirely in Japanese: https://web.archive.org/web/20190228025534/http://www.geocities.jp/kt_0t3wqu6irw/tool2/index.htm It also requires rebuilding the ISO after you're done editing it, which can be tricky and tedious. If you do it using regular ISO tools, generally the edited game doesn't even run. I've been using a tool called xPERT to do it, but I don't really get how it works, and all the sites that host it seem really sketchy... so be warned. Basically all of the game's important data for gameplay can be found in the DATA3 and SLPS files. (Apparently, DATA0, 1, and 2 are just junk, while DATA4 contains filesystem info, IIRC.) So... yeah. On the plus side, you can use these tools to change character/class/item stats, character/class growths & skills, character starting items, food effects & likes/dislikes, and max stats. Frustratingly, you can't seem to change bracketing or character classes, but I think eatrawmeat391's cheat codes can at least do the latter.
  4. Every time I log back on to Serenes, I always feel so happy to see comments like these. ☺️ I'm afraid I don't have an update for you guys just yet, but I hope you can get a little bit of comfort in knowing that it's still coming along nicely. Here's a checklist of things that need to be done before the final patch can be released: So, that's what's on my plate right now. Most epilogues are pretty short, but there are a few exceptions... *coughSherpaSherlockPercevalcough* Once those are done, though, it should be smooth sailing.
  5. Hello, you guys! What's better than one Berwick chapter...? Here's version 46, which covers both Ch. 13 and Ch. 14! Since the plot is on the home stretch by this point, there are no side missions left, hence why I've been able to get these out faster than usual. We're so close to the end! Thank you all for sticking with me so long!
  6. Thank you! Happy new year to you too! Yes, you’re right—the translation isn’t done yet in any form. (When I translate, I edit the game’s script files themselves so they can be put right back in the game, so no middle steps required.) Now that Vestaria Saga is out, I’ve got to remain relevant somehow 😄
  7. Wow, this thread has blown up a bit since I came back to life! Glad to have people talking more about the game. And with that, I have more good news to share! Since quite a number of Map 12-1 events were already done (thanks, past Aethin), I'm able to get that map out now, too! Enjoy version 43!
  8. Five months? Pffft, what calendar are you using? Surely it hasn't been— Dammit. Well, I've returned from the dead again to bring you Chapter 12, but only the main mission for now. Sorry if that's disappointing, but I really wanted to push something out so people would know that I'm still alive and have come back from my longer-than-I-should've-taken hiatus. As requested/advised, I've removed the projected release date from the OP, and I won't be adding a new one so that I don't make any more promises to break. Anyway, with that disappointing news out of the way, here's the new patch.
  9. Hmm, you're quite correct, yes! Runan might have some minor blood, there's no way to be sure. Holmes is definitely a commoner, though. Quite interesting. Oh, forgot to chime in about this bit! I think it’s Tatus who mentions in an offhand comment that Runan has “only a maternal connection to the royal family,” so presumably his mother was a minor princess or something. So there’s Carluon Hero #1. Tia is of course the Earth Shaman and King Grauss’s great-granddaughter (through her mother), which makes her Carluon Hero #2. Sennet is both Canaanite royalty and Sage Eisenbach’s grandson (not to mention that his sister is the Wind Shaman), so he’s easily Carluon Hero #3. And here’s the kicker—since Holmes is Liza’s daughter, he’s Sage Octavus’s grandson (and thus the first cousin of Renee, Rishel & Mariel, and the Pegasus sisters) giving him the status of Carluon Hero #4. Freakin’ family trees. It turns out Richard is the only of the “new 8 heroes” to have no established connection to Carluon, which may explain why he didn’t use the Bhaumastra against Guenchaos. As punishment for your hubris, Berwick will now be delayed until the after release of FE19. P.S./Edit: I had a bit of a grin seeing the "Mayor Villains" section tierlist... maybe the Mayor of Ocus, slimy as he is, should be included as well. (Definitely not a typo from villanos mayores, no sir!)
  10. Man, what a wild ride. Would you believe that I wasn't able to bring myself to play TRS for years after redoing the script? It was so jarring to play through it, wanting to change and re-word every little thing again. I still hate the first line of Chapter 1. "Eugen, do you believe that the kingdom of Wellt will be sympathetic to our cause?" I'd see it every single time I recompiled the game to test menus and such, since I was stupid and didn't get a save to load. Fortunately, the weirdness has worn off after a couple years, though Let's Plays like this have still been the main way that I've enjoyed the story since then--and I've been thrilled to have been able to do so again. Boy, I really started to get lazy/tired in some of these epilogue scenes, didn't I? I remember the nights sitting on my couch and editing those, thinking, "Damn it, Kaga, when is this going to end?!" I was really pushing myself to get it done so I could relax (and finish Zero Escape 3, as I recall). Today, my coworkers were a bit confused when I started chuckling uncontrollably at my desk at Enteh's "I do" response to Runan. I look forward to your future LPing (Let's Play-ing? Let's Be Playing? Let's-ing Play?) endeavors, and I'll try to get Berwick in everyone's hands as soon as life lets me. :)
  11. Thank goodness things worked out in the end with posting! My condolences for the hoops you had to jump through to get it working! With a retrospective view on the whole story of TRS, I feel like Zieg is the main core that I always liked best. Which is funny, since he was actually a pretty late addition to the story! He's not present at all, to my knowledge, in the demo versions. Imagining the story without his full subplot just seems sad. What an inferior game that would be! As a tribute to Zieg, I shall share one of the few good pieces of fan art I've found of him: The names of the four holy swords were a bit of an issue for me, since I was on the fence for a long time on what to call them. As @Interdimensional Observer mentioned on the last page, the Japanese names all start with 聖剣 seiken "holy sword" followed by Reeve, Salia, Leda, or Canaan. (Naturally, this means that the sword Seiken Reeve was probably named after the girl, country, river, and/or word for "compassion" in Jugudi.) Wanting to spice the names up, I looked for mythological theme naming to call them, and when Western mythology didn't give me any options I liked, I turned to the Indian epics and Vedas, which have lots of gods and weapons. From there, I picked the four weapons seeming most closely related to the elements: Agnēyāstra "fire weapon," Bhaumāstra "earth weapon," Vāyavyāstra "air weapon" and Varuṇāstra "ocean weapon." Never mind that astra often signifies a ranged weapon like a javelin, arrow, or magic spell. If you look on the FE Wikia, I wrote little descriptions of each weapon's mythological role on their respective pages.
  12. Fun fact, the second portrait was originally Carla's portrait before she was given her current one. Personally, I think the this one's lot more fitting, given that she looks like an empress. Plus, her final one looks a bit too young to be 34 years old. The first guy's name is Sollo (ソロ). He was part of a beta versus mode team representing Erial. The other portraits you have here are completely unused in all versions, to my knowledge.
  13. Guten tag, meine Freunde! Wie geht es euch allen? Ich bin—I mean, uh... hello! We're now up to Chapter 11! Yippee! Here's the new patch.
  14. Hello! This is just a guess, but I think the problem might be a missing path to the output file. Try copy-pasting the path of the source file and typing a new filename from there, like in the attached image. If that doesn't fix anything, send me a PM, and I'll help you sort it out.
  15. The entirety of Holmes's route is just a fever dream after he had one too many pints of mead. That explains why everyone thinks he's a hero and why nothing makes sense.
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