Jump to content

SilverBladeHero15

Member
  • Posts

    2
  • Joined

  • Last visited

About SilverBladeHero15

  • Birthday 05/21/2003

Profile Information

  • Interests
    History, Philosophy, and Character Writing are all topics I enjoy learning about and discussing.

Previous Fields

  • Favorite Fire Emblem Game
    New Mystery of the Emblem

Member Badge

  • Members
    Canas

Allegiance

  • I fight for...
    Archanea

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

SilverBladeHero15's Achievements

Newbie

Newbie (1/14)

  1. Hero was my favorite class and silver blade was always a rare and cool weapon to give them as the weapon weight was too high for anyone else to use effectively. it also had only 15 uses in GBA, pretty simple really.
  2. Maturity. yes, realism? Well it depends on what you mean. I don't see a need to ditch the anime hair, magic, Pegasus knights, etc. or have a cast of entirely serious characters, but I don't think that's what you're getting at. In a perfect world I would have IS take some writing advice from the people who developed the civil war story arc from Skyrim. People found it mature and 'realistic' because it gave you two sides with real flaws and benefits, two equally respectable leaders for both sides of the conflict, as well as real reasons to support either side that you could see being actual important issues, if said world was real. The fact that people actually did debate over it as if it were serious business speaks to that. How often do you see an actual discussion about if Nohr or Hoshido is the better option based not on gameplay preference but lore? My problem with the 3DS era of fire emblem is that it seems almost scared to take itself seriously. 90% of supports are about that characters gimmick that supposedly makes them endearing. (Awakening in particular suffers from this) 'Just look at them, they're all so quirky and lovable' says an increasingly smaller number of people as they start to prefer the 10% of serious moments that give the characters actual depth. Plenty of gritty things happen in these games but we don't notice because the game doesn't want to show us.
×
×
  • Create New...